/*
List of all notifications (including identifiers and display information)
Possible Tokens:
- default, name, channel, sound, volume, position,
- anncename, infoname, centername, strnum, flnum, args,
- hudargs, icon, cpid, durcnt, normal, gentle
+ default, name, strnum, flnum,
+ channel, sound, volume, position,
+ args, hudargs, icon, cpid, durcnt, normal, gentle,
+ anncename, infoname, centername,
+ challow, chtype, optiona, optionb
Format Specifications:
MSG_ANNCE:
default: FLOAT: Default setting for whether the notification is enabled or not
anncename: VAR: Name of announcer notification for reference
infoname: VAR: Name of info notification for reference
centername: VAR: Name of centerprint notification for reference
+ MSG_CHOICE:
+ default: FLOAT: Default setting for whether the notification is enabled or not
+ ^-> 0 = disabled, 1 = select option A, 2 = selection option B
+ challow: FLOAT: Default setting for server allowing choices other than A
+ ^-> 0 = no choice, 1 = allowed in warmup, 2 = always allowed
+ name: VAR: Name of choice notification
+ chtype: VAR: Notification message type for options
+ optiona: VAR: Name of choice "A" notification for reference
+ optionb: VAR: Name of choice "B" notification for reference
Messages with ^F1, ^BG, ^TC, etc etc in them will replace those strings
with colors according to the cvars the user has chosen. This allows for
-ALWAYS reset a color after a name (this way they don't set it for the whole string).
-NEVER re-declare an event twice.
-NEVER add or remove tokens from the format, it SHOULD already work.
- -MSG_INFO messages must ALWAYS end with a new line: \n
-MSG_INFO hudargs must always be ATTACKER -> VICTIM
- -MSG_CENTER should NOT end with a new line
+ -MSG_INFO and MSG_CENTER should NOT end with a new line
General rules:
-Be clean and simple with your notification naming,