{
entity e;
- // todo:
- // notification_CHOICE_CTF_CAPTURE_* CTF capture record
- // notification_CHOICE_CTF_PICKUP_* CTF pickup verbose info
- // notification_FRAG* Frag message verbose info
- // notification_show_location Show location of deaths in death messages
- // notification_show_sprees Show spree information
- // notification_INFO_ITEM_WEAPON* Show weapon notifications in console
- // Enable con_notify
- // notification_ANNCE_NUM_RESPAWN* Add respawning countdown slider
- // notification_ANNCE_NUM_ROUNDSTART* Add roundstart countdown slider
- // notification_ANNCE_NUM_KILL* Add kill countdown slider
- // notification_ANNCE_NUM_GAMESTART* Add gamestart countdown slider
- // notification_ANNCE_ACHIEVEMENT* achievements toggle
- // notification_ANNCE_KILLSTREAK* killstreak toggles
-
- /// frag information
me.TR(me);
me.TD(me, 1, 3, e = makeXonoticTextLabel(0.5, _("Frag Information")));
e.isBold = TRUE;
me.TR(me);
me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "notification_show_location", _("Add frag location to death messages when available")));
- me.gotoRC(me, 8.5, 0); me.setFirstColumn(me, me.currentColumn);
+ me.gotoRC(me, 9, 0); me.setFirstColumn(me, me.currentColumn);
me.TD(me, 1, 3, e = makeXonoticTextLabel(0.5, _("Gamemode Settings")));
e.isBold = TRUE;
e.alpha = 0.5;
me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "notification_INFO_ITEM_WEAPON_DONTHAVE", _("Weapon info message notifications")));
makeMulti(e, "notification_INFO_ITEM_WEAPON_DROP notification_INFO_ITEM_WEAPON_GOT notification_INFO_ITEM_WEAPON_NOAMMO notification_INFO_ITEM_WEAPON_PRIMORSEC notification_INFO_ITEM_WEAPON_UNAVAILABLE");
- me.gotoRC(me, 8.5, 3.2); me.setFirstColumn(me, me.currentColumn);
+ me.gotoRC(me, 9, 3.2); me.setFirstColumn(me, me.currentColumn);
me.TD(me, 1, 3, e = makeXonoticTextLabel(0.5, _("Announcers")));
e.isBold = TRUE;
e.alpha = 0.5;
me.TR(me);
me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(1, 0, "notification_ANNCE_ACHIEVEMENT_AIRSHOT", _("Achievement sounds")));
makeMulti(e, "notification_ANNCE_ACHIEVEMENT_AMAZING notification_ANNCE_ACHIEVEMENT_AWESOME notification_ANNCE_ACHIEVEMENT_BOTLIKE notification_ANNCE_ACHIEVEMENT_ELECTROBITCH notification_ANNCE_ACHIEVEMENT_IMPRESSIVE notification_ANNCE_ACHIEVEMENT_YODA");
-
- me.gotoRC(me, me.rows - 1, 0);
- me.TD(me, 1, me.columns, makeXonoticCommandButton(_("Apply immediately"), '0 0 0', "echo stuff", COMMANDBUTTON_APPLY));
}
#endif