}
/**************LEGENDGUARD NEW NADES: ARMORIZE, AMMO AND DARK NADES functions "cl_nade_type 10", "cl_nade_type 11" and "cl_nade_type 12" *** //more ideas: SPAWNING MINI SPIDERS NADE, SPARKING NADE ***********************/
//TODO: rename in gfx/hud/luma/nade_itemdrop.tga from nade_armorize.tga 02-03-2021
-//TODO: rename itemdrop nade name to emerald nade 02-03-2021
+//TODO: Mario suggests to rename itemdrop nade name to "emerald" nade 02-03-2021
void nade_itemdrop_dropitem(entity e, vector org, entity itm)
{
Item_SetLoot(e, true);
void nade_itemdrop_dropping(vector org)
{
- //TODO: Add random item: any ammo type, armor, health, ... 02-03-2012
+ //look in qcsrc/server/items/items.qc
+ //ITEM_Shells; ITEM_Bullets; ITEM_Rockets; ITEM_Cells; ITEM_Plasma; ITEM_JetpackFuel;
+ //ITEM_Strength; ITEM_Shield
int itemcount = autocvar_g_nades_itemdrop_spawncount;
for(int j = 0; j < itemcount; ++j)
{
entity e = spawn();
e.spawnfunc_checked = true;
- nade_itemdrop_dropitem(e, org, ((random() > 0.5) ? ITEM_ArmorSmall : ITEM_HealthSmall));
+ float a = random();
+ float b = random();
+ float c = random();
+ float d = random();
+
+ if (a > b)
+ {
+ if (a > 0.5)
+ nade_itemdrop_dropitem(e, org, ((random() > 0.5) ? ITEM_ArmorSmall : ITEM_HealthSmall));
+ else
+ nade_itemdrop_dropitem(e, org, ((random() > 0.5) ? ITEM_Shells : ITEM_Bullets));
+ }
+ else if (c > d)
+ {
+ if (c > 0.5)
+ nade_itemdrop_dropitem(e, org, ((random() > 0.5) ? ITEM_Shells : ITEM_Bullets));
+ else
+ nade_itemdrop_dropitem(e, org, ((random() > 0.5) ? ITEM_Rockets : ITEM_Cells));
+ }
+ else if (autocvar_g_nades_itemdrop_powerupjetpackdrop)
+ {
+ if (a < 0.5)
+ nade_itemdrop_dropitem(e, org, ((random() > 0.5) ? ITEM_Jetpack : ITEM_JetpackFuel));
+ else
+ nade_itemdrop_dropitem(e, org, ((random() > 0.5) ? ITEM_Shield : ITEM_Strength));
+ }
+ else
+ return;
}
}
float autocvar_g_nades_entrap_time = 10;
float autocvar_g_nades_veil_time = 8;
float autocvar_g_nades_veil_radius = 300;
-/*float autocvar_g_nades_armorize_time = 5; //LegendGuard adds new nade cvars 11-02-2021
-float autocvar_g_nades_armorize_rate = 30;
-float autocvar_g_nades_armorize_friend = 1;
-float autocvar_g_nades_armorize_foe = -2;*/
float autocvar_g_nades_itemdrop_lifetime = 5; //LegendGuard adds new nade cvars 28-02-2021
float autocvar_g_nades_itemdrop_spawncount = 1;
float autocvar_g_nades_itemdrop_ball_spread = 0.5;
float autocvar_g_nades_itemdrop_fountain_delay = 5;
float autocvar_g_nades_itemdrop_ball_count = 3;
float autocvar_g_nades_itemdrop_fountain_lifetime = 1; //if much time, fountain will remain
+bool autocvar_g_nades_itemdrop_powerupjetpackdrop = 0;
float autocvar_g_nades_ammo_time = 5; //LegendGuard adds new nade cvars 13-02-2021
float autocvar_g_nades_ammo_rate = 30;
float autocvar_g_nades_ammo_friend = 1;