}
else
{
- float originscale = model->num_posescale;
- float x,y,z,w,lerp;
- const short * RESTRICT pose7s;
-
+ float originscale = -model->num_posescale;
for (i = 0;i < model->num_bones;i++)
{
- memset(m, 0, sizeof(m));
- for (blends = 0;blends < MAX_FRAMEBLENDS && frameblend[blends].lerp > 0;blends++)
+ const short * RESTRICT pose7s = model->data_poses7s + 7 * (frameblend[0].subframe * model->num_bones + i);
+ float lerp = frameblend[0].lerp,
+ tx = pose7s[0], ty = pose7s[1], tz = pose7s[2],
+ rx = pose7s[3] * lerp,
+ ry = pose7s[4] * lerp,
+ rz = pose7s[5] * lerp,
+ rw = pose7s[6] * lerp,
+ dx = tx*rw + ty*rz - tz*ry,
+ dy = -tx*rz + ty*rw + tz*rx,
+ dz = tx*ry - ty*rx + tz*rw,
+ dw = -tx*rx - ty*ry - tz*rz,
+ scale;
+ for (blends = 1;blends < MAX_FRAMEBLENDS && frameblend[blends].lerp > 0;blends++)
{
- pose7s = model->data_poses7s + 7 * (frameblend[blends].subframe * model->num_bones + i);
- lerp = frameblend[blends].lerp;
- x = pose7s[3] * (1.0f / 32767.0f);
- y = pose7s[4] * (1.0f / 32767.0f);
- z = pose7s[5] * (1.0f / 32767.0f);
- w = pose7s[6] * (1.0f / 32767.0f);
- m[ 0] += (1-2*(y*y+z*z)) * lerp;
- m[ 1] += ( 2*(x*y-z*w)) * lerp;
- m[ 2] += ( 2*(x*z+y*w)) * lerp;
- m[ 3] += (pose7s[0] * originscale) * lerp;
- m[ 4] += ( 2*(x*y+z*w)) * lerp;
- m[ 5] += (1-2*(x*x+z*z)) * lerp;
- m[ 6] += ( 2*(y*z-x*w)) * lerp;
- m[ 7] += (pose7s[1] * originscale) * lerp;
- m[ 8] += ( 2*(x*z-y*w)) * lerp;
- m[ 9] += ( 2*(y*z+x*w)) * lerp;
- m[10] += (1-2*(x*x+y*y)) * lerp;
- m[11] += (pose7s[2] * originscale) * lerp;
+ const short * RESTRICT pose7s = model->data_poses7s + 7 * (frameblend[blends].subframe * model->num_bones + i);
+ float lerp = frameblend[blends].lerp,
+ tx = pose7s[0], ty = pose7s[1], tz = pose7s[2],
+ qx = pose7s[3], qy = pose7s[4], qz = pose7s[5], qw = pose7s[6];
+ if(rx*qx + ry*qy + rz*qz + rw*qw < 0) lerp = -lerp;
+ qx *= lerp;
+ qy *= lerp;
+ qz *= lerp;
+ qw *= lerp;
+ rx += qx;
+ ry += qy;
+ rz += qz;
+ rw += qw;
+ dx += tx*qw + ty*qz - tz*qy;
+ dy += -tx*qz + ty*qw + tz*qx;
+ dz += tx*qy - ty*qx + tz*qw;
+ dw += -tx*qx - ty*qy - tz*qz;
}
- VectorNormalize(m );
- VectorNormalize(m + 4);
- VectorNormalize(m + 8);
+ scale = 1.0f / (rx*rx + ry*ry + rz*rz + rw*rw);
+ m[0] = scale*(rw*rw + rx*rx - ry*ry - rz*rz);
+ m[1] = 2*scale*(rx*ry - rw*rz);
+ m[2] = 2*scale*(rx*rz + rw*ry);
+ m[3] = originscale*scale*(dw*rx - dx*rw + dy*rz - dz*ry);
+ m[4] = 2*scale*(rx*ry + rw*rz);
+ m[5] = scale*(rw*rw + ry*ry - rx*rx - rz*rz);
+ m[6] = 2*scale*(ry*rz - rw*rx);
+ m[7] = originscale*scale*(dw*ry - dx*rz - dy*rw + dz*rx);
+ m[8] = 2*scale*(rx*rz - rw*ry);
+ m[9] = 2*scale*(ry*rz + rw*rx);
+ m[10] = scale*(rw*rw + rz*rz - rx*rx - ry*ry);
+ m[11] = originscale*scale*(dw*rz + dx*ry - dy*rx - dz*rw);
if (i == r_skeletal_debugbone.integer)
m[r_skeletal_debugbonecomponent.integer % 12] += r_skeletal_debugbonevalue.value;
m[3] *= r_skeletal_debugtranslatex.value;
}
else
{
