]> git.rm.cloudns.org Git - xonotic/darkplaces.git/commitdiff
SV_PushMove: no longer assume that just rotating the origin is correct
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 27 Jul 2011 14:14:56 +0000 (14:14 +0000)
committerRudolf Polzer <divverent@xonotic.org>
Wed, 27 Jul 2011 14:09:47 +0000 (16:09 +0200)
instead, do some nudge-out-of-solid like handling of the error

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11254 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=81e133aae3d48b40edfe626c128fd3149dd04d42

sv_phys.c

index 0e3ac3305cc673140d82847c27920aaa9382de5c..a28d178b2a0b195368fb1f8fe7fcd8945c50b2a8 100644 (file)
--- a/sv_phys.c
+++ b/sv_phys.c
@@ -1449,6 +1449,120 @@ PUSHMOVE
 ===============================================================================
 */
 
+static qboolean SV_NudgeOutOfSolid_PivotIsKnownGood(prvm_edict_t *ent, vec3_t pivot)
+{
+       int bump;
+       trace_t stucktrace;
+       vec3_t stuckorigin;
+       vec3_t stuckmins, stuckmaxs;
+       vec3_t goodmins, goodmaxs;
+       vec3_t testorigin;
+       vec_t nudge;
+       vec3_t move;
+       VectorCopy(PRVM_serveredictvector(ent, origin), stuckorigin);
+       VectorCopy(PRVM_serveredictvector(ent, mins), stuckmins);
+       VectorCopy(PRVM_serveredictvector(ent, maxs), stuckmaxs);
+       VectorCopy(pivot, goodmins);
+       VectorCopy(pivot, goodmaxs);
+       for (bump = 0;bump < 6;bump++)
+       {
+               int coord = 2-(bump >> 1);
+               //int coord = (bump >> 1);
+               int dir = (bump & 1);
+               int subbump;
+
+               for(subbump = 0; ; ++subbump)
+               {
+                       VectorCopy(stuckorigin, testorigin);
+                       if(dir)
+                       {
+                               // pushing maxs
+                               testorigin[coord] += stuckmaxs[coord] - goodmaxs[coord];
+                       }
+                       else
+                       {
+                               // pushing mins
+                               testorigin[coord] += stuckmins[coord] - goodmins[coord];
+                       }
+
+                       stucktrace = SV_TraceBox(stuckorigin, goodmins, goodmaxs, testorigin, MOVE_NOMONSTERS, ent, SV_GenericHitSuperContentsMask(ent));
+                       if (stucktrace.bmodelstartsolid)
+                       {
+                               // BAD BAD, can't fix that
+                               return false;
+                       }
+
+                       if (stucktrace.fraction >= 1)
+                               break; // it WORKS!
+
+                       if(subbump >= 10)
+                       {
+                               // BAD BAD, can't fix that
+                               return false;
+                       }
+
+                       // we hit something... let's move out of it
+                       VectorSubtract(stucktrace.endpos, testorigin, move);
+                       nudge = DotProduct(stucktrace.plane.normal, move) + 0.03125f; // FIXME cvar this constant
+                       VectorMA(stuckorigin, nudge, stucktrace.plane.normal, stuckorigin);
+               }
+               /*
+               if(subbump > 0)
+                       Con_Printf("subbump: %d\n", subbump);
+               */
+
+               if(dir)
+               {
+                       // pushing maxs
+                       goodmaxs[coord] = stuckmaxs[coord];
+               }
+               else
+               {
+                       // pushing mins
+                       goodmins[coord] = stuckmins[coord];
+               }
+       }
+
+       // WE WIN
+       VectorCopy(stuckorigin, PRVM_serveredictvector(ent, origin));
+
+       return true;
+}
+
+static qboolean SV_NudgeOutOfSolid(prvm_edict_t *ent)
+{
+       int bump;
+       trace_t stucktrace;
+       vec3_t stuckorigin;
+       vec3_t stuckmins, stuckmaxs;
+       vec_t nudge;
+       vec_t separation = sv_gameplayfix_nudgeoutofsolid_separation.value;
+       if (sv.worldmodel && sv.worldmodel->brushq1.numclipnodes)
