#ifdef REGISTER_MONSTER
REGISTER_MONSTER(
-/* MON_##id */ MAGE,
-/* function */ m_mage,
+/* MON_##id */ MAGE,
+/* function */ m_mage,
/* spawnflags */ MON_FLAG_MELEE | MON_FLAG_RANGED,
/* mins,maxs */ '-36 -36 -24', '36 36 50',
-/* model */ "mage.dpm",
-/* netname */ "mage",
-/* fullname */ _("Mage")
+/* model */ "mage.dpm",
+/* netname */ "mage",
+/* fullname */ _("Mage")
);
#else
#ifdef REGISTER_MONSTER
REGISTER_MONSTER(
-/* MON_##id */ SHAMBLER,
-/* function */ m_shambler,
+/* MON_##id */ SHAMBLER,
+/* function */ m_shambler,
/* spawnflags */ MONSTER_SIZE_BROKEN | MON_FLAG_SUPERMONSTER | MON_FLAG_MELEE | MON_FLAG_RANGED,
/* mins,maxs */ '-41 -41 -31', '41 41 65',
-/* model */ "shambler.mdl",
-/* netname */ "shambler",
-/* fullname */ _("Shambler")
+/* model */ "shambler.mdl",
+/* netname */ "shambler",
+/* fullname */ _("Shambler")
);
#else
#ifdef REGISTER_MONSTER
REGISTER_MONSTER(
-/* MON_##id */ SPIDER,
-/* function */ m_spider,
+/* MON_##id */ SPIDER,
+/* function */ m_spider,
/* spawnflags */ MON_FLAG_MELEE | MON_FLAG_RANGED,
/* mins,maxs */ '-18 -18 -25', '18 18 30',
-/* model */ "spider.dpm",
-/* netname */ "spider",
-/* fullname */ _("Spider")
+/* model */ "spider.dpm",
+/* netname */ "spider",
+/* fullname */ _("Spider")
);
#else
#ifdef REGISTER_MONSTER
REGISTER_MONSTER(
-/* MON_##id */ WYVERN,
-/* function */ m_wyvern,
+/* MON_##id */ WYVERN,
+/* function */ m_wyvern,
/* spawnflags */ MONSTER_TYPE_FLY | MONSTER_SIZE_BROKEN | MON_FLAG_RANGED,
/* mins,maxs */ '-20 -20 -58', '20 20 20',
-/* model */ "wizard.mdl",
-/* netname */ "wyvern",
-/* fullname */ _("Wyvern")
+/* model */ "wizard.mdl",
+/* netname */ "wyvern",
+/* fullname */ _("Wyvern")
);
#else
#ifdef REGISTER_MONSTER
REGISTER_MONSTER(
-/* MON_##id */ ZOMBIE,
-/* function */ m_zombie,
+/* MON_##id */ ZOMBIE,
+/* function */ m_zombie,
/* spawnflags */ MON_FLAG_MELEE,
/* mins,maxs */ '-18 -18 -25', '18 18 47',
-/* model */ "zombie.dpm",
-/* netname */ "zombie",
-/* fullname */ _("Zombie")
+/* model */ "zombie.dpm",
+/* netname */ "zombie",
+/* fullname */ _("Zombie")
);
#else