]> git.rm.cloudns.org Git - xonotic/xonotic-maps.pk3dir.git/commitdiff
Add missing models
authormonad <monadxon@aol.com>
Tue, 23 Jul 2013 12:35:03 +0000 (14:35 +0200)
committermonad <monadxon@aol.com>
Tue, 23 Jul 2013 12:45:07 +0000 (14:45 +0200)
maps/zenith.map
models/map_zenith/doorway.ase [new file with mode: 0644]
models/map_zenith/doorway.map [new file with mode: 0644]
models/map_zenith/support1.ase [new file with mode: 0644]
models/map_zenith/support1.map [new file with mode: 0644]

index ae0af83d40eb18512d105941994111096c38407f..e0742687b33166fb2908ad6935b74e87f887795e 100644 (file)
@@ -8648,7 +8648,7 @@ brushDef
 {
 "classname" "misc_model"
 "origin" "1248.000000 -512.000000 0.000000"
-"model" "models/zenith/doorway.ase"
+"model" "models/map_zenith/doorway.ase"
 "targetname" "doorway"
 "angle" "-90.000000"
 "spawnflags" "6"
@@ -8656,7 +8656,7 @@ brushDef
 {
 "classname" "misc_model"
 "origin" "1088.000000 144.000000 128.000000"
-"model" "models/zenith/doorway.ase"
+"model" "models/map_zenith/doorway.ase"
 "targetname" "doorway"
 "angle" "179.999985"
 "spawnflags" "6"
@@ -8664,7 +8664,7 @@ brushDef
 {
 "classname" "misc_model"
 "origin" "384.000000 -896.000000 192.000000"
-"model" "models/zenith/doorway.ase"
+"model" "models/map_zenith/doorway.ase"
 "targetname" "doorway"
 "angle" "179.999985"
 "spawnflags" "6"
@@ -9342,7 +9342,7 @@ phillipk2x/base-pk02_generic01b
 {
 "classname" "misc_model"
 "origin" "1088.000000 0.000000 128.000000"
-"model" "models/zenith/doorway.ase"
+"model" "models/map_zenith/doorway.ase"
 "targetname" "doorway"
 "angle" "179.999985"
 "spawnflags" "6"
@@ -9898,7 +9898,7 @@ phillipk2x/walls-pk02_wall04a
 {
 "classname" "misc_model"
 "origin" "-856.000244 -744.000122 1024.000000"
-"model" "models/zenith/support1.ase"
+"model" "models/map_zenith/support1.ase"
 "targetname" "support1"
 "spawnflags" "6"
 "angle" "-45.000008"
@@ -9906,7 +9906,7 @@ phillipk2x/walls-pk02_wall04a
 {
 "classname" "misc_model"
 "origin" "-808.000122 -167.999969 1024.000000"
-"model" "models/zenith/support1.ase"
+"model" "models/map_zenith/support1.ase"
 "targetname" "support1"
 "spawnflags" "6"
 "angle" "-135.000015"
@@ -9914,7 +9914,7 @@ phillipk2x/walls-pk02_wall04a
 {
 "classname" "misc_model"
 "origin" "-231.999878 -215.999908 1024.000000"
-"model" "models/zenith/support1.ase"
+"model" "models/map_zenith/support1.ase"
 "targetname" "support1"
 "spawnflags" "6"
 "angle" "134.999985"
@@ -9922,7 +9922,7 @@ phillipk2x/walls-pk02_wall04a
 {
 "classname" "misc_model"
 "origin" "-279.999878 -792.000122 1024.000000"
-"model" "models/zenith/support1.ase"
+"model" "models/map_zenith/support1.ase"
 "targetname" "support1"
 "spawnflags" "6"
 "angle" "44.999985"
diff --git a/models/map_zenith/doorway.ase b/models/map_zenith/doorway.ase
new file mode 100644 (file)
index 0000000..ce74f6d
--- /dev/null
@@ -0,0 +1,2363 @@
+*3DSMAX_ASCIIEXPORT    200\r
+*COMMENT       "Generated by Q3Map2 (ydnar) -convert -format ase"\r
+*SCENE {\r
+       *SCENE_FILENAME "doorway.bsp"\r
+       *SCENE_FIRSTFRAME       0\r
+       *SCENE_LASTFRAME        100\r
+       *SCENE_FRAMESPEED       30\r
+       *SCENE_TICKSPERFRAME    160\r
+       *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
+       *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
+}\r
+*MATERIAL_LIST {\r
+       *MATERIAL_COUNT 5\r
+       *MATERIAL       0       {\r
+               *MATERIAL_NAME  "textures/common/caulk"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "textures/common/caulk"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "textures/common/caulk"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       1       {\r
+               *MATERIAL_NAME  "noshader"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "noshader"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "noshader"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       2       {\r
+               *MATERIAL_NAME  "textures/phillipk2x/base-pk02_generic01b"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       0.979514        1.000000        0.994528\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "textures/phillipk2x/base-pk02_generic01b"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "textures/phillipk2x/base-pk02_generic01b"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       3       {\r
+               *MATERIAL_NAME  "textures/phillipk2x/walls-pk02_wall04a"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       0.962992        1.000000        0.959420\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "textures/phillipk2x/walls-pk02_wall04a"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "textures/phillipk2x/walls-pk02_wall04a"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       4       {\r
+               *MATERIAL_NAME  "textures/phillipk2x/floor-pk02_floor01"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        0.990184        0.977857\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "textures/phillipk2x/floor-pk02_floor01"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "textures/phillipk2x/floor-pk02_floor01"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf0"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf0"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       56.000000       -64.000000      108.000000\r
