METHOD(XonoticDemoList, drawListBoxItem, void(entity, float, vector, float))
METHOD(XonoticDemoList, getDemos, void(entity))
METHOD(XonoticDemoList, startDemo, void(entity))
+ METHOD(XonoticDemoList, timeDemo, void(entity))
METHOD(XonoticDemoList, demoName, string(entity, float))
METHOD(XonoticDemoList, clickListBoxItem, void(entity, float, vector))
METHOD(XonoticDemoList, keyDown, float(entity, float, float, float))
entity demolist; // for reference elsewhere
entity makeXonoticDemoList();
-void StartDemo_Click(entity btn, entity me);
-void TimeDemo_Click(entity btn, entity me);
void DemoList_Filter_Change(entity box, entity me);
#endif
void XonoticDemoList_startDemo(entity me)
{
string s;
- s = me.demoName(me,me.selectedItem);
+ s = me.demoName(me, me.selectedItem);
localcmd("playdemo \"demos/", s, ".dem\" \nwait \ntogglemenu\n");
}
-void StartDemo_Click(entity btn, entity me)
+void XonoticDemoList_timeDemo(entity me)
{
- me.startDemo(me);
+ string s;
+ s = me.demoName(me, me.selectedItem);
+ localcmd("timedemo \"demos/", s, ".dem\" \nwait \ntogglemenu\n");
}
-void TimeDemo_Click(entity btn, entity me)
+void DemoConfirm_ListClick_Check_Gamestatus(entity me)
{
- string s;
- s = me.demoName(me,me.selectedItem);
- localcmd("timedemo \"demos/", s, ".dem\" \nwait \ntogglemenu\n");
+ if not(gamestatus & (GAME_CONNECTED | GAME_ISSERVER)) // we're not in a match, lets watch the demo
+ {
+ me.startDemo(me);
+ }
+ else // already in a match, player has to confirm
+ {
+ DialogOpenButton_Click_withCoords(
+ me,
+ main.demostartconfirmDialog,
+ boxToGlobal(eY * (me.selectedItem * me.itemHeight - me.scrollPos), me.origin, me.size),
+ boxToGlobalSize(eY * me.itemHeight + eX * (1 - me.controlWidth), me.size)
+ );
+ }
}
void XonoticDemoList_clickListBoxItem(entity me, float i, vector where)
{
// DOUBLE CLICK!
me.setSelected(me, i);
- me.startDemo(me);
+ DemoConfirm_ListClick_Check_Gamestatus(me);
}
me.lastClickedDemo = i;
me.lastClickedTime = time;
float XonoticDemoList_keyDown(entity me, float scan, float ascii, float shift)
{
- if(scan == K_ENTER || scan == K_KP_ENTER) {
- me.startDemo(me);
+ if(scan == K_ENTER || scan == K_KP_ENTER)
+ {
+ DemoConfirm_ListClick_Check_Gamestatus(me);
return 1;
}
else
+ {
return SUPER(XonoticDemoList).keyDown(me, scan, ascii, shift);
+ }
}
#endif
if not(gamestatus & (GAME_CONNECTED | GAME_ISSERVER)) // we're not in a match, lets watch the demo
{
if(btn.democlicktype == DMO_PLAY)
- { StartDemo_Click(btn, demolist); }
+ { demolist.startDemo(demolist); }
else if(btn.democlicktype == DMO_TIME)
- { TimeDemo_Click(btn, demolist); }
+ { demolist.timeDemo(demolist); }
}
else // already in a match, player has to confirm
{
--- /dev/null
+#ifdef INTERFACE
+CLASS(XonoticDemoStartConfirmDialog) EXTENDS(XonoticDialog)
+ METHOD(XonoticDemoStartConfirmDialog, fill, void(entity))
+ ATTRIB(XonoticDemoStartConfirmDialog, title, string, _("Disconnect"))
+ ATTRIB(XonoticDemoStartConfirmDialog, color, vector, SKINCOLOR_DIALOG_HUDCONFIRM)
+ ATTRIB(XonoticDemoStartConfirmDialog, intendedWidth, float, 0.5)
+ ATTRIB(XonoticDemoStartConfirmDialog, rows, float, 4)
+ ATTRIB(XonoticDemoStartConfirmDialog, columns, float, 2)
+ENDCLASS(XonoticDemoStartConfirmDialog)
+#endif
+
+#ifdef IMPLEMENTATION
+void Handle_StartDemo_Click(entity unused, entity me) { demolist.startDemo(demolist); }
+void XonoticDemoStartConfirmDialog_fill(entity me)
+{
+ entity e;
+
+ me.TR(me);
+ me.TD(me, 1, 2, e = makeXonoticTextLabel(0.5, _("Playing a demo will disconnect you from the current match.")));
+ me.TR(me);
+ me.TD(me, 1, 2, e = makeXonoticTextLabel(0.5, _("Do you really wish to disconnect now?")));
+ me.TR(me);
+ me.TR(me);
+ me.TD(me, 1, 1, e = makeXonoticButton(ZCTX(_("DMCNFRM^Yes")), '1 0 0'));
+ e.onClick = Handle_StartDemo_Click;
+ e.onClickEntity = demolist;
+ me.TD(me, 1, 1, e = makeXonoticButton(ZCTX(_("DMCNFRM^No")), '0 1 0'));
+ e.onClick = Dialog_Close;
+ e.onClickEntity = me;
+}
+#endif
--- /dev/null
+#ifdef INTERFACE
+CLASS(XonoticDemoTimeConfirmDialog) EXTENDS(XonoticDialog)
+ METHOD(XonoticDemoTimeConfirmDialog, fill, void(entity))
+ ATTRIB(XonoticDemoTimeConfirmDialog, title, string, _("Disconnect"))
+ ATTRIB(XonoticDemoTimeConfirmDialog, color, vector, SKINCOLOR_DIALOG_HUDCONFIRM)
+ ATTRIB(XonoticDemoTimeConfirmDialog, intendedWidth, float, 0.5)
+ ATTRIB(XonoticDemoTimeConfirmDialog, rows, float, 4)
+ ATTRIB(XonoticDemoTimeConfirmDialog, columns, float, 2)
+ENDCLASS(XonoticDemoTimeConfirmDialog)
+#endif
+
+#ifdef IMPLEMENTATION
+void Handle_TimeDemo_Click(entity unused, entity unused) { demolist.timeDemo(demolist); }
+void XonoticDemoTimeConfirmDialog_fill(entity me)
+{
+ entity e;
+
+ me.TR(me);
+ me.TD(me, 1, 2, e = makeXonoticTextLabel(0.5, _("Timing a demo will disconnect you from the current match.")));
+ me.TR(me);
+ me.TD(me, 1, 2, e = makeXonoticTextLabel(0.5, _("Do you really wish to disconnect now?")));
+ me.TR(me);
+ me.TR(me);
+ me.TD(me, 1, 1, e = makeXonoticButton(ZCTX(_("DMCNFRM^Yes")), '1 0 0'));
+ e.onClick = Handle_TimeDemo_Click;
+ e.onClickEntity = demolist;
+ me.TD(me, 1, 1, e = makeXonoticButton(ZCTX(_("DMCNFRM^No")), '0 1 0'));
+ e.onClick = Dialog_Close;
+ e.onClickEntity = me;
+}
+#endif