// waypoint editor enable
set g_waypointeditor 0
set g_waypointeditor_auto 0 "Automatically create waypoints for bots while playing; BEWARE, this currently creates too many of them"
-set g_waypointeditor_symmetrical 0 "Enable symmetrical editing of waypoints: 1: center is automatically determined based on CTF flag positions (NOTE: it assumes that the map is perfectly symmetrical), 2: use custom center (g_waypointeditor_symmetrical_center)"
-set g_waypointeditor_symmetrical_center "0 0" "Custom center (x y) for symmetrical editing of waypoints"
+set g_waypointeditor_symmetrical 0 "Enable symmetrical editing of waypoints on symmetrical CTF maps (NOTE: it assumes that the map is perfectly symmetrical). 1: automatically determine origin of symmetry; -1: use custom origin (g_waypointeditor_symmetrical_origin); 2: automatically determine axys of symmetry; -2: use custom axys (g_waypointeditor_symmetrical_axys)"
+set g_waypointeditor_symmetrical_origin "0 0" "Custom origin of symmetry (x y)"
+set g_waypointeditor_symmetrical_order 0 "apply rotational symmetry (around origin of symmetry) of this order instead of the default 2 (minimum value)"
+set g_waypointeditor_symmetrical_axys "0 0" "Custom axys of symmetry (m q parameters of y = mx + q)"
set bot_ignore_bots 0 "When set, bots don't shoot at other bots"
set bot_join_empty 0 "When set, bots also play if no player has joined the server"
set bot_vs_human 0 "Bots and humans play in different teams when set. positive values to make an all-bot blue team, set to negative values to make an all-bot red team, the absolute value is the ratio bots vs humans (1 for equal count). Changes will be correctly applied only from the next game"
sprint(this, "all waypoints cleared\n");
}
+vector waypoint_getSymmetricalOrigin(vector org, int ctf_flags)
+{
+ vector new_org = org;
+ if (fabs(autocvar_g_waypointeditor_symmetrical) == 1)
+ {
+ vector map_center = havocbot_middlepoint;
+ if (autocvar_g_waypointeditor_symmetrical == -1)
+ map_center = autocvar_g_waypointeditor_symmetrical_origin;
+
+ new_org = Rotate(org - map_center, 360 * DEG2RAD / ctf_flags) + map_center;
+ }
+ else if (fabs(autocvar_g_waypointeditor_symmetrical) == 2)
+ {
+ float m = havocbot_symmetryaxys_equation.x;
+ float q = havocbot_symmetryaxys_equation.y;
+ if (autocvar_g_waypointeditor_symmetrical == -2)
+ {
+ m = autocvar_g_waypointeditor_symmetrical_axys.x;
+ q = autocvar_g_waypointeditor_symmetrical_axys.y;
+ }
+
+ new_org.x = (1 / (1 + m*m)) * ((1 - m*m) * org.x + 2 * m * org.y - 2 * m * q);
+ new_org.y = (1 / (1 + m*m)) * (2 * m * org.x + (m*m - 1) * org.y + 2 * q);
+ }
+ new_org.z = org.z;
+ return new_org;
+}
+
IMPULSE(navwaypoint_spawn)
{
if (!autocvar_g_waypointeditor) return;
entity e;
vector org = this.origin;
bool sym = boolean(autocvar_g_waypointeditor_symmetrical);
+ int ctf_flags = havocbot_symmetryaxys_equation.z;
+ int order = ctf_flags;
+ if(autocvar_g_waypointeditor_symmetrical_order >= 2)
+ {
+ order = autocvar_g_waypointeditor_symmetrical_order;
+ ctf_flags = order;
+ }
LABEL(add_wp);
e = waypoint_spawn(org, org, 0);
bprint(strcat("Waypoint spawned at ", vtos(org), "\n"));
if(sym)
{
- vector map_center = havocbot_middlepoint;
- if (autocvar_g_waypointeditor_symmetrical == 2)
- map_center = autocvar_g_waypointeditor_symmetrical_center;
-
- org = e.origin;
- org.x = map_center.x - (org.x - map_center.x);
- org.y = map_center.y - (org.y - map_center.y);
- if (vdist(org - this.origin, >, 10))
+ org = waypoint_getSymmetricalOrigin(e.origin, ctf_flags);
+ if (vdist(org - this.origin, >, 32))
{
- sym = false;
+ if(order > 2)
+ order--;
+ else
+ sym = false;
goto add_wp;
}
}
if (!autocvar_g_waypointeditor) return;
entity e = navigation_findnearestwaypoint(this, false);
bool sym = boolean(autocvar_g_waypointeditor_symmetrical);
+ int ctf_flags = havocbot_symmetryaxys_equation.z;
+ int order = ctf_flags;
+ if(autocvar_g_waypointeditor_symmetrical_order >= 2)
+ {
+ order = autocvar_g_waypointeditor_symmetrical_order;
+ ctf_flags = order;
+ }
LABEL(remove_wp);
if (!e) return;
entity wp_sym = NULL;
if (sym)
{
- vector map_center = havocbot_middlepoint;
- if (autocvar_g_waypointeditor_symmetrical == 2)
- map_center = autocvar_g_waypointeditor_symmetrical_center;
-
- vector org = e.origin;
- org.x = map_center.x - (org.x - map_center.x);
- org.y = map_center.y - (org.y - map_center.y);
+ vector org = waypoint_getSymmetricalOrigin(e.origin, ctf_flags);
FOREACH_ENTITY_CLASS("waypoint", !(it.wpflags & WAYPOINTFLAG_GENERATED), {
if(vdist(org - it.origin, <, 3))
{
if (sym && wp_sym)
{
e = wp_sym;
- sym = false;
+ if(order > 2)
+ order--;
+ else
+ sym = false;
goto remove_wp;
}
}
}
if(!n)
return;
+
havocbot_middlepoint = s / n;
havocbot_middlepoint_radius = vlen(fo - havocbot_middlepoint);
+
+ havocbot_symmetryaxys_equation = '0 0 0';
+ if(n == 2)
+ {
+ // for symmetrical editing of waypoints
+ entity f1 = ctf_worldflaglist;
+ entity f2 = f1.ctf_worldflagnext;
+ float m = -(f1.origin.y - f2.origin.y) / (f1.origin.x - f2.origin.x);
+ float q = havocbot_middlepoint.y - m * havocbot_middlepoint.x;
+ havocbot_symmetryaxys_equation.x = m;
+ havocbot_symmetryaxys_equation.y = q;
+ }
+ // store number of flags in this otherwise unused vector component
+ havocbot_symmetryaxys_equation.z = n;
}