continue;
Matrix4x4_Transform(&ent->inversematrix, start, starttransformed);
Matrix4x4_Transform(&ent->inversematrix, end, endtransformed);
+ Collision_ClipTrace_Box(&trace, ent->model->normalmins, ent->model->normalmaxs, starttransformed, vec3_origin, vec3_origin, endtransformed, SUPERCONTENTS_SOLID, SUPERCONTENTS_SOLID, 0, NULL);
+ if (maxrealfrac < trace.realfraction)
+ continue;
//if (ent->model && ent->model->TraceBox)
ent->model->TraceBox(ent->model, ent->frameblend[0].frame, &trace, starttransformed, vec3_origin, vec3_origin, endtransformed, SUPERCONTENTS_SOLID);