// Modded announcer and random functions for the Jeff Resurrection servers
#ifdef JEFF
#include "../common/buffs.qh"
+#include "miscfunctions.qh"
var float autocvar_jeff_announce_eagleeye_distance = 32768;
var float autocvar_jeff_announce_rocketscientist_count = 5;
void traceline_antilag (entity source, vector v1, vector v2, float nomonst, entity forent, float lag);
+float trace_hits_box(vector start, vector end, vector thmi, vector thma);
+
void WarpZone_crosshair_trace(entity pl);
void WarpZone_traceline_antilag (entity source, vector v1, vector v2, float nomonst, entity forent, float lag);