-// entity 0
{
"classname" "worldspawn"
-// brush 0
{
patchDef2
{
)
}
}
-// brush 1
{
patchDef2
{
)
}
}
-// brush 2
{
( -448 2496 -1160 ) ( -768 2496 -1160 ) ( -768 1984 -1160 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -768 1856 -1152 ) ( -768 2368 -1152 ) ( -448 2368 -1152 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
( -448 2496 -1152 ) ( -768 2496 -1152 ) ( -768 2496 -1168 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -768 2368 -1152 ) ( -768 1856 -1152 ) ( -768 1856 -1168 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
}
-// brush 3
{
( -768 2496 -1152 ) ( -824 2496 -1152 ) ( -824 1728 -1152 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -824 1728 -768 ) ( -824 2496 -768 ) ( -768 2496 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -768 2496 -768 ) ( -824 2496 -768 ) ( -824 2496 -1152 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -776 2496 -768 ) ( -776 1728 -768 ) ( -776 1728 -1152 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
}
-// brush 4
{
( -320 2496 -1152 ) ( -448 2496 -1152 ) ( -448 1728 -1152 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -448 1728 -768 ) ( -448 2496 -768 ) ( -320 2496 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -320 2496 -768 ) ( -448 2496 -768 ) ( -448 2496 -1152 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -448 2496 -768 ) ( -448 1728 -768 ) ( -448 1728 -1152 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
}
-// brush 5
{
( -448 2496 -768 ) ( -768 2496 -768 ) ( -768 1728 -768 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
( -752 1728 -760 ) ( -752 2496 -760 ) ( -432 2496 -760 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -448 2496 -704 ) ( -768 2496 -704 ) ( -768 2496 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -768 2496 -704 ) ( -768 1728 -704 ) ( -768 1728 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
}
-// brush 6
{
( -448 2552 -1152 ) ( -768 2552 -1152 ) ( -768 2496 -1152 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -768 2496 -768 ) ( -768 2552 -768 ) ( -448 2552 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -448 2504 -760 ) ( -768 2504 -760 ) ( -768 2504 -1152 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -768 2552 -768 ) ( -768 2496 -768 ) ( -768 2496 -1160 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
}
-// brush 7
{
( -448 1728 -1152 ) ( -768 1728 -1152 ) ( -768 1656 -1152 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -768 1656 -768 ) ( -768 1728 -768 ) ( -448 1728 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
( -768 1728 -768 ) ( -768 1656 -768 ) ( -768 1656 -1152 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
}
}
-// entity 1
{
"angle" "270"
"origin" "-608 2048 -976"
"classname" "info_player_deathmatch"
}
-// entity 2
{
"light" "1000"
"origin" "-608 1944 -872"