===============================================================================
*/
+static qboolean SV_NudgeOutOfSolid_PivotIsKnownGood(prvm_edict_t *ent, vec3_t pivot)
+{
+ int bump;
+ trace_t stucktrace;
+ vec3_t stuckorigin;
+ vec3_t stuckmins, stuckmaxs;
+ vec3_t goodmins, goodmaxs;
+ vec3_t testorigin;
+ vec_t nudge;
+ vec3_t move;
+ VectorCopy(PRVM_serveredictvector(ent, origin), stuckorigin);
+ VectorCopy(PRVM_serveredictvector(ent, mins), stuckmins);
+ VectorCopy(PRVM_serveredictvector(ent, maxs), stuckmaxs);
+ VectorCopy(pivot, goodmins);
+ VectorCopy(pivot, goodmaxs);
+ for (bump = 0;bump < 6;bump++)
+ {
+ int coord = 2-(bump >> 1);
+ //int coord = (bump >> 1);
+ int dir = (bump & 1);
+ int subbump;
+
+ for(subbump = 0; ; ++subbump)
+ {
+ VectorCopy(stuckorigin, testorigin);
+ if(dir)
+ {
+ // pushing maxs
+ testorigin[coord] += stuckmaxs[coord] - goodmaxs[coord];
+ }
+ else
+ {
+ // pushing mins
+ testorigin[coord] += stuckmins[coord] - goodmins[coord];
+ }
+
+ stucktrace = SV_TraceBox(stuckorigin, goodmins, goodmaxs, testorigin, MOVE_NOMONSTERS, ent, SV_GenericHitSuperContentsMask(ent));
+ if (stucktrace.bmodelstartsolid)
+ {
+ // BAD BAD, can't fix that
+ return false;
+ }
+
+ if (stucktrace.fraction >= 1)
+ break; // it WORKS!
+
+ if(subbump >= 10)
+ {
+ // BAD BAD, can't fix that
+ return false;
+ }
+
+ // we hit something... let's move out of it
+ VectorSubtract(stucktrace.endpos, testorigin, move);
+ nudge = DotProduct(stucktrace.plane.normal, move) + 0.03125f; // FIXME cvar this constant
+ VectorMA(stuckorigin, nudge, stucktrace.plane.normal, stuckorigin);
+ }
+ /*
+ if(subbump > 0)
+ Con_Printf("subbump: %d\n", subbump);
+ */
+
+ if(dir)
+ {
+ // pushing maxs
+ goodmaxs[coord] = stuckmaxs[coord];
+ }
+ else
+ {
+ // pushing mins
+ goodmins[coord] = stuckmins[coord];
+ }
+ }
+
+ // WE WIN
+ VectorCopy(stuckorigin, PRVM_serveredictvector(ent, origin));
+
+ return true;
+}
+
+static qboolean SV_NudgeOutOfSolid(prvm_edict_t *ent)
+{
+ int bump;
+ trace_t stucktrace;
+ vec3_t stuckorigin;
+ vec3_t stuckmins, stuckmaxs;
+ vec_t nudge;
+ vec_t separation = sv_gameplayfix_nudgeoutofsolid_separation.value;
+ if (sv.worldmodel && sv.worldmodel->brushq1.numclipnodes)
+ separation = 0.0f; // when using hulls, it can not be enlarged
+ VectorCopy(PRVM_serveredictvector(ent, origin), stuckorigin);
+ VectorCopy(PRVM_serveredictvector(ent, mins), stuckmins);
+ VectorCopy(PRVM_serveredictvector(ent, maxs), stuckmaxs);
+ stuckmins[0] -= separation;
+ stuckmins[1] -= separation;
+ stuckmins[2] -= separation;
+ stuckmaxs[0] += separation;
+ stuckmaxs[1] += separation;
+ stuckmaxs[2] += separation;
+ for (bump = 0;bump < 10;bump++)
+ {
+ stucktrace = SV_TraceBox(stuckorigin, stuckmins, stuckmaxs, stuckorigin, MOVE_NOMONSTERS, ent, SV_GenericHitSuperContentsMask(ent));
+ if (!stucktrace.bmodelstartsolid || stucktrace.startdepth >= 0)
+ {
+ // found a good location, use it
+ VectorCopy(stuckorigin, PRVM_serveredictvector(ent, origin));
+ return true;
+ }
+ nudge = -stucktrace.startdepth;
+ VectorMA(stuckorigin, nudge, stucktrace.startdepthnormal, stuckorigin);
+ }
+ return false;
+}
+
/*
============
SV_PushEntity
int solid;
int movetype;
int type;
- int bump;
vec3_t mins, maxs;
vec3_t original, original_velocity;
vec3_t start;
// move start position out of solids
if (sv_gameplayfix_nudgeoutofsolid.integer && sv_gameplayfix_nudgeoutofsolid_separation.value >= 0)
{
- trace_t stucktrace;
- vec3_t stuckorigin;
- vec3_t stuckmins, stuckmaxs;
- vec_t nudge;
- vec_t separation = sv_gameplayfix_nudgeoutofsolid_separation.value;
- if (sv.worldmodel && sv.worldmodel->brushq1.numclipnodes)
