]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
remove friendly fire from damagetext menu
authorMartin Taibr <taibr.martin@gmail.com>
Wed, 20 Feb 2019 19:55:19 +0000 (20:55 +0100)
committerMartin Taibr <taibr.martin@gmail.com>
Wed, 20 Feb 2019 19:55:19 +0000 (20:55 +0100)
qcsrc/common/mutators/mutator/damagetext/ui_damagetext.qc

index 4f7f045d8845128f88963a79f46edfd7ddf9869c..e85228e33bec4c61084656792e4f9311675415ab 100644 (file)
@@ -32,15 +32,5 @@ CLASS(XonoticDamageTextSettings, XonoticTab)
             this.TD(this, 2, 2, e = makeXonoticColorpickerString("cl_damagetext_color", "cl_damagetext_color"));
                 setDependent(e, "cl_damagetext", 1, 1);
         this.TR(this);
-        this.TR(this);
-        // friendly fire
-            this.TD(this, 1, 3, e = makeXonoticCheckBox(0, "cl_damagetext_friendlyfire", _("Draw damage numbers for friendly fire")));
-                setDependent(e, "cl_damagetext", 1, 1);
-        this.TR(this);
-            this.TD(this, 1, 1, e = makeXonoticTextLabel(0, _("Color:")));
-                setDependentAND(e, "cl_damagetext", 1, 1, "cl_damagetext_friendlyfire", 1, 1);
-            this.TD(this, 2, 2, e = makeXonoticColorpickerString("cl_damagetext_friendlyfire_color", "cl_damagetext_friendlyfire_color"));
-                setDependentAND(e, "cl_damagetext", 1, 1, "cl_damagetext_friendlyfire", 1, 1);
-        this.TR(this);
     }
 ENDCLASS(XonoticDamageTextSettings)