seta hud_colorset_foreground_1 "2" "primary priority (important names, etc)"
seta hud_colorset_foreground_2 "3" "secondary priority (items, locations, numbers, etc)"
seta hud_colorset_foreground_3 "4" "tertiary priority or relatively inconsequential text"
-seta hud_colorset_foreground_4 "1" "notice/attention grabbing texting"
+seta hud_colorset_foreground_4 "1" "notice/attention grabbing text"
+seta hud_colorset_foreground_5 "5" "secondary attention grabbing text"
seta hud_colorset_kill_1 "1" "'bad' or 'dangerous' text (death messages against you, kill notifications, etc)"
seta hud_colorset_kill_2 "3" "similar to above, but less important... OR, a highlight out of above message type"
seta hud_colorset_kill_3 "4" "'good' or 'beneficial' text (you fragging someone, etc)"
+seta hud_colorset_compare_1 "1" "'bad'/'no' in terms of some comparison (slower time in race, vote no, etc)"
+seta hud_colorset_compare_2 "3" "'neutral' in terms of some comparison (same time in race, etc)"
+seta hud_colorset_compare_3 "2" "'good'/'yes' in terms of some comparison (faster time in race, vote yes, etc)"
+seta hud_colorset_relative_1 "5" "'better' in terms of another comparison (faster speed in race, etc)"
+seta hud_colorset_relative_2 "3" "'neutral' in terms of another comparison (same speed in race, etc)"
+seta hud_colorset_relative_3 "6" "'worse' in terms of another comparison (slower speed in race, etc)"
seta hud_colorset_background "7" "neutral/unimportant text"
+seta hud_colorset_grey_1 "8" "light grey text (less important text, etc)"
+seta hud_colorset_grey_2 "9" "grey text"
+seta hud_colorset_grey_3 "0" "dark grey text"
seta hud_speed_unit "1" "speed unit (1 = qu/s, 2 = m/s, 3 = km/h, 4 = mph, 5 = knots)"
float r;
r = random();
if (r > 0.8)
- centerprint_Add(floor(r*1000), sprintf(_("^3Countdown message at time %s, seconds left: ^COUNT"), seconds_tostring(time)), 1, 10);
+ centerprint_Add(floor(r*1000), sprintf(CCR(_("^F2Countdown message at time %s, seconds left: ^COUNT")), seconds_tostring(time)), 1, 10);
else if (r > 0.55)
- centerprint_Add(0, sprintf(_("^1Multiline message at time %s that\n^BOLDlasts longer than normal"), seconds_tostring(time)), 20, 0);
+ centerprint_Add(0, sprintf(CCR(_("^F4Multiline message at time %s that\n^BOLDlasts longer than normal")), seconds_tostring(time)), 20, 0);
else
centerprint_AddStandard(sprintf(_("Message at time %s"), seconds_tostring(time)));
hud_configure_cp_generation_time = time + 1 + random()*4;
if(spectatee_status)
{
if(spectatee_status == -1)
- s = _("^1Observing");
+ s = CCR(_("^F4Observing"));
else
- s = sprintf(_("^1Spectating: ^7%s"), entcs_GetName(current_player));
+ s = sprintf(CCR(_("^F4Spectating: ^BG%s")), entcs_GetName(current_player));
InfoMessage(s);
if(autocvar_hud_panel_infomessages_group0)
default:
case 0:
if(spectatee_status == -1)
- s = sprintf(_("^1Press ^3%s^1 to spectate"), getcommandkey(_("primary fire"), "+fire"));
+ s = sprintf(CCR(_("^F4Press ^F2%s^F4 to spectate")), getcommandkey(_("primary fire"), "+fire"));
else
- s = sprintf(_("^1Press ^3%s^1 or ^3%s^1 for next or previous player"), getcommandkey(_("next weapon"), "weapnext"), getcommandkey(_("previous weapon"), "weapprev"));