+                       *MESH_VERTEX    1       56.000000       -64.000000      0.000000\r
+                       *MESH_VERTEX    2       56.000000       64.000000       108.000000\r
+                       *MESH_VERTEX    3       56.000000       64.000000       0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       1.000000        0.843750        1.000000\r
+                       *MESH_TVERT     1       1.000000        0.000000        1.000000\r
+                       *MESH_TVERT     2       0.000000        0.843750        1.000000\r
+                       *MESH_TVERT     3       0.000000        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf1"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf1"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       52.000000       64.000000       116.000000\r
+                       *MESH_VERTEX    1       52.000000       -64.000000      116.000000\r
+                       *MESH_VERTEX    2       56.000000       64.000000       108.000000\r
+                       *MESH_VERTEX    3       56.000000       -64.000000      108.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -0.894427       0.000000        -0.447214\r
+                       *MESH_VERTEXNORMAL      1       -0.894427       0.000000        -0.447214\r
+                       *MESH_VERTEXNORMAL      2       -0.894427       0.000000        -0.447214\r
+                       *MESH_VERTEXNORMAL      3       -0.894427       0.000000        -0.447214\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.000000        0.628894        1.000000\r
+                       *MESH_TVERT     1       1.000000        0.628894        1.000000\r
+                       *MESH_TVERT     2       0.000000        0.559017        1.000000\r
+                       *MESH_TVERT     3       1.000000        0.559017        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf2"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf2"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       44.000000       64.000000       120.000000\r
+                       *MESH_VERTEX    1       44.000000       -64.000000      120.000000\r
+                       *MESH_VERTEX    2       52.000000       64.000000       116.000000\r
+                       *MESH_VERTEX    3       52.000000       -64.000000      116.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -0.447214       0.000000        -0.894427\r
+                       *MESH_VERTEXNORMAL      1       -0.447214       0.000000        -0.894427\r
+                       *MESH_VERTEXNORMAL      2       -0.447214       0.000000        -0.894427\r
+                       *MESH_VERTEXNORMAL      3       -0.447214       0.000000        -0.894427\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.000000        0.111803        1.000000\r
+                       *MESH_TVERT     1       1.000000        0.111803        1.000000\r
+                       *MESH_TVERT     2       0.000000        0.041926        1.000000\r
+                       *MESH_TVERT     3       1.000000        0.041926        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf3"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf3"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       0.000000        64.000000       120.000000\r
+                       *MESH_VERTEX    1       0.000000        -64.000000      120.000000\r
+                       *MESH_VERTEX    2       44.000000       64.000000       120.000000\r
+                       *MESH_VERTEX    3       44.000000       -64.000000      120.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       1.000000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.000000        0.000000        1.000000\r
+                       *MESH_TVERT     2       1.000000        0.343750        1.000000\r
+                       *MESH_TVERT     3       0.000000        0.343750        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf4"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf4"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -44.000000      64.000000       120.000000\r
+                       *MESH_VERTEX    1       -44.000000      -64.000000      120.000000\r
+                       *MESH_VERTEX    2       0.000000        64.000000       120.000000\r
+                       *MESH_VERTEX    3       0.000000        -64.000000      120.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       1.000000        0.656250        1.000000\r
+                       *MESH_TVERT     1       0.000000        0.656250        1.000000\r
+                       *MESH_TVERT     2       1.000000        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.000000        1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf5"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf5"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -52.000000      64.000000       116.000000\r
+                       *MESH_VERTEX    1       -52.000000      -64.000000      116.000000\r
