P ${hashkey}
n ${player.nick}
i ${player.player_id}
-# NOTE: using unixtime here
e joined ${player_joined}
% if player.active_ind == True:
e active-ind 1
e active-ind 0
% endif
e location
-% if 'overall' in elos.keys():
-# NOTE: need game type here to specify which elo is being shown as "best"
-e elo ${elos['overall'].elo} ${elos['overall'].game_type_cd}
-% endif
-% if 'overall' in ranks.keys():
-# NOTE: need game type here to specify which percentile is being shown as "best"
-e percentile ${ranks['overall'].percentile} ${ranks['overall'].game_type_cd}
-% endif
e matches ${games_played[0].games}
-% if 'overall' in ranks.keys():
-# NOTE: need game type here to specify which rank is being shown as "best"
-e rank ${ranks['overall'].rank} ${ranks['overall'].game_type_cd}
-% endif
e total-deaths ${overall_stats['overall'].total_deaths}
e total-fckills ${overall_stats['overall'].total_carrier_frags}
e alivetime ${overall_stats['overall'].total_playing_time_secs}
e wins ${games_played[0].wins}
e favorite-map ${fav_maps['overall'].map_name} ${fav_maps['overall'].times_played} ${fav_maps['overall'].game_type_cd}
% for game_type_cd in overall_stats.keys():
+% if game_type_cd != 'overall':
{ G ${game_type_cd}
% if game_type_cd in elos.keys():
e elo ${elos[game_type_cd].elo}
% endfor
e favorite-map ${fav_maps[game_type_cd].map_name} ${fav_maps[game_type_cd].times_played}
}
+% endif
% endfor