Known bugs:\r
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- Due to the darkplaces engine not supporting custom bounding box (collision) sizes for movement prediction, player collisions do not change with size (only the size of the player model visually). This means that tiny players will have a large collision around them, while large players can partly go through walls. The camera can also go through the ceiling if it's too low, for macro players. I must wait for the engine to have customizable bbox sizes for this.\r
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+* 0.6.1:\r
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+Bug fixes:\r
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+- Fix swallowing not working in multiplayer, due to the predator's angles not being updated properly. This also fixes jittering in bot matches, that has always eixsted in VT.\r
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+- Tweak Grabber fuel usage and the fuel system, improving some things and fixing minor bugs.\r
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+- Disable GLSL color control by default, as it seems to be the cause for some video card issues. This MIGHT fix the white screen problem some people have been reporting, as well as the game crashing between map changes.\r