{
//self.sounds = 2;
self.strength_finished = time + 10.922667; //soundlength("vehicles/racer_boost.wav");
- sound (self, CHAN_PAIN, "vehicles/racer_boost.wav", VOL_VEHICLEENGINE, ATTN_NORM);
+ sound (self, CHAN_PAIN, "vehicles/racer_boost.wav", VOL_VEHICLEENGINE, ATTN_NORM);
}
}
else
self.think = racer_think;
self.nextthink = time;
self.movetype = MOVETYPE_TOSS;
-
+ sound (self, CHAN_PAIN, "misc/null.wav", VOL_VEHICLEENGINE, ATTN_NORM);
+
if not (self.owner)
return;
setorigin(self.owner.flagcarried, FLAG_CARRY_POS);
}
+ sound (self, CHAN_TRIGGER, "misc/null.wav", 1, ATTN_NORM);
self.vehicle_exit(eject);
self.owner = world;