set g_balance_arc_beam_animtime 0.2
set g_balance_arc_beam_botaimlifetime 0
set g_balance_arc_beam_botaimspeed 0
-set g_balance_arc_beam_damage 150
+set g_balance_arc_beam_damage 90
set g_balance_arc_beam_degreespersegment 1
set g_balance_arc_beam_distancepersegment 0
set g_balance_arc_beam_falloff_halflifedist 0
}
float burst = 0;
- if(self.owner.BUTTON_ATCK2 || self.beam_bursting)
+ if(/*self.owner.BUTTON_ATCK2 || */self.beam_bursting)
{
if(!self.beam_bursting)
self.beam_bursting = TRUE;
self.beam_color = '1 0 1';
self.beam_alpha = 0.5;
self.beam_thickness = 8;
- self.beam_traileffect = particleeffectnum("nex_beam");
+ self.beam_traileffect = FALSE;
self.beam_hiteffect = particleeffectnum("electro_lightning");
self.beam_hitlight[0] = 20;
self.beam_hitlight[1] = 1;