+ s = sprintf(CCR(_("^F4Press ^F2%s^F4 or ^F2%s^F4 for next or previous player")), getcommandkey(_("next weapon"), "weapnext"), getcommandkey(_("previous weapon"), "weapprev"));
break;
case 1:
if(spectatee_status == -1)
- s = sprintf(_("^1Use ^3%s^1 or ^3%s^1 to change the speed"), getcommandkey(_("next weapon"), "weapnext"), getcommandkey(_("previous weapon"), "weapprev"));
+ s = sprintf(CCR(_("^F4Use ^F2%s^F4 or ^F2%s^F4 to change the speed")), getcommandkey(_("next weapon"), "weapnext"), getcommandkey(_("previous weapon"), "weapprev"));
else if(!observe_blocked)
- s = sprintf(_("^1Press ^3%s^1 to observe, ^3%s^1 to change camera mode"), getcommandkey(_("secondary fire"), "+fire2"), getcommandkey(_("drop weapon"), "dropweapon"));
+ s = sprintf(CCR(_("^F4Press ^F2%s^F4 to observe, ^F2%s^F4 to change camera mode")), getcommandkey(_("secondary fire"), "+fire2"), getcommandkey(_("drop weapon"), "dropweapon"));
else
- s = sprintf(_("^1Press ^3%s^1 to change camera mode"), getcommandkey(_("drop weapon"), "dropweapon"));
+ s = sprintf(CCR(_("^F4Press ^F2%s^F4 to change camera mode")), getcommandkey(_("drop weapon"), "dropweapon"));
break;
case 2:
- s = sprintf(_("^1Press ^3%s^1 for gamemode info"), getcommandkey(_("server info"), "+show_info"));
+ s = sprintf(CCR(_("^F4Press ^F2%s^F4 for gamemode info")), getcommandkey(_("server info"), "+show_info"));
break;
}
InfoMessage(s);
if(tm > 0)
{
tm = Team_IndexToTeam(tm);
- s = sprintf(_("^2You're queued to join the %s%s^2 team"), Team_ColorCode(tm), Team_ColorName(tm));
+ s = sprintf(CCR(_("^F1You're queued to join the %s%s^F1 team")), Team_ColorCode(tm), Team_ColorName(tm));
}
else if (tm < 0)
- s = sprintf(_("^2You're queued to join any available team"));
+ s = sprintf(CCR(_("^F1You're queued to join any available team")));
else
- s = sprintf(_("^1Press ^3%s^1 to join"), getcommandkey(_("jump"), "+jump"));
+ s = sprintf(CCR(_("^F4Press ^F2%s^F4 to join")), getcommandkey(_("jump"), "+jump"));
InfoMessage(s);
}
}
{
//we need to ceil, otherwise the countdown would be off by .5 when using round()
float countdown = ceil(STAT(GAMESTARTTIME) - time);
- s = sprintf(_("^1Game starts in ^3%d^1 seconds"), countdown);
+ s = sprintf(CCR(_("^F4Game starts in ^F2%d^F4 seconds")), countdown);
InfoMessage(s);
}
string blinkcolor;
if(time % 1 >= 0.5)
- blinkcolor = "^1";
+ blinkcolor = "^F4";
else
- blinkcolor = "^3";
+ blinkcolor = "^F2";
+ blinkcolor = CCR(blinkcolor);
if(warmup_stage)
{
- InfoMessage(_("^2Currently in ^1warmup^2 stage!"));
+ InfoMessage(CCR(_("^F1Currently in ^F4warmup^F1 stage!")));
int players_needed = 0;
Scoreboard_UpdatePlayerTeams(); // ensure numplayers, ts_min, ts_max are current
if(players_needed > 0)
{
if(players_needed == 1)
- s = _("^31^2 more player is needed for the match to start.");
+ s = CCR(_("^F21^F1 more player is needed for the match to start."));
else
- s = sprintf(_("^3%d^2 more players are needed for the match to start."), players_needed);
+ s = sprintf(CCR(_("^F2%d^F1 more players are needed for the match to start.")), players_needed);
InfoMessage(s);
}
else if(teamnagger && (ts_max - ts_min) >= teamnagger)
if(ready_waiting)
{
if(ready_waiting_for_me)
- s = sprintf(_("%sPress ^3%s%s to end warmup"), blinkcolor, getcommandkey(_("ready"), "ready"), blinkcolor);
+ s = sprintf(CCR(_("%sPress ^F2%s%s to end warmup")), blinkcolor, getcommandkey(_("ready"), "ready"), blinkcolor);
