double time; //time operation was performed
int id; //every undo has an unique id
int done; //true when undo is build
- char *operation; //name of the operation
+ const char *operation; //name of the operation
brush_t brushlist; //deleted brushes
entity_t entitylist; //deleted entities
struct undo_s *prev, *next; //next and prev undo in list
Undo_GeneralStart
=============
*/
-void Undo_GeneralStart(char *operation)
+void Undo_GeneralStart(const char *operation)
{
undo_t *undo;
brush_t *pBrush;