+               separation = 0.0f; // when using hulls, it can not be enlarged
+       VectorCopy(PRVM_serveredictvector(ent, origin), stuckorigin);
+       VectorCopy(PRVM_serveredictvector(ent, mins), stuckmins);
+       VectorCopy(PRVM_serveredictvector(ent, maxs), stuckmaxs);
+       stuckmins[0] -= separation;
+       stuckmins[1] -= separation;
+       stuckmins[2] -= separation;
+       stuckmaxs[0] += separation;
+       stuckmaxs[1] += separation;
+       stuckmaxs[2] += separation;
+       for (bump = 0;bump < 10;bump++)
+       {
+               stucktrace = SV_TraceBox(stuckorigin, stuckmins, stuckmaxs, stuckorigin, MOVE_NOMONSTERS, ent, SV_GenericHitSuperContentsMask(ent));
+               if (!stucktrace.bmodelstartsolid || stucktrace.startdepth >= 0)
+               {
+                       // found a good location, use it
+                       VectorCopy(stuckorigin, PRVM_serveredictvector(ent, origin));
+                       return true;
+               }
+               nudge = -stucktrace.startdepth;
+               VectorMA(stuckorigin, nudge, stucktrace.startdepthnormal, stuckorigin);
+       }
+       return false;
+}
+
 /*
 ============
 SV_PushEntity
@@ -1463,7 +1577,6 @@ static qboolean SV_PushEntity (trace_t *trace, prvm_edict_t *ent, vec3_t push, q
        int solid;
        int movetype;
        int type;
-       int bump;
        vec3_t mins, maxs;
        vec3_t original, original_velocity;
        vec3_t start;
@@ -1477,34 +1590,7 @@ static qboolean SV_PushEntity (trace_t *trace, prvm_edict_t *ent, vec3_t push, q
        // move start position out of solids
        if (sv_gameplayfix_nudgeoutofsolid.integer && sv_gameplayfix_nudgeoutofsolid_separation.value >= 0)
        {
-               trace_t stucktrace;
-               vec3_t stuckorigin;
-               vec3_t stuckmins, stuckmaxs;
-               vec_t nudge;
-               vec_t separation = sv_gameplayfix_nudgeoutofsolid_separation.value;
-               if (sv.worldmodel && sv.worldmodel->brushq1.numclipnodes)
-                       separation = 0.0f; // when using hulls, it can not be enlarged
-               VectorCopy(PRVM_serveredictvector(ent, origin), stuckorigin);
-               VectorCopy(mins, stuckmins);
-               VectorCopy(maxs, stuckmaxs);
-               stuckmins[0] -= separation;
-               stuckmins[1] -= separation;
-               stuckmins[2] -= separation;
-               stuckmaxs[0] += separation;
-               stuckmaxs[1] += separation;
-               stuckmaxs[2] += separation;
-               for (bump = 0;bump < 10;bump++)
-               {
-                       stucktrace = SV_TraceBox(stuckorigin, stuckmins, stuckmaxs, stuckorigin, MOVE_NOMONSTERS, ent, SV_GenericHitSuperContentsMask(ent));
-                       if (!stucktrace.bmodelstartsolid || stucktrace.startdepth >= 0)
-                       {
-                               // found a good location, use it
-                               VectorCopy(stuckorigin, PRVM_serveredictvector(ent, origin));
-                               break;
-                       }
-                       nudge = -stucktrace.startdepth;
-                       VectorMA(stuckorigin, nudge, stucktrace.startdepthnormal, stuckorigin);
-               }
+               SV_NudgeOutOfSolid(ent);
        }
 
        VectorCopy(PRVM_serveredictvector(ent, origin), start);
@@ -1567,6 +1653,7 @@ void SV_PushMove (prvm_edict_t *pusher, float movetime)
        trace_t trace, trace2;
        matrix4x4_t pusherfinalmatrix, pusherfinalimatrix;
        static unsigned short moved_edicts[MAX_EDICTS];
+       vec3_t pivot;
 
        if (!PRVM_serveredictvector(pusher, velocity)[0] && !PRVM_serveredictvector(pusher, velocity)[1] && !PRVM_serveredictvector(pusher, velocity)[2] && !PRVM_serveredictvector(pusher, avelocity)[0] && !PRVM_serveredictvector(pusher, avelocity)[1] && !PRVM_serveredictvector(pusher, avelocity)[2])
        {
@@ -1728,10 +1815,14 @@ void SV_PushMove (prvm_edict_t *pusher, float movetime)
                        }
                }
 