- float originscale = model->num_posescale;
- float x,y,z,w,lerp;
- const short * RESTRICT pose7s;
-
- for (i = 0;i < model->num_bones;i++)
- {
- memset(m, 0, sizeof(m));
- for (blends = 0;blends < MAX_FRAMEBLENDS && frameblend[blends].lerp > 0;blends++)
- {
- pose7s = model->data_poses7s + 7 * (frameblend[blends].subframe * model->num_bones + i);
- lerp = frameblend[blends].lerp;
- x = pose7s[3] * (1.0f / 32767.0f);
- y = pose7s[4] * (1.0f / 32767.0f);
- z = pose7s[5] * (1.0f / 32767.0f);
- w = pose7s[6] * (1.0f / 32767.0f);
- m[ 0] += (1-2*(y*y+z*z)) * lerp;
- m[ 1] += ( 2*(x*y-z*w)) * lerp;
- m[ 2] += ( 2*(x*z+y*w)) * lerp;
- m[ 3] += (pose7s[0] * originscale) * lerp;
- m[ 4] += ( 2*(x*y+z*w)) * lerp;
- m[ 5] += (1-2*(x*x+z*z)) * lerp;
- m[ 6] += ( 2*(y*z-x*w)) * lerp;
- m[ 7] += (pose7s[1] * originscale) * lerp;
- m[ 8] += ( 2*(x*z-y*w)) * lerp;
- m[ 9] += ( 2*(y*z+x*w)) * lerp;
- m[10] += (1-2*(x*x+y*y)) * lerp;
- m[11] += (pose7s[2] * originscale) * lerp;
- }
- VectorNormalize(m );
- VectorNormalize(m + 4);
- VectorNormalize(m + 8);
+ float originscale = -model->num_posescale;
+ for (i = 0;i < model->num_bones;i++)
+ {
+ const short * RESTRICT pose7s = model->data_poses7s + 7 * (frameblend[0].subframe * model->num_bones + i);
+ float lerp = frameblend[0].lerp,
+ tx = pose7s[0], ty = pose7s[1], tz = pose7s[2],
+ rx = pose7s[3] * lerp,
+ ry = pose7s[4] * lerp,
+ rz = pose7s[5] * lerp,
+ rw = pose7s[6] * lerp,
+ dx = tx*rw + ty*rz - tz*ry,
+ dy = -tx*rz + ty*rw + tz*rx,
+ dz = tx*ry - ty*rx + tz*rw,
+ dw = -tx*rx - ty*ry - tz*rz,
+ scale;
+ for (blends = 1;blends < MAX_FRAMEBLENDS && frameblend[blends].lerp > 0;blends++)
+ {
+ const short * RESTRICT pose7s = model->data_poses7s + 7 * (frameblend[blends].subframe * model->num_bones + i);
+ float lerp = frameblend[blends].lerp,
+ tx = pose7s[0], ty = pose7s[1], tz = pose7s[2],
+ qx = pose7s[3], qy = pose7s[4], qz = pose7s[5], qw = pose7s[6];
+ if(rx*qx + ry*qy + rz*qz + rw*qw < 0) lerp = -lerp;
+ qx *= lerp;
+ qy *= lerp;
+ qz *= lerp;
+ qw *= lerp;
+ rx += qx;
+ ry += qy;
+ rz += qz;
+ rw += qw;
+ dx += tx*qw + ty*qz - tz*qy;
+ dy += -tx*qz + ty*qw + tz*qx;
+ dz += tx*qy - ty*qx + tz*qw;
+ dw += -tx*qx - ty*qy - tz*qz;
+ }
+ scale = 1.0f / (rx*rx + ry*ry + rz*rz + rw*rw);
+ m[0] = scale*(rw*rw + rx*rx - ry*ry - rz*rz);
+ m[1] = 2*scale*(rx*ry - rw*rz);
+ m[2] = 2*scale*(rx*rz + rw*ry);
+ m[3] = originscale*scale*(dw*rx - dx*rw + dy*rz - dz*ry);
+ m[4] = 2*scale*(rx*ry + rw*rz);
+ m[5] = scale*(rw*rw + ry*ry - rx*rx - rz*rz);
+ m[6] = 2*scale*(ry*rz - rw*rx);
+ m[7] = originscale*scale*(dw*ry - dx*rz - dy*rw + dz*rx);
+ m[8] = 2*scale*(rx*rz - rw*ry);
+ m[9] = 2*scale*(ry*rz + rw*rx);
+ m[10] = scale*(rw*rw + rz*rz - rx*rx - ry*ry);
+ m[11] = originscale*scale*(dw*rz + dx*ry - dy*rx - dz*rw);
if (i == r_skeletal_debugbone.integer)
m[r_skeletal_debugbonecomponent.integer % 12] += r_skeletal_debugbonevalue.value;
m[3] *= r_skeletal_debugtranslatex.value;