+                       *MESH_VERTEX    2       -44.000000      64.000000       120.000000\r
+                       *MESH_VERTEX    3       -44.000000      -64.000000      120.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.447214        0.000000        -0.894427\r
+                       *MESH_VERTEXNORMAL      1       0.447214        0.000000        -0.894427\r
+                       *MESH_VERTEXNORMAL      2       0.447214        0.000000        -0.894427\r
+                       *MESH_VERTEXNORMAL      3       0.447214        0.000000        -0.894427\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       1.000000        0.041926        1.000000\r
+                       *MESH_TVERT     1       0.000000        0.041926        1.000000\r
+                       *MESH_TVERT     2       1.000000        0.111803        1.000000\r
+                       *MESH_TVERT     3       0.000000        0.111803        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf6"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf6"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -56.000000      64.000000       108.000000\r
+                       *MESH_VERTEX    1       -56.000000      -64.000000      108.000000\r
+                       *MESH_VERTEX    2       -52.000000      64.000000       116.000000\r
+                       *MESH_VERTEX    3       -52.000000      -64.000000      116.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.894427        0.000000        -0.447214\r
+                       *MESH_VERTEXNORMAL      1       0.894427        0.000000        -0.447214\r
+                       *MESH_VERTEXNORMAL      2       0.894427        0.000000        -0.447214\r
+                       *MESH_VERTEXNORMAL      3       0.894427        0.000000        -0.447214\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       1.000000        0.559017        1.000000\r
+                       *MESH_TVERT     1       0.000000        0.559017        1.000000\r
+                       *MESH_TVERT     2       1.000000        0.628894        1.000000\r
+                       *MESH_TVERT     3       0.000000        0.628894        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat3model0surf7"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat3model0surf7"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -56.000000      64.000000       0.000000\r
+                       *MESH_VERTEX    1       -56.000000      -64.000000      0.000000\r
+                       *MESH_VERTEX    2       -56.000000      64.000000       108.000000\r
+                       *MESH_VERTEX    3       -56.000000      -64.000000      108.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       1.000000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.000000        0.000000        1.000000\r
+                       *MESH_TVERT     2       1.000000        0.843750        1.000000\r
+                       *MESH_TVERT     3       0.000000        0.843750        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   3\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat4model0surf8"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat4model0surf8"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       56.000000       -64.000000      0.000000\r
+                       *MESH_VERTEX    1       -56.000000      -64.000000      0.000000\r
+                       *MESH_VERTEX    2       56.000000       64.000000       0.000000\r
+                       *MESH_VERTEX    3       -56.000000      64.000000       0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        1.437500        1.000000\r
+                       *MESH_TVERT     1       0.500000        0.562500        1.000000\r
+                       *MESH_TVERT     2       -0.500000       1.437500        1.000000\r
+                       *MESH_TVERT     3       -0.500000       0.562500        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   4\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf9"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf9"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 6\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       64.000000       72.000000       110.000000\r
+                       *MESH_VERTEX    1       64.000000       64.000000       110.000000\r
+                       *MESH_VERTEX    2       64.000000       72.000000       128.000000\r
+                       *MESH_VERTEX    3       64.000000       64.000000       128.000000\r
+                       *MESH_VERTEX    4       64.000000       64.000000       0.000000\r
+                       *MESH_VERTEX    5       64.000000       72.000000       0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        2       -0.988273       0.000000        -0.152697\r
+                       *MESH_FACENORMAL        3       -0.952226       0.000000        -0.305393\r
+                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        6\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.562500        0.859375        1.000000\r
+                       *MESH_TVERT     1       0.500000        0.859375        1.000000\r
