{ "neoteric", "-neoteric", "Neoteric", "id1", "neobase", "neo", "darkplaces" },
// GAME_OPENQUARTZ
// COMMANDLINEOPTION: Game: -openquartz runs the game OpenQuartz, a standalone GPL replacement of the quake content
-{ "openquartz", "-openquartz", "OpenQuartz", "id1", NULL, "openquartz", "darkplaces"},
+{ "openquartz", "-openquartz", "OpenQuartz", "id1", NULL, "openquartz", "darkplaces" },
// GAME_PRYDON
// COMMANDLINEOPTION: Game: -prydon runs the topdown point and click action-RPG Prydon Gate
-{ "prydon", "-prydon", "PrydonGate", "id1", "prydon", "prydon", "darkplaces"},
+{ "prydon", "-prydon", "PrydonGate", "id1", "prydon", "prydon", "darkplaces" },
// GAME_NETHERWORLD
// COMMANDLINEOPTION: Game: -netherworld runs the game Netherworld: Dark Master
-{ "netherworld", "-netherworld", "Netherworld: Dark Master", "id1", "netherworld", "nw", "darkplaces"},
+{ "netherworld", "-netherworld", "Netherworld: Dark Master", "id1", "netherworld", "nw", "darkplaces" },
// GAME_THEHUNTED
// COMMANDLINEOPTION: Game: -thehunted runs the game The Hunted
-{ "thehunted", "-thehunted", "The Hunted", "thdata", NULL, "th", "thehunted"},
+{ "thehunted", "-thehunted", "The Hunted", "thdata", NULL, "th", "thehunted" },
+// GAME_DEFEATINDETAIL2
+// COMMANDLINEOPTION: Game: -did2 runs the game Defeat In Detail 2
+{ "did2", "-did2", "Defeat In Detail 2", "data", NULL, "did2_", "did2" },
};
void COM_InitGameType (void)