+               VectorLerp(PRVM_serveredictvector(check, mins), 0.5f, PRVM_serveredictvector(check, maxs), pivot);
+               //VectorClear(pivot);
+
                if (rotated)
                {
                        vec3_t org2;
                        VectorSubtract (PRVM_serveredictvector(check, origin), PRVM_serveredictvector(pusher, origin), org);
+                       VectorAdd (org, pivot, org);
                        org2[0] = DotProduct (org, forward);
                        org2[1] = DotProduct (org, left);
                        org2[2] = DotProduct (org, up);
@@ -1780,72 +1871,55 @@ void SV_PushMove (prvm_edict_t *pusher, float movetime)
                Collision_ClipToGenericEntity(&trace, pushermodel, pusher->priv.server->frameblend, &pusher->priv.server->skeleton, PRVM_serveredictvector(pusher, mins), PRVM_serveredictvector(pusher, maxs), SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, PRVM_serveredictvector(check, origin), PRVM_serveredictvector(check, mins), PRVM_serveredictvector(check, maxs), PRVM_serveredictvector(check, origin), checkcontents);
                if (trace.startsolid)
                {
-                       // try moving the contacted entity a tiny bit further to account for precision errors
                        vec3_t move2;
-                       PRVM_serveredictfloat(pusher, solid) = SOLID_NOT;
-                       VectorScale(move, 1.1, move2);
-                       VectorCopy (check->priv.server->moved_from, PRVM_serveredictvector(check, origin));
-                       VectorCopy (check->priv.server->moved_fromangles, PRVM_serveredictvector(check, angles));
-                       if(!SV_PushEntity (&trace2, check, move2, true, true))
-                       {
-                               // entity "check" got teleported
-                               continue;
-                       }
-                       PRVM_serveredictfloat(pusher, solid) = savesolid;
-                       Collision_ClipToGenericEntity(&trace, pushermodel, pusher->priv.server->frameblend, &pusher->priv.server->skeleton, PRVM_serveredictvector(pusher, mins), PRVM_serveredictvector(pusher, maxs), SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, PRVM_serveredictvector(check, origin), PRVM_serveredictvector(check, mins), PRVM_serveredictvector(check, maxs), PRVM_serveredictvector(check, origin), checkcontents);
-                       if (trace.startsolid)
+                       if(SV_NudgeOutOfSolid_PivotIsKnownGood(check, pivot))
                        {
-                               // try moving the contacted entity a tiny bit less to account for precision errors
-                               PRVM_serveredictfloat(pusher, solid) = SOLID_NOT;
-                               VectorScale(move, 0.9, move2);
-                               VectorCopy (check->priv.server->moved_from, PRVM_serveredictvector(check, origin));
-                               VectorCopy (check->priv.server->moved_fromangles, PRVM_serveredictvector(check, angles));
-                               if(!SV_PushEntity (&trace2, check, move2, true, true))
+                               // hack to invoke all necessary movement triggers
+                               VectorClear(move2);
+                               if(!SV_PushEntity(&trace2, check, move2, true, true))
                                {
                                        // entity "check" got teleported
                                        continue;
                                }
-                               PRVM_serveredictfloat(pusher, solid) = savesolid;
-                               Collision_ClipToGenericEntity(&trace, pushermodel, pusher->priv.server->frameblend, &pusher->priv.server->skeleton, PRVM_serveredictvector(pusher, mins), PRVM_serveredictvector(pusher, maxs), SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, PRVM_serveredictvector(check, origin), PRVM_serveredictvector(check, mins), PRVM_serveredictvector(check, maxs), PRVM_serveredictvector(check, origin), checkcontents);
-                               if (trace.startsolid)
-                               {
-                                       // still inside pusher, so it's really blocked
-
-                                       // fail the move
-                                       if (PRVM_serveredictvector(check, mins)[0] == PRVM_serveredictvector(check, maxs)[0])
-                                               continue;
-                                       if (PRVM_serveredictfloat(check, solid) == SOLID_NOT || PRVM_serveredictfloat(check, solid) == SOLID_TRIGGER)
-                                       {