else
- s = _("^2Waiting for others to ready up to end warmup...");
+ s = CCR(_("^F1Waiting for others to ready up to end warmup..."));
}
else
- s = sprintf(_("^2Press ^3%s^2 to end warmup"), getcommandkey(_("ready"), "ready"));
+ s = sprintf(CCR(_("^F1Press ^F2%s^F1 to end warmup")), getcommandkey(_("ready"), "ready"));
InfoMessage(s);
}
}
s = strcat(blinkcolor, _("Teams are unbalanced!"));
entity tm = GetTeam(myteam, false);
if (tm && tm.team != NUM_SPECTATOR && tm.team_size == ts_max)
- s = strcat(s, sprintf(_(" Press ^3%s%s to adjust"), getcommandkey(_("team selection"), "team_selection_show"), blinkcolor));
+ s = strcat(s, sprintf(CCR(_(" Press ^F2%s%s to adjust")), getcommandkey(_("team selection"), "team_selection_show"), blinkcolor));
fontsize *= 1.125; // perfect float
draw_beginBoldFont();
InfoMessage(s);
if(num_spectators)
//if(spectatee_status != -1)
{
- s = ((spectatee_status) ? _("^1Spectating this player:") : _("^1Spectating you:"));
+ s = CCR((spectatee_status) ? _("^F4Spectating this player:") : _("^F4Spectating you:"));
// InfoMessage(s)
int limit = min(num_spectators, MAX_SPECTATORS);
for(int i = 0; i < limit; ++i)
{
float slot = spectatorlist[i];
if(i == 0)
- s = strcat(s, " ^7", entcs_GetName(slot));
+ s = strcat(s, CCR(" ^BG"), entcs_GetName(slot));
else
- s = strcat("^7", entcs_GetName(slot));
+ s = strcat(CCR("^BG"), entcs_GetName(slot));
InfoMessage(s);
}
}
}
else
{
- InfoMessage(_("^7Press ^3ESC ^7to show HUD options."));
- InfoMessage(_("^3Doubleclick ^7a panel for panel-specific options."));
- InfoMessage(_("^3CTRL ^7to disable collision testing, ^3SHIFT ^7and"));
- InfoMessage(_("^3ALT ^7+ ^3ARROW KEYS ^7for fine adjustments."));
+ InfoMessage(CCR(_("^BGPress ^F2ESC ^BGto show HUD options.")));
+ InfoMessage(CCR(_("^F2Doubleclick ^BGa panel for panel-specific options.")));
+ InfoMessage(CCR(_("^F2CTRL ^BGto disable collision testing, ^F2SHIFT ^BGand")));
+ InfoMessage(CCR(_("^F2ALT ^BG+ ^F2ARROW KEYS ^BGfor fine adjustments.")));
}
}
string MakeRaceString(int cp, float mytime, float theirtime, float othertime, float lapdelta, string theirname)
{
TC(int, cp);
- string cpname, lapstr = "", timestr = "", col = "^7", othercol = "^7", othertimestr = "";
+ string cpname, lapstr = "", timestr = "", col = "^BG", othercol = "^BG", othertimestr = "";
if(theirname == "" || !autocvar_cl_race_cptimes_showself)
othertime = 0; // don't count personal time
if(mytime > 0)
{
timestr = strcat("+", ftos_decimals(+mytime, TIME_DECIMALS));
- col = "^1";
+ col = "^C1";
}
else if(mytime == 0)
{
timestr = "+0.0";
- col = "^3";
+ col = "^C2";
}
else
{
timestr = strcat("-", ftos_decimals(-mytime, TIME_DECIMALS));
- col = "^2";
+ col = "^C3";
}
if(othertime > 0)
{
othertimestr = strcat("+", ftos_decimals(+othertime, TIME_DECIMALS));
- othercol = "^1";
+ othercol = "^C1";
}
else if(othertime == 0)
{
othertimestr = "+0.0";
- othercol = "^3";
+ othercol = "^C2";
}
else
{
othertimestr = strcat("-", ftos_decimals(-othertime, TIME_DECIMALS));
- othercol = "^2";
+ othercol = "^C3";
}
if(lapdelta > 0)
{
lapstr = sprintf(_(" (-%dL)"), lapdelta);
- col = "^2";
+ col = "^C3";
}
else if(lapdelta < 0)
{
lapstr = sprintf(_(" (+%dL)"), -lapdelta);
- col = "^1";
+ col = "^C1";
}
}
else if(theirtime > 0) // anticipation
