void WarpZone_TraceToss_ThroughZone(entity e, entity forent, entity zone, WarpZone_trace_callback_t cb)
{
float g, dt, i;
- vector vf, vr, vu, v0, o0;
+ vector v0, o0;
entity wz;
o0 = e.origin;
return;
}
- vf = v_forward;
- vr = v_right;
- vu = v_up;
-
// if starting in warpzone, first transform
wz = WarpZone_Find(e.origin + e.mins, e.origin + e.maxs);
if(wz)
WarpZone_MakeAllOther();
LABEL(fail)
WarpZone_tracetoss_velocity = e.velocity;
- v_forward = vf;
- v_right = vr;
- v_up = vu;
// restore old entity data (caller just uses trace_endpos, WarpZone_tracetoss_velocity and the transform)
e.velocity = v0;
e.origin = o0;