-d (Speeds) darkplaces client: add a config saving command (Speeds)
-d (Throvold@uboot.com) darkplaces client: add cvars for sbar alpha (background and foreground) (Throvold@uboot.com)
-d (Vic) darkplaces client: make CL_RocketTrail2 use the entity to keep track of trail spacing like CL_RocketTrail does (Vic)
--d (VorteX) darkplaces console: add "set" and "seta" commands (DP_CONSOLE_SET and DP_CONSOLE_SETA extensions) to create a cvar and set its value (seta makes a saved cvar) (VorteX)
-d (Zombie) darkplaces loading: missing triangles in q3bsp patches, appears only one of the two triangles per cell is being rendered (Zombie)
-d (avirox) darkplaces editlights: light entity loader is broken, it ends up with scrambled colors (avirox, Tomaz)
-d (de-we) darkplaces docs: add de-we to credits page for the great icons (de-we)
-d (mashakos) darkplaces editlights: add r_editlights_editall command, same as _edit but affects all lights (mashakos)
-d (metlslime) darkplaces video: add vid_vsync cvar and also to options menu (metlslime)
-d (scar3crow) dpmod: up nail limit to 500 (scar3crow)
--f (Cruaich) darkplaces client: fix view blends slightly lingering as time goes on, they should go away completely (Cruaich)
-f (Mitchell) darkplaces: add crude DML model loading with animation list (ask Riot for dml library) (Mitchell)
-f (Option42) darkplaces: crashes on radeon in rare situations that seem to occur in dpmod dm 7 mode? (Option42)
0 darkplaces client: add back cl_particles_lighting cvar and add back the particle lighting (romi)
4 darkplaces renderer: add _reflect textures which filter use of skybox as a cubemap reflection (FrikaC)
4 darkplaces renderer: add cubemap light filter texture culling based on how much of the cubemap is used somehow (Vermeulen)
4 darkplaces server: add DP_QC_MODELINFO extension to allow QC to ask about the range of frames owned by an animation base name, and other things like how many skins it has (Vermeulen, Supajoe)
+4 darkplaces server: implement extensions at http://sourceforge.net/docman/display_doc.php?docid=24607&group_id=116842 (Spike)
4 darkplaces sound: rewrite sound system! (FrikaC, Static_Fiend, Sajt)
4 dpzoo.map: a drivable vehicle (using same technique as remote cameras, plus DP_SV_READCLIENTINPUT)
4 hmap2: add hint brushes (HINT texture)
d darkplaces client: make colormap > cl.maxclients error be only a warning, to play QDDQ demo of end map (Stribbs)
d darkplaces client: reset cl.viewzoom on connect (Rick)
d darkplaces commandline: make commandline parser ignore + and - if they were not directly following a space, so that + and - can be used in map names and such, also ignore if - or + is start of a number (Urre)
+d darkplaces console: add "set" and "seta" commands (DP_CONSOLE_SET and DP_CONSOLE_SETA extensions) to create a cvar and set its value (seta makes a saved cvar) (VorteX)
d darkplaces console: redesign startup script handling to scan scripts for cvars (ignoring commands) and then init video and then run the scripts for real
d darkplaces editlights: add r_editlights_copyinfo and r_editlights_pasteinfo commands to clone the properties of a light, all except for origin (Stribbs)
d darkplaces editlights: fix positioning of light editing display, it's not following the console properly
f LordHavoc: examine .mb (Maya Binary) file from Electro and learn its format (Electro)
f darkplaces client: add chase_pitch cvar to control pitch angle of chase camera, and chase_angle cvar to control yaw angle of chase camera, and add back chase_right cvar (Electro)
f darkplaces client: figure out why dlights are flashing on/off in TEU, particularly test the flashlight (Electro)
+f darkplaces client: fix view blends slightly lingering as time goes on, they should go away completely (Cruaich)
f darkplaces loading: crash when progs/k_spike.mdl isn't found? (CheapAlert)
f darkplaces physics: can't move when stuck in a monster (Sajt)
f darkplaces physics: walking backward toward the cage in e4m2, it's 'sticky' (MoALTz)