set g_monsters_forcedrop 0 "Force all monsters to drop this item on death. Use g_monsters_drop_* cvars to change forced drop item"
set g_monsters_drop_type armor "Type of item to drop when forced. Possible values are: health, armor, ammo"
set g_monsters_drop_size medium "Size of the item monsters drop. Possible health/amor values are: small, medium, large. Possible ammo values are: shells, bullets, cells, rockets"
-set g_monsters_owners 1 "Monsters will not attack their owners if set to 1"
+set g_monsters_owners 1 "Monsters will not attack their owners in team matches if set to 1"
set g_monsters_teams 1
set g_monster_spawnshieldtime 2 "Monsters will not take damage for this amount of seconds"
set g_monsters_typefrag 1