- separation = 0.0f; // when using hulls, it can not be enlarged
- VectorCopy(PRVM_serveredictvector(ent, origin), stuckorigin);
- VectorCopy(mins, stuckmins);
- VectorCopy(maxs, stuckmaxs);
- stuckmins[0] -= separation;
- stuckmins[1] -= separation;
- stuckmins[2] -= separation;
- stuckmaxs[0] += separation;
- stuckmaxs[1] += separation;
- stuckmaxs[2] += separation;
- for (bump = 0;bump < 10;bump++)
- {
- stucktrace = SV_TraceBox(stuckorigin, stuckmins, stuckmaxs, stuckorigin, MOVE_NOMONSTERS, ent, SV_GenericHitSuperContentsMask(ent));
- if (!stucktrace.bmodelstartsolid || stucktrace.startdepth >= 0)
- {
- // found a good location, use it
- VectorCopy(stuckorigin, PRVM_serveredictvector(ent, origin));
- break;
- }
- nudge = -stucktrace.startdepth;
- VectorMA(stuckorigin, nudge, stucktrace.startdepthnormal, stuckorigin);
- }
+ SV_NudgeOutOfSolid(ent);
}
VectorCopy(PRVM_serveredictvector(ent, origin), start);
trace_t trace, trace2;
matrix4x4_t pusherfinalmatrix, pusherfinalimatrix;
static unsigned short moved_edicts[MAX_EDICTS];
+ vec3_t pivot;
if (!PRVM_serveredictvector(pusher, velocity)[0] && !PRVM_serveredictvector(pusher, velocity)[1] && !PRVM_serveredictvector(pusher, velocity)[2] && !PRVM_serveredictvector(pusher, avelocity)[0] && !PRVM_serveredictvector(pusher, avelocity)[1] && !PRVM_serveredictvector(pusher, avelocity)[2])
{
}
}
+ VectorLerp(PRVM_serveredictvector(check, mins), 0.5f, PRVM_serveredictvector(check, maxs), pivot);
+ //VectorClear(pivot);
+
if (rotated)
{
vec3_t org2;
VectorSubtract (PRVM_serveredictvector(check, origin), PRVM_serveredictvector(pusher, origin), org);
+ VectorAdd (org, pivot, org);
org2[0] = DotProduct (org, forward);
org2[1] = DotProduct (org, left);
org2[2] = DotProduct (org, up);
Collision_ClipToGenericEntity(&trace, pushermodel, pusher->priv.server->frameblend, &pusher->priv.server->skeleton, PRVM_serveredictvector(pusher, mins), PRVM_serveredictvector(pusher, maxs), SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, PRVM_serveredictvector(check, origin), PRVM_serveredictvector(check, mins), PRVM_serveredictvector(check, maxs), PRVM_serveredictvector(check, origin), checkcontents);
if (trace.startsolid)
{
- // try moving the contacted entity a tiny bit further to account for precision errors
vec3_t move2;
- PRVM_serveredictfloat(pusher, solid) = SOLID_NOT;
- VectorScale(move, 1.1, move2);
- VectorCopy (check->priv.server->moved_from, PRVM_serveredictvector(check, origin));
- VectorCopy (check->priv.server->moved_fromangles, PRVM_serveredictvector(check, angles));
- if(!SV_PushEntity (&trace2, check, move2, true, true))
- {
- // entity "check" got teleported
- continue;
- }
- PRVM_serveredictfloat(pusher, solid) = savesolid;
- Collision_ClipToGenericEntity(&trace, pushermodel, pusher->priv.server->frameblend, &pusher->priv.server->skeleton, PRVM_serveredictvector(pusher, mins), PRVM_serveredictvector(pusher, maxs), SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, PRVM_serveredictvector(check, origin), PRVM_serveredictvector(check, mins), PRVM_serveredictvector(check, maxs), PRVM_serveredictvector(check, origin), checkcontents);
- if (trace.startsolid)
+ if(SV_NudgeOutOfSolid_PivotIsKnownGood(check, pivot))
{
- // try moving the contacted entity a tiny bit less to account for precision errors
- PRVM_serveredictfloat(pusher, solid) = SOLID_NOT;
- VectorScale(move, 0.9, move2);
- VectorCopy (check->priv.server->moved_from, PRVM_serveredictvector(check, origin));
- VectorCopy (check->priv.server->moved_fromangles, PRVM_serveredictvector(check, angles));
- if(!SV_PushEntity (&trace2, check, move2, true, true))
+ // hack to invoke all necessary movement triggers