timestr = strcat("+", ftos_decimals(mytime - theirtime, TIME_DECIMALS));
else
timestr = TIME_ENCODED_TOSTRING(TIME_ENCODE(theirtime), false);
- col = "^3";
+ col = "^C2";
if(mytime >= othertime)
othertimestr = strcat("+", ftos_decimals(mytime - othertime, TIME_DECIMALS));
else
othertimestr = TIME_ENCODED_TOSTRING(TIME_ENCODE(othertime), false);
- othercol = "^7";
+ othercol = "^BG";
}
+ col = CCR(col);
+ othercol = CCR(othercol);
+
if(cp == 254)
cpname = _("Start line");
else if(cp == 255)
str_pos = pos + eX * 0.5 * (mySize.x - stringwidth(s, false, '1 1 0' * 0.6 * mySize.y));
drawstring(str_pos, s, '1 1 0' * 0.6 * mySize.y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
draw_endBoldFont();
- s = strcat("^1", sprintf(_("Intermediate %d"), 1), " (+15.42)");
+ s = strcat(CCR("^C1"), sprintf(_("Intermediate %d"), 1), " (+15.42)");
str_pos = pos + vec2(0.5 * (mySize.x - stringwidth(s, true, '1 1 0' * 0.2 * mySize.y)), 0.6 * mySize.y);
drawcolorcodedstring(str_pos, s, '1 1 0' * 0.2 * mySize.y, panel_fg_alpha, DRAWFLAG_NORMAL);
s = sprintf(_("PENALTY: %.1f (%s)"), 2, _("missing a checkpoint"));
- s = strcat("^1", s);
+ s = strcat(CCR("^C1"), s);
str_pos = pos + vec2(0.5 * (mySize.x - stringwidth(s, true, '1 1 0' * 0.2 * mySize.y)), 0.8 * mySize.y);
drawcolorcodedstring(str_pos, s, '1 1 0' * 0.2 * mySize.y, panel_fg_alpha, DRAWFLAG_NORMAL);
}
if(a > 0)
{
s = sprintf(_("PENALTY: %.1f (%s)"), race_penaltytime * 0.1, race_penaltyreason);
- s = strcat("^1", s);
+ s = strcat(CCR("^C1"), s);
str_pos = pos + vec2(0.5 * (mySize.x - stringwidth(s, true, '1 1 0' * 0.2 * mySize.y)), 0.8 * mySize.y);
drawcolorcodedstring(str_pos, s, '1 1 0' * 0.2 * mySize.y, panel_fg_alpha * a, DRAWFLAG_NORMAL);
}
if(time < t)
{
t = (t - time) * 0.1;
- col = "^1";
+ col = "^C1";
}
else
{
t = 0;
- col = "^2";
+ col = "^C3";
}
s = sprintf(_("PENALTY: %.1f (%s)"), t, race_penaltyreason);
- s = strcat(col, s);
+ s = strcat(CCR(col), s);
str_pos = pos + vec2(0.5 * (mySize.x - stringwidth(s, true, '1 1 0' * 0.2 * mySize.y)), 0.6 * mySize.y);
drawcolorcodedstring(str_pos, s, '1 1 0' * 0.2 * mySize.y, panel_fg_alpha * a, DRAWFLAG_NORMAL);
}
{
string s_label = (teamplay) ? teamscores_label(ts_primary) : scores_label(ps_primary);
int s_flags = (teamplay) ? teamscores_flags(ts_primary) : scores_flags(ps_primary);
- return sprintf((is_leadlimit ? _("^2+%s %s") : _("^5%s %s")), ScoreString(s_flags, limit, 0),
+ return sprintf(CCR(is_leadlimit ? _("^F1+%s %s") : _("^F5%s %s")), ScoreString(s_flags, limit, 0),
(s_label == "score") ? CTX(_("SCO^points")) :
(s_label == "fastest") ? "" : TranslateScoresLabel(s_label));
}
if (GET_NEXTMAP() != "")
{
// NOTE: nextmap is drawn before title to avoid covering title in case of long map name
- str = strcat("^7", _("Next map:"), " ^9", GET_NEXTMAP());
+ str = strcat(CCR("^BG"), _("Next map:"), CCR(" ^G2"), GET_NEXTMAP());
drawcolorcodedstring(pos + vec2(hud_fontsize.x * 0.5, sb_gameinfo_type_fontsize.y - hud_fontsize.y * 1.25),
str, hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
}
if (scoreboard_ui_enabled == 2)
{
if (scoreboard_selected_team)
- str = sprintf(_("^7Press ^3%s^7 to join the selected team"), translate_key("SPACE"));
+ str = sprintf(CCR(_("^BGPress ^F2%s^BG to join the selected team")), translate_key("SPACE"));
