/* Locals need to know their new position */
for (i = 0; i < vec_size(self->locals); ++i) {
v = self->locals[i];
- if (i >= vec_size(self->params) && !vec_size(v->life))
- continue;
if (v->locked || !opt_gt)
v->code.local = lockalloc.positions[v->code.local];
else
/* Take over the actual slot positions on values */
for (i = 0; i < vec_size(self->values); ++i) {
v = self->values[i];
- if (!vec_size(v->life))
- continue;
if (v->locked || !opt_gt)
v->code.local = lockalloc.positions[v->code.local];
else