seta hud_panel_engineinfo_framecounter_time "0.1" "time between framerate display updates"
seta hud_panel_physics_acceleration_movingaverage "1" "use an averaging method for calculating acceleration instead of the real value"
+seta hud_panel_physics_acceleration_movingaverage_strength "10" "weighting given to the current value in the movingaverage averaging method"
seta hud_panel_physics_acceleration_max_slick "-1" "acceleration progressbar gets completely filled up by this value (in g) while on slick, -1 = same as the normal max"
seta hud_panel_physics_update_interval "0.016" "how often (in seconds) numeric values get updated on screen"
seta hud_panel_physics_jumpspeed "0" "also show jump speed, replacing the speed unit text"
if(autocvar_hud_panel_physics_acceleration_movingaverage)
{
- f = bound(0, f * 10, 1);
+ f = bound(0, f * autocvar_hud_panel_physics_acceleration_movingaverage_strength, 1);
acc_avg = acc_avg * (1 - f) + acceleration * f;
acceleration = acc_avg;
}
bool autocvar_hud_panel_physics;
float autocvar_hud_panel_physics_acceleration_movingaverage = 1;
+float autocvar_hud_panel_physics_acceleration_movingaverage_strength = 10;
float autocvar_hud_panel_physics_acceleration_progressbar_mode;
float autocvar_hud_panel_physics_acceleration_progressbar_scale;
float autocvar_hud_panel_physics_acceleration_progressbar_nonlinear;