else
- str = sprintf(_("^7Press ^3%s^7 to auto-select a team and join"), translate_key("SPACE"));
+ str = sprintf(CCR(_("^BGPress ^F2%s^BG to auto-select a team and join")), translate_key("SPACE"));
drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, sb_gameinfo_detail_fontsize)), str, sb_gameinfo_detail_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
pos.y += sb_gameinfo_detail_fontsize.y + hud_fontsize.y * 0.3;
- str = sprintf(_("^7Press ^3%s ^7to select a specific team"), translate_key("TAB"));
+ str = sprintf(CCR(_("^BGPress ^F2%s ^BGto select a specific team")), translate_key("TAB"));
drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, sb_gameinfo_detail_fontsize)), str, sb_gameinfo_detail_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
}
else
float ll_and_fl = STAT(LEADLIMIT_AND_FRAGLIMIT);
str = "";
if(tl > 0)
- str = strcat(str, sprintf(_("^3%1.0f minutes"), tl));
+ str = strcat(str, sprintf(CCR(_("^F2%1.0f minutes")), tl));
if(!gametype.m_hidelimits)
{
if(fl > 0)
{
if(tl > 0)
- str = strcat(str, "^7 / "); // delimiter
+ str = strcat(str, CCR("^BG / ")); // delimiter
str = strcat(str, Scoreboard_Fraglimit_Draw(fl, false));
}
if(ll > 0)
{
// delimiter
if (ll_and_fl && fl > 0)
- str = strcat(str, "^7 & ");
+ str = strcat(str, CCR("^BG & "));
else
- str = strcat(str, "^7 / ");
+ str = strcat(str, CCR("^BG / "));
}
str = strcat(str, Scoreboard_Fraglimit_Draw(ll, true));
}
if (campaign)
str = "";
else
- str = sprintf(_("^5%d^7/^5%d ^7players"), numplayers, srv_maxplayers ? srv_maxplayers : maxclients);
- str = strcat("^7", _("Map:"), " ^2", mi_shortname, " ", str); // reusing "Map:" translatable string
+ str = sprintf(CCR(_("^F5%d^BG/^F5%d ^BGplayers")), numplayers, srv_maxplayers ? srv_maxplayers : maxclients);
+ str = strcat(CCR("^BG"), _("Map:"), CCR(" ^F1"), mi_shortname, " ", str); // reusing "Map:" translatable string
drawcolorcodedstring(pos, str, sb_gameinfo_detail_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); // align left
}
// End of Game Info Section
if(race_speedaward)
{
name = textShortenToWidth(ColorTranslateRGB(race_speedaward_holder), namesize, hud_fontsize, stringwidth_colors);
- str = sprintf(_("Speed award: %d%s ^7(%s^7)"), race_speedaward * conversion_factor, unit, name);
+ str = sprintf(CCR(_("Speed award: %d%s ^BG(%s^BG)")), race_speedaward * conversion_factor, unit, name);
str = strcat(str, " / ");
}
name = textShortenToWidth(ColorTranslateRGB(race_speedaward_alltimebest_holder), namesize, hud_fontsize, stringwidth_colors);
- str = strcat(str, sprintf(_("All-time fastest: %d%s ^7(%s^7)"), race_speedaward_alltimebest * conversion_factor, unit, name));
+ str = strcat(str, sprintf(CCR(_("All-time fastest: %d%s ^BG(%s^BG)")), race_speedaward_alltimebest * conversion_factor, unit, name));
drawcolorcodedstring(pos, str, hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
pos.y += 1.25 * hud_fontsize.y; // line height + line spacing
}
if(respawn_time < time) // it happens for a few frames when server is respawning the player
str = ""; // draw an empty string to not change suddenly scoreboard_bottom
else
- str = sprintf(_("^1Respawning in ^3%s^1..."),
+ str = sprintf(CCR(_("^F4Respawning in ^F2%s^F4...")),
(autocvar_hud_panel_scoreboard_respawntime_decimals ?
