cvar_t gl_texturecompression_lightcubemaps = {CVAR_SAVE, "gl_texturecompression_lightcubemaps", "1", "whether to compress light cubemaps (spotlights and other light projection images)"};
cvar_t gl_texturecompression_reflectmask = {CVAR_SAVE, "gl_texturecompression_reflectmask", "1", "whether to compress reflection cubemap masks (mask of which areas of the texture should reflect the generic shiny cubemap)"};
cvar_t gl_nopartialtextureupdates = {CVAR_SAVE, "gl_nopartialtextureupdates", "1", "use alternate path for dynamic lightmap updates that avoids a possibly slow code path in the driver"};
+cvar_t r_texture_dds_load_dxt1_noalpha = {0, "r_texture_dds_load_dxt1_noalpha", "0", "if set, alpha detection on DXT1 is turned off, and DXT1 textures are assumed to never have alpha"};
qboolean gl_filter_force = false;
int gl_filter_min = GL_LINEAR_MIPMAP_LINEAR;
Cvar_RegisterVariable (&gl_texturecompression_lightcubemaps);
Cvar_RegisterVariable (&gl_texturecompression_reflectmask);
Cvar_RegisterVariable (&gl_nopartialtextureupdates);
+ Cvar_RegisterVariable (&r_texture_dds_load_dxt1_noalpha);
R_RegisterModule("R_Textures", r_textures_start, r_textures_shutdown, r_textures_newmap, NULL, NULL);
}
Con_Printf("^1%s: invalid DXT1 DDS image\n", filename);
return NULL;
}
- for (i = 0;i < size;i += bytesperblock)
- if (ddspixels[i+0] + ddspixels[i+1] * 256 <= ddspixels[i+2] + ddspixels[i+3] * 256)
- break;
- if (i < size)
- textype = TEXTYPE_DXT1A;
- else
+ if(r_texture_dds_load_dxt1_noalpha.integer)
+ {
flags &= ~TEXF_ALPHA;
+ }
+ else
+ {
+ for (i = 0;i < size;i += bytesperblock)
+ if (ddspixels[i+0] + ddspixels[i+1] * 256 <= ddspixels[i+2] + ddspixels[i+3] * 256)
+ break;
+ if (i < size)
+ textype = TEXTYPE_DXT1A;
+ else
+ flags &= ~TEXF_ALPHA;
+ }
}
else if (!memcmp(dds+84, "DXT3", 4))
{