-                                               // corpse
-                                               PRVM_serveredictvector(check, mins)[0] = PRVM_serveredictvector(check, mins)[1] = 0;
-                                               VectorCopy (PRVM_serveredictvector(check, mins), PRVM_serveredictvector(check, maxs));
-                                               continue;
-                                       }
-
-                                       VectorCopy (pushorig, PRVM_serveredictvector(pusher, origin));
-                                       VectorCopy (pushang, PRVM_serveredictvector(pusher, angles));
-                                       PRVM_serveredictfloat(pusher, ltime) = pushltime;
-                                       SV_LinkEdict(pusher);
-
-                                       // move back any entities we already moved
-                                       for (i = 0;i < num_moved;i++)
-                                       {
-                                               prvm_edict_t *ed = PRVM_EDICT_NUM(moved_edicts[i]);
-                                               VectorCopy (ed->priv.server->moved_from, PRVM_serveredictvector(ed, origin));
-                                               VectorCopy (ed->priv.server->moved_fromangles, PRVM_serveredictvector(ed, angles));
-                                               SV_LinkEdict(ed);
-                                       }
-
-                                       // if the pusher has a "blocked" function, call it, otherwise just stay in place until the obstacle is gone
-                                       if (PRVM_serveredictfunction(pusher, blocked))
-                                       {
-                                               PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(pusher);
-                                               PRVM_serverglobaledict(other) = PRVM_EDICT_TO_PROG(check);
-                                               PRVM_ExecuteProgram (PRVM_serveredictfunction(pusher, blocked), "QC function self.blocked is missing");
-                                       }
-                                       break;
-                               }
+                               // we could fix it
+                               continue;
+                       }
+
+                       // still inside pusher, so it's really blocked
+
+                       // fail the move
+                       if (PRVM_serveredictvector(check, mins)[0] == PRVM_serveredictvector(check, maxs)[0])
+                               continue;
+                       if (PRVM_serveredictfloat(check, solid) == SOLID_NOT || PRVM_serveredictfloat(check, solid) == SOLID_TRIGGER)
+                       {
+                               // corpse
+                               PRVM_serveredictvector(check, mins)[0] = PRVM_serveredictvector(check, mins)[1] = 0;
+                               VectorCopy (PRVM_serveredictvector(check, mins), PRVM_serveredictvector(check, maxs));
+                               continue;
                        }
+
+                       VectorCopy (pushorig, PRVM_serveredictvector(pusher, origin));
+                       VectorCopy (pushang, PRVM_serveredictvector(pusher, angles));
+                       PRVM_serveredictfloat(pusher, ltime) = pushltime;
+                       SV_LinkEdict(pusher);
+
+                       // move back any entities we already moved
+                       for (i = 0;i < num_moved;i++)
+                       {
+                               prvm_edict_t *ed = PRVM_EDICT_NUM(moved_edicts[i]);
+                               VectorCopy (ed->priv.server->moved_from, PRVM_serveredictvector(ed, origin));
+                               VectorCopy (ed->priv.server->moved_fromangles, PRVM_serveredictvector(ed, angles));
+                               SV_LinkEdict(ed);
+                       }
+
+                       // if the pusher has a "blocked" function, call it, otherwise just stay in place until the obstacle is gone
+                       if (PRVM_serveredictfunction(pusher, blocked))
+                       {
+                               PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(pusher);
+                               PRVM_serverglobaledict(other) = PRVM_EDICT_TO_PROG(check);
+                               PRVM_ExecuteProgram (PRVM_serveredictfunction(pusher, blocked), "QC function self.blocked is missing");
+                       }
+                       break;
                }
        }
        PRVM_serveredictvector(pusher, angles)[0] -= 360.0 * floor(PRVM_serveredictvector(pusher, angles)[0] * (1.0 / 360.0));