count_seconds_decs(respawn_time - time, autocvar_hud_panel_scoreboard_respawntime_decimals)
:
}
else if(time < respawn_time)
{
- str = sprintf(_("You are dead, wait ^3%s^7 before respawning"),
+ str = sprintf(CCR(_("You are dead, wait ^F2%s^BG before respawning")),
(autocvar_hud_panel_scoreboard_respawntime_decimals ?
count_seconds_decs(respawn_time - time, autocvar_hud_panel_scoreboard_respawntime_decimals)
:
);
}
else if(time >= respawn_time)
- str = sprintf(_("You are dead, press ^2%s^7 to respawn"), getcommandkey("jump", "+jump"));
+ str = sprintf(CCR(_("You are dead, press ^F1%s^BG to respawn")), getcommandkey("jump", "+jump"));
pos.y += 1.2 * hud_fontsize.y;
drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, hud_fontsize)), str, hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
LOG_INFO(_("^1You must answer before entering hud configure mode"));
cvar_set("_hud_configure", "0");
}
- strcpy(vote_called_vote, _("^2Name ^7instead of \"^1Anonymous player^7\" in stats"));
+ strcpy(vote_called_vote, CCR(_("^F1Name ^BGinstead of \"^F4Anonymous player^BG\" in stats")));
uid2name_dialog = 1;
}
drawstring_aspect(pos, s, vec2(mySize.x, (2/8) * mySize.y), '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
s = textShortenToWidth(ColorTranslateRGB(vote_called_vote), mySize.x, '1 1 0' * mySize.y * (1/8), stringwidth_colors);
if(autocvar__hud_configure)
- s = _("^1Configure the HUD");
+ s = CCR(_("^F4Configure the HUD"));
drawcolorcodedstring_aspect(pos + eY * (2/8) * mySize.y, s, vec2(mySize.x, (1.75/8) * mySize.y), panel_fg_alpha, DRAWFLAG_NORMAL);
// print the yes/no counts
- s = sprintf("^2%s ^7(%d)", getcommandkey_forcename(_("Yes"), "vyes"), vote_yescount);
+ s = sprintf(CCR("^C3%s ^BG(%d)"), getcommandkey_forcename(_("Yes"), "vyes"), vote_yescount);
drawcolorcodedstring_aspect(pos + eY * (4/8) * mySize.y, s, vec2(0.5 * mySize.x, (1.5/8) * mySize.y), panel_fg_alpha, DRAWFLAG_NORMAL);
- s = sprintf("^1%s ^7(%d)", getcommandkey_forcename(_("No"), "vno"), vote_nocount);
+ s = sprintf(CCR("^C1%s ^BG(%d)"), getcommandkey_forcename(_("No"), "vno"), vote_nocount);
drawcolorcodedstring_aspect(pos + vec2(0.5 * mySize.x, (4/8) * mySize.y), s, vec2(0.5 * mySize.x, (1.5/8) * mySize.y), panel_fg_alpha, DRAWFLAG_NORMAL);
pos.y += (5/8) * mySize.y;
#ifdef GAMEQC
// color code replace, place inside of sprintf and parse the string... defaults described as constants
// foreground/normal colors
-string autocvar_hud_colorset_foreground_1 = "2"; // F1 - Green // primary priority (important names, etc)
-string autocvar_hud_colorset_foreground_2 = "3"; // F2 - Yellow // secondary priority (items, locations, numbers, etc)
-string autocvar_hud_colorset_foreground_3 = "4"; // F3 - Blue // tertiary priority or relatively inconsequential text
-string autocvar_hud_colorset_foreground_4 = "1"; // F4 - Red // notice/attention grabbing texting
+string autocvar_hud_colorset_foreground_1 = "2"; // F1 - Green // primary priority (important names, etc)
+string autocvar_hud_colorset_foreground_2 = "3"; // F2 - Yellow // secondary priority (items, locations, numbers, etc)
+string autocvar_hud_colorset_foreground_3 = "4"; // F3 - Blue // tertiary priority or relatively inconsequential text
+string autocvar_hud_colorset_foreground_4 = "1"; // F4 - Red // notice/attention grabbing text
+string autocvar_hud_colorset_foreground_5 = "5"; // F4 - Light Blue // secondary attention grabbing text
// "kill" colors
-string autocvar_hud_colorset_kill_1 = "1"; // K1 - Red // "bad" or "dangerous" text (death messages against you, kill notifications, etc)
