]> git.rm.cloudns.org Git - xonotic/netradiant.git/commitdiff
use bsp version 47 for the appropriate games, this unbreaks a previous
authorForest Hale <lordhavoc>
Sun, 30 Jan 2011 03:18:05 +0000 (03:18 +0000)
committerForest Hale <lordhavoc>
Sun, 30 Jan 2011 03:18:05 +0000 (03:18 +0000)
commit

git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@440 8a3a26a2-13c4-0310-b231-cf6edde360e5

tools/quake3/q3map2/game_etut.h
tools/quake3/q3map2/game_wolf.h
tools/quake3/q3map2/game_wolfet.h

index c2100bffe35f20ebbe4e27ef4a5bbca12162ca50..9823ff96dd42cc51e0efc6cd2da7451a2be60cdf 100644 (file)
@@ -150,7 +150,7 @@ game_t struct
        2.2f,                           /* lightmap gamma */
        1.0f,                           /* lightmap compensate */
        "IBSP",                         /* bsp file prefix */
-       46,                                     /* bsp file version */
+       47,                                     /* bsp file version */
        qfalse,                         /* cod-style lump len/ofs order */
        LoadIBSPFile,           /* bsp load function */
        WriteIBSPFile,          /* bsp write function */
index 69be74ab5d7ef09ba8f0e695ade513ebb98521fd..3200d162fecc06fb1ce428d5e3f6823ff7d0f384 100644 (file)
@@ -131,7 +131,7 @@ game_t struct
        1.0f,                           /* lightmap gamma */
        1.0f,                           /* lightmap compensate */
        "IBSP",                         /* bsp file prefix */
-       46,                                     /* bsp file version */
+       47,                                     /* bsp file version */
        qfalse,                         /* cod-style lump len/ofs order */
        LoadIBSPFile,           /* bsp load function */
        WriteIBSPFile,          /* bsp write function */
index 1d0ee85b0889774c6557d9e0cacd6e576cc8b09a..a6ca181f5b2debbd0fa79757c00f9cc426d8773e 100644 (file)
@@ -68,7 +68,7 @@ game_t struct
        1.0f,                           /* lightmap gamma */
        1.0f,                           /* lightmap compensate */
        "IBSP",                         /* bsp file prefix */
-       46,                                     /* bsp file version */
+       47,                                     /* bsp file version */
        qfalse,                         /* cod-style lump len/ofs order */
        LoadIBSPFile,           /* bsp load function */
        WriteIBSPFile,          /* bsp write function */