data = process_time(3, stof(data));
break;
}
+ case "overall/favorite-map":
+ {
+ order = 2;
+ outstr = _("Favorite_Map:");
+ data = car(data);
+ break;
+ }
case "overall/matches":
{
order = -1;
if((order == -1) && (out_total_matches >= 0) && (out_total_wins >= 0))
{
- bufstr_add(me.listStats, sprintf("002Matches: %d", out_total_matches), TRUE);
+ bufstr_add(me.listStats, sprintf("003Matches: %d", out_total_matches), TRUE);
if(out_total_matches > 0) // don't show extra info if there are no matches played
{
out_total_losses = max(0, (out_total_matches - out_total_wins));
- bufstr_add(me.listStats, sprintf("002Wins/Losses: %d/%d", out_total_wins, out_total_losses), TRUE);
- bufstr_add(me.listStats, sprintf("003Win_Percentage: %d%%", ((out_total_wins / out_total_matches) * 100)), TRUE);
+ bufstr_add(me.listStats, sprintf("003Wins/Losses: %d/%d", out_total_wins, out_total_losses), TRUE);
+ bufstr_add(me.listStats, sprintf("004Win_Percentage: %d%%", ((out_total_wins / out_total_matches) * 100)), TRUE);
}
out_total_matches = -1;
if((order == -1) && (out_total_kills >= 0) && (out_total_deaths >= 0))
{
- bufstr_add(me.listStats, sprintf("004Kills/Deaths: %d/%d", out_total_kills, out_total_deaths), TRUE);
+ bufstr_add(me.listStats, sprintf("005Kills/Deaths: %d/%d", out_total_kills, out_total_deaths), TRUE);
// if there are no deaths, just show kill count
if(out_total_deaths > 0)
- bufstr_add(me.listStats, sprintf("005Kill_Ratio: %.2f", (out_total_kills / out_total_deaths)), TRUE);
+ bufstr_add(me.listStats, sprintf("006Kill_Ratio: %.2f", (out_total_kills / out_total_deaths)), TRUE);
else
- bufstr_add(me.listStats, sprintf("005Kill_Ratio: %.2f", out_total_kills), TRUE);
+ bufstr_add(me.listStats, sprintf("006Kill_Ratio: %.2f", out_total_kills), TRUE);
out_total_kills = -1;
out_total_deaths = -1;
case "favorite-map":
{
order = 5;
- outstr = sprintf(_("%s_Matches:"), strtoupper(gametype));
+ outstr = sprintf(_("%s_Favorite_Map:"), strtoupper(gametype));
//data = sprintf(_("%d (unranked)"), data);
break;
}