-string autocvar_hud_colorset_kill_2 = "3"; // K2 - Yellow // similar to above, but less important... OR, a highlight out of above message type
-string autocvar_hud_colorset_kill_3 = "4"; // K3 - Blue // "good" or "beneficial" text (you fragging someone, etc)
+string autocvar_hud_colorset_kill_1 = "1"; // K1 - Red // "bad" or "dangerous" text (death messages against you, kill notifications, etc)
+string autocvar_hud_colorset_kill_2 = "3"; // K2 - Yellow // similar to above, but less important... OR, a highlight out of above message type
+string autocvar_hud_colorset_kill_3 = "4"; // K3 - Blue // "good" or "beneficial" text (you fragging someone, etc)
+// comparison colors
+string autocvar_hud_colorset_compare_1 = "1"; // C1 - Red // "bad"/"no" in terms of some comparison (slower time in race, vote no, etc)
+string autocvar_hud_colorset_compare_2 = "3"; // C2 - Yellow // "neutral" in terms of some comparison (same time in race, etc)
+string autocvar_hud_colorset_compare_3 = "2"; // C3 - Green // "good"/"yes" in terms of some comparison (faster time in race, vote yes, etc)
+// relativity colors (alternatives to comparison colors)
+string autocvar_hud_colorset_relative_1 = "5"; // R1 - Light Blue // "better" in terms of another comparison (faster speed in race, etc)
+string autocvar_hud_colorset_relative_2 = "3"; // R2 - Yellow // "neutral" in terms of another comparison (same speed in race, etc)
+string autocvar_hud_colorset_relative_3 = "6"; // R3 - Pink // "worse" in terms of another comparison (slower speed in race, etc)
// background color
-string autocvar_hud_colorset_background = "7"; // BG - White // neutral/unimportant text
+string autocvar_hud_colorset_background = "7"; // BG - White // neutral/unimportant text
+// grey shades
+string autocvar_hud_colorset_grey_1 = "8"; // G1 - Light Grey // light grey text (less important text, etc)
+string autocvar_hud_colorset_grey_2 = "9"; // G2 - Grey // grey text
+string autocvar_hud_colorset_grey_3 = "0"; // G3 - Dark Grey // dark grey text
/** color code replace, place inside of sprintf and parse the string */
string CCR(string input)
input = strreplace("^F2", strcat("^", autocvar_hud_colorset_foreground_2), input);
input = strreplace("^F3", strcat("^", autocvar_hud_colorset_foreground_3), input);
input = strreplace("^F4", strcat("^", autocvar_hud_colorset_foreground_4), input);
+ input = strreplace("^F5", strcat("^", autocvar_hud_colorset_foreground_5), input);
// "kill" colors
input = strreplace("^K1", strcat("^", autocvar_hud_colorset_kill_1), input);
input = strreplace("^K2", strcat("^", autocvar_hud_colorset_kill_2), input);
input = strreplace("^K3", strcat("^", autocvar_hud_colorset_kill_3), input);
+ // comparison colors
+ input = strreplace("^C1", strcat("^", autocvar_hud_colorset_compare_1), input);
+ input = strreplace("^C2", strcat("^", autocvar_hud_colorset_compare_2), input);
+ input = strreplace("^C3", strcat("^", autocvar_hud_colorset_compare_3), input);
+
+ // relativity colors
+ input = strreplace("^R1", strcat("^", autocvar_hud_colorset_relative_1), input);
+ input = strreplace("^R2", strcat("^", autocvar_hud_colorset_relative_2), input);
+ input = strreplace("^R3", strcat("^", autocvar_hud_colorset_relative_3), input);
+
// background colors
input = strreplace("^BG", strcat("^", autocvar_hud_colorset_background), input);
input = strreplace("^N", "^7", input); // "none"-- reset to white...
+
+ // grey shades
+ input = strreplace("^G1", strcat("^", autocvar_hud_colorset_grey_1), input);
+ input = strreplace("^G2", strcat("^", autocvar_hud_colorset_grey_2), input);
+ input = strreplace("^G3", strcat("^", autocvar_hud_colorset_grey_3), input);
+
return input;
}
#endif