]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Lower damage multiplier enough for a single vortex shot to not kill spawning player
authorMario <zacjardine@y7mail.com>
Tue, 10 Feb 2015 09:46:29 +0000 (20:46 +1100)
committerMario <zacjardine@y7mail.com>
Tue, 10 Feb 2015 09:46:29 +0000 (20:46 +1100)
mutators.cfg

index eb3941bce5b105bcc5b5921150e83feea3fba126..f9c64b4dde6510b0329313c59abe1707f4a1041a 100644 (file)
@@ -318,7 +318,7 @@ set g_buffs_flight_gravity 0.3 "player gravity multiplier while holding flight b
 set g_buffs_invisible 1 "invisible buff: carrier becomes invisible"
 set g_buffs_invisible_alpha 0.4 "player invisibility multiplier while holding invisible buff"
 set g_buffs_inferno 1 "inferno buff: targets damaged by player carrying inferno buff will also receive burning damage"
-set g_buffs_inferno_damagemultiplier 0.25 "multiplier of damage dealt during burn"
+set g_buffs_inferno_damagemultiplier 0.05 "multiplier of damage dealt during burn"
 set g_buffs_inferno_burntime_factor 2 "burn time logarithm base. 0 < x < 1: increasingly increasing, x > 1: decreasingly increasing"
 set g_buffs_inferno_burntime_min_time 0.5 "minimum seconds of burn time"
 set g_buffs_inferno_burntime_target_damage 150 "damage required for g_buffs_inferno_burntime_target_time seconds of burn"