ATTRIB(XonoticFirstRunDialog, title, string, _("Welcome"))
ATTRIB(XonoticFirstRunDialog, color, vector, SKINCOLOR_DIALOG_FIRSTRUN)
ATTRIB(XonoticFirstRunDialog, intendedWidth, float, 0.6)
- ATTRIB(XonoticFirstRunDialog, rows, float, 15)
+ ATTRIB(XonoticFirstRunDialog, rows, float, 16)
ATTRIB(XonoticFirstRunDialog, columns, float, 3)
ATTRIB(XonoticFirstRunDialog, name, string, "FirstRun")
ATTRIB(XonoticFirstRunDialog, playerNameLabel, entity, NULL)
entity e;
entity label, box;
me.TR(me);
- me.TD(me, 2, 3, e = makeXonoticTextLabel(0, _("Please answer a few initial questions to enhance the game experience.")));
+ me.TD(me, 3, 3, e = makeXonoticTextLabel(0, _("Welcome to Xonotic, please select your language preference and enter your player name to get started. You can change these options later through the menu system.")));
e.allowWrap = 1;
me.TR(me);
+ me.TR(me);
me.TR(me);
me.TD(me, 1, 3, e = makeXonoticTextLabel(0, _("Text language:")));
me.TR(me);