#include "sv_respawntime.qh"
AUTOCVAR(g_killers_spawn_faster, bool, false, "Killers spawn faster: a mutator that penalizes dying, and rewards killing, by adjusting time to respawn");
-AUTOCVAR(g_killers_spawn_faster_frag_modifier, float, -0.2, "Killers spawn faster: respawntime factor change when fragging someone");
+AUTOCVAR(g_killers_spawn_faster_frag_modifier, float, -0.25, "Killers spawn faster: respawntime factor change when fragging someone");
AUTOCVAR(g_killers_spawn_faster_death_modifier, float, 0.5, "Killers spawn faster: respawntime factor change when dying");
REGISTER_MUTATOR(mutator_killers_spawn_faster, autocvar_g_killers_spawn_faster);