set g_killers_spawn_faster 0 "Killers spawn faster: a mutator that penalizes dying, and rewards killing, by adjusting time to respawn"
set g_killers_spawn_faster_frag_modifier -0.25 "Killers spawn faster: respawntime factor change when fragging someone"
set g_killers_spawn_faster_death_modifier 0.5 "Killers spawn faster: respawntime factor change when dying"
-set g_killers_spawn_faster_min 0.2 "Killers spawn faster: minimum factor the respawn time can be multiplied with"
-set g_killers_spawn_faster_max 5.0 "Killers spawn faster: maximum factor the respawn time can be multiplied with"
+set g_killers_spawn_faster_min 0.25 "Killers spawn faster: minimum factor the respawn time can be multiplied with"
+set g_killers_spawn_faster_max 4.0 "Killers spawn faster: maximum factor the respawn time can be multiplied with"
AUTOCVAR(g_killers_spawn_faster, bool, false, "Killers spawn faster: a mutator that penalizes dying, and rewards killing, by adjusting time to respawn");
AUTOCVAR(g_killers_spawn_faster_frag_modifier, float, -0.25, "Killers spawn faster: respawntime factor change when fragging someone");
AUTOCVAR(g_killers_spawn_faster_death_modifier, float, 0.5, "Killers spawn faster: respawntime factor change when dying");
-AUTOCVAR(g_killers_spawn_faster_min, float, 0.2, "Killers spawn faster: minimum factor the respawn time can be multiplied with");
-AUTOCVAR(g_killers_spawn_faster_max, float, 5.0, "Killers spawn faster: maximum factor the respawn time can be multiplied with");
+AUTOCVAR(g_killers_spawn_faster_min, float, 0.25, "Killers spawn faster: minimum factor the respawn time can be multiplied with");
+AUTOCVAR(g_killers_spawn_faster_max, float, 4.0, "Killers spawn faster: maximum factor the respawn time can be multiplied with");
REGISTER_MUTATOR(mutator_killers_spawn_faster, autocvar_g_killers_spawn_faster);
float killers_spawn_faster_adjust(float base, float adj) {