#include "wall.qh"
#include "waypointsprites.qh"
-#include "mutators/events.qh"
-
-#include "../common/vehicles/unit/bumblebee.qh"
-#include "../common/vehicles/cl_vehicles.qh"
-#include "../common/vehicles/vehicles.qh"
+#include "../common/vehicles/all.qh"
+ #include "mutators/events.qh"
+
#include "weapons/projectile.qh"
#include "../common/buffs.qh"
../common/viewloc.qc
../common/items/all.qc
-
../common/monsters/all.qc
-
+ ../common/mutators/all.qc
-
-../common/weapons/all.qc // TODO
+../common/vehicles/all.qc
+../common/weapons/all.qc
../common/triggers/include.qc
../common/triggers/include.qc
../common/urllib.qc
../common/util.qc
-../common/vehicles/vehicles_include.qc
../common/items/all.qc
+../common/monsters/all.qc
++../common/mutators/all.qc
+../common/vehicles/all.qc
+../common/weapons/all.qc // TODO
../common/weapons/config.qc
-../common/weapons/all.qc // TODO
../csqcmodellib/sv_model.qc