REGISTER_STAT(VEIL_ORB_ALPHA, float)
#ifdef SVQC
-float autocvar_sv_showfps = 5;
+float autocvar_sv_showfps = 0;
#endif
REGISTER_STAT(SHOWFPS, float, autocvar_sv_showfps)
set sv_damagetext 2 "<= 0: disabled, >= 1: visible to spectators, >= 2: visible to attacker, >= 3: all players see everyone's damage"
-set sv_showfps 5 "Show player's FPS counters in the scoreboard. This setting acts as a delay in seconds between updates"
+set sv_showfps 0 "Show player's FPS counters in the scoreboard. This setting acts as a delay in seconds between updates. NOTE: this feature gathers performance telemetry, it may require consent from players on the server depending on your legislation"
set sv_doors_always_open 0 "If set to 1 don't close doors which after they were open"
set sv_warpzone_allow_selftarget 0 "do not touch"