-
+// "NoQWBunny" physics based on XPM
sv_gravity 800
sv_maxspeed 424
sv_maxairspeed 400
sv_friction 8
edgefriction 1
sv_stepheight 26
+// Q1: 16+2
+// Nex: 32+2
+// we try: 24+2
-
-
-
-
-
+// actually, what we want is 266.6666 for 180bpm
+// but 260 takes same amount of frames and is nicer to mappers
sv_jumpvelocity 260
sv_wateraccelerate -1
sv_waterfriction -1
-sv_airaccel_sideways_friction 0
+sv_airaccel_sideways_friction 0 // breaks strafing?
sv_airaccel_qw -0.8
sv_airstopaccelerate -0.95
sv_warsowbunny_topspeed 925
sv_warsowbunny_backtosideratio 0.8
sv_friction_on_land 0
-sv_doublejump 0
-sv_jumpspeedcap_min 0
+sv_doublejump 0 // TINY (1.35x normal) doublejumps only, can be disabled if wanted...
+sv_jumpspeedcap_min 0 // need predicting? (it should already be in CSQC prediction code)
sv_jumpspeedcap_max ""
sv_jumpspeedcap_max_disable_on_ramps 1