}
// X [did action to] Y
- if(WEP_VALID(killnotify_deathtype[j]))
+
+ if(hud_configure) // example actions for config mode
+ {
+ drawpic_skin(pos + eX * 0.5 * mySize_x - eX * 0.5 * height + eY * 0.25 * height + eY * i * height, strcat("weapon", "electro"), '1 0.5 0' * height, '1 1 1', hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos + eY * 0.33 * height + eY * i * height, textShortenToWidth("Player1", 0.5 * mySize_x - 0.5 * height, fontsize, stringwidth_colors), fontsize, hud_fg_alpha, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos + eY * 0.33 * height + eX * 0.5 * mySize_x + eX * 0.5 * height + eY * i * height, textShortenToWidth("Player2", 0.5 * mySize_x - 0.5 * height, fontsize, stringwidth_colors), fontsize, hud_fg_alpha, DRAWFLAG_NORMAL);
+ }
+ else if(WEP_VALID(killnotify_deathtype[j]))
{
self = get_weaponinfo(killnotify_deathtype[j]);
drawpic_skin(pos + eX * 0.5 * mySize_x - eX * 0.5 * height + eY * 0.25 * height + eY * i * height, strcat("weapon", self.netname), '1 0.5 0' * height, '1 1 1', hud_fg_alpha * a, DRAWFLAG_NORMAL);