#endif
}
-char engineversion[40];
+char engineversion[128];
void Sys_Shared_EarlyInit(void)
{
#if defined(__linux__)
- sprintf (engineversion, "%s Linux GL build %s", gamename, buildstring);
+ sprintf (engineversion, "%s Linux %s", gamename, buildstring);
#elif defined(WIN32)
- sprintf (engineversion, "%s Windows GL build %s", gamename, buildstring);
+ sprintf (engineversion, "%s Windows %s", gamename, buildstring);
#else
- sprintf (engineversion, "%s Unknown GL build %s", gamename, buildstring);
+ sprintf (engineversion, "%s Unknown %s", gamename, buildstring);
#endif
if (COM_CheckParm("-nostdout"))