+ VectorClear(move2);
+ if(!SV_PushEntity(&trace2, check, move2, true, true))
{
// entity "check" got teleported
continue;
}
- PRVM_serveredictfloat(pusher, solid) = savesolid;
- Collision_ClipToGenericEntity(&trace, pushermodel, pusher->priv.server->frameblend, &pusher->priv.server->skeleton, PRVM_serveredictvector(pusher, mins), PRVM_serveredictvector(pusher, maxs), SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, PRVM_serveredictvector(check, origin), PRVM_serveredictvector(check, mins), PRVM_serveredictvector(check, maxs), PRVM_serveredictvector(check, origin), checkcontents);
- if (trace.startsolid)
- {
- // still inside pusher, so it's really blocked
-
- // fail the move
- if (PRVM_serveredictvector(check, mins)[0] == PRVM_serveredictvector(check, maxs)[0])
- continue;
- if (PRVM_serveredictfloat(check, solid) == SOLID_NOT || PRVM_serveredictfloat(check, solid) == SOLID_TRIGGER)
- {
- // corpse
- PRVM_serveredictvector(check, mins)[0] = PRVM_serveredictvector(check, mins)[1] = 0;
- VectorCopy (PRVM_serveredictvector(check, mins), PRVM_serveredictvector(check, maxs));
- continue;
- }
-
- VectorCopy (pushorig, PRVM_serveredictvector(pusher, origin));
- VectorCopy (pushang, PRVM_serveredictvector(pusher, angles));
- PRVM_serveredictfloat(pusher, ltime) = pushltime;
- SV_LinkEdict(pusher);
-
- // move back any entities we already moved
- for (i = 0;i < num_moved;i++)
- {
- prvm_edict_t *ed = PRVM_EDICT_NUM(moved_edicts[i]);
- VectorCopy (ed->priv.server->moved_from, PRVM_serveredictvector(ed, origin));
- VectorCopy (ed->priv.server->moved_fromangles, PRVM_serveredictvector(ed, angles));
- SV_LinkEdict(ed);
- }
-
- // if the pusher has a "blocked" function, call it, otherwise just stay in place until the obstacle is gone
- if (PRVM_serveredictfunction(pusher, blocked))
- {
- PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(pusher);
- PRVM_serverglobaledict(other) = PRVM_EDICT_TO_PROG(check);
- PRVM_ExecuteProgram (PRVM_serveredictfunction(pusher, blocked), "QC function self.blocked is missing");
- }
- break;
- }
+ // we could fix it
+ continue;
+ }
+
+ // still inside pusher, so it's really blocked
+
+ // fail the move
+ if (PRVM_serveredictvector(check, mins)[0] == PRVM_serveredictvector(check, maxs)[0])
+ continue;
+ if (PRVM_serveredictfloat(check, solid) == SOLID_NOT || PRVM_serveredictfloat(check, solid) == SOLID_TRIGGER)
+ {
+ // corpse
+ PRVM_serveredictvector(check, mins)[0] = PRVM_serveredictvector(check, mins)[1] = 0;
+ VectorCopy (PRVM_serveredictvector(check, mins), PRVM_serveredictvector(check, maxs));
+ continue;
}
+
+ VectorCopy (pushorig, PRVM_serveredictvector(pusher, origin));
+ VectorCopy (pushang, PRVM_serveredictvector(pusher, angles));
+ PRVM_serveredictfloat(pusher, ltime) = pushltime;
+ SV_LinkEdict(pusher);
+
+ // move back any entities we already moved
+ for (i = 0;i < num_moved;i++)
+ {
+ prvm_edict_t *ed = PRVM_EDICT_NUM(moved_edicts[i]);
+ VectorCopy (ed->priv.server->moved_from, PRVM_serveredictvector(ed, origin));
+ VectorCopy (ed->priv.server->moved_fromangles, PRVM_serveredictvector(ed, angles));
+ SV_LinkEdict(ed);
+ }
+
+ // if the pusher has a "blocked" function, call it, otherwise just stay in place until the obstacle is gone
+ if (PRVM_serveredictfunction(pusher, blocked))
+ {
+ PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(pusher);
+ PRVM_serverglobaledict(other) = PRVM_EDICT_TO_PROG(check);
+ PRVM_ExecuteProgram (PRVM_serveredictfunction(pusher, blocked), "QC function self.blocked is missing");
+ }
+ break;
}
}
PRVM_serveredictvector(pusher, angles)[0] -= 360.0 * floor(PRVM_serveredictvector(pusher, angles)[0] * (1.0 / 360.0));