Conflicts:
defaultXonotic.cfg
qcsrc/server/defs.qh
14 files changed:
r_font_disable_freetype 0
r_font_size_snapping 2
+// database management
+set sv_db_saveasdump 0 "write server.db in dump format (loads slower, easier to read/parse)"
+set cl_db_saveasdump 0 "write client.db in dump format (loads slower, easier to read/parse)"
++
+ // uid2name
+ seta cl_allow_uid2name -1 "-1 = ask if the player wants to disable/enable this feature, 0 = disable, 1 = enable uid2name (allows showing your name in race rankings for instance)"
.float cvar_cl_gunalign;
.float cvar_cl_noantilag;
+.string weaponorder_byimpulse;
+
+ .float cvar_cl_allow_uid2name;
+ .string stored_netname;
+
void Announce(string snd);
void AnnounceTo(entity e, string snd);