{
case CMD_REQUEST_COMMAND:
{
+ if (!world_initialized)
+ {
+ LOG_INFOF("This command works only when the server is running.");
+ return;
+ }
if (argv(1) != "")
{
string s = argv(1);
{
case CMD_REQUEST_COMMAND:
{
+ if (!world_initialized)
+ {
+ LOG_INFOF("This command works only when the server is running.");
+ return;
+ }
if (argv(1))
{
LOG_INFO(GotoMap(argv(1)));
// flag set on worldspawn so that the code knows if it is dedicated or not
bool server_is_dedicated;
+int world_initialized;
+
string cvar_changes;
string cvar_purechanges;
float cvar_purechanges_count;