// keepaway
// ==========
set g_keepaway 0 "game mode which focuses around a ball"
-set g_keepaway_score_bckill 5 "points for killing the ball barrier (Ball Carrier Kill)"
-set g_keepaway_score_killac 3 "points for kills while holding the ball (Kill As Carrier)"
+set g_keepaway_score_bckill 3 "points for killing the ball barrier (Ball Carrier Kill)"
+set g_keepaway_score_killac 5 "points for kills while holding the ball (Kill As Carrier)"
set g_keepaway_score_timeinterval 1 "amount of time it takes between intervals for timepoints to be added to the score"
set g_keepaway_score_timepoints 1 "points to add to score per timeinterval, 0 for no points"
set g_keepaway_ballcarrier_effects 8 "Add together the numbers you want: EF_ADDITIVE (32) / EF_NODEPTHTEST (8192) / EF_DIMLIGHT (8)"