wishspeed *= (1 - cvar("g_healthsize_movementfactor")) + cvar("g_healthsize_movementfactor") * self.scale; \r
if(self.swallow_progress_prey) // cut speed based on swallow progress\r
wishspeed *= 1 - (self.swallow_progress_prey * cvar("g_balance_vore_swallow_speed_cutspd"));\r
+ if(cvar("g_balance_vore_weight_gravity") > 0)\r
+ wishspeed *= 1 - bound(0, self.stomach_load * cvar("g_balance_vore_weight_speed"), 1); // apply stomach weight\r
\r
if(cvar("sv_gameplayfix_q2airaccelerate"))\r
wishspeed0 = wishspeed;\r
}\r
\r
maxspd_mod *= swampspd_mod; // only one common speed modder please!\r
- if(cvar("g_balance_vore_weight_gravity") > 0)\r
- maxspd_mod *= 1 - bound(0, self.stomach_load * cvar("g_balance_vore_weight_speed"), 1); // apply stomach weight\r
swampspd_mod = 1;\r
\r
// if dead, behave differently\r