+                       *MESH_TVERT     2       0.562500        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     4       0.500000        0.000000        1.000000\r
+                       *MESH_TVERT     5       0.562500        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+                       *MESH_TFACE     2       0       1       4\r
+                       *MESH_TFACE     3       5       0       4\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf10"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf10"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 6\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       64.000000       -64.000000      110.000000\r
+                       *MESH_VERTEX    1       64.000000       -72.000000      110.000000\r
+                       *MESH_VERTEX    2       64.000000       -64.000000      128.000000\r
+                       *MESH_VERTEX    3       64.000000       -72.000000      128.000000\r
+                       *MESH_VERTEX    4       64.000000       -72.000000      0.000000\r
+                       *MESH_VERTEX    5       64.000000       -64.000000      0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        2       -0.988273       0.000000        -0.152697\r
+                       *MESH_FACENORMAL        3       -0.952226       0.000000        -0.305393\r
+                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        6\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.859375        1.000000\r
+                       *MESH_TVERT     1       0.437500        0.859375        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.437500        1.000000        1.000000\r
+                       *MESH_TVERT     4       0.437500        0.000000        1.000000\r
+                       *MESH_TVERT     5       0.500000        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+                       *MESH_TFACE     2       0       1       4\r
+                       *MESH_TFACE     3       5       0       4\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf11"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf11"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 11\r
+               *MESH_NUMFACES  10\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       58.000000       72.000000       122.000000\r
+                       *MESH_VERTEX    1       64.000000       72.000000       110.000000\r
+                       *MESH_VERTEX    2       64.000000       72.000000       128.000000\r
+                       *MESH_VERTEX    3       52.000000       72.000000       116.000000\r
+                       *MESH_VERTEX    4       46.000000       72.000000       128.000000\r
+                       *MESH_VERTEX    5       56.000000       72.000000       108.000000\r
+                       *MESH_VERTEX    6       44.000000       72.000000       120.000000\r
+                       *MESH_VERTEX    7       0.000000        72.000000       120.000000\r
+                       *MESH_VERTEX    8       0.000000        72.000000       128.000000\r
+                       *MESH_VERTEX    9       56.000000       72.000000       0.000000\r
+                       *MESH_VERTEX    10      64.000000       72.000000       0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        2       -0.988273       0.000000        -0.152697\r
+                       *MESH_FACENORMAL        3       -0.952226       0.000000        -0.305393\r
+                       *MESH_FACENORMAL        4       -0.988273       0.000000        -0.152697\r
+                       *MESH_FACENORMAL        5       -0.988273       0.000000        -0.152697\r
+                       *MESH_FACENORMAL        6       -0.894427       0.000000        -0.447214\r
+                       *MESH_FACENORMAL        7       -0.780869       0.000000        -0.624695\r
+                       *MESH_FACENORMAL        8       -0.867674       0.000000        -0.497133\r
+                       *MESH_FACENORMAL        9       -0.727076       0.000000        -0.686557\r
+                       *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      8       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      9       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      10      0.000000        1.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      0       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      1       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      4       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      8       A:      1       B:      9       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      9       A:      1       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        11\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.546875        0.953125        1.000000\r
+                       *MESH_TVERT     1       0.500000        0.859375        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.593750        0.906250        1.000000\r
+                       *MESH_TVERT     4       0.640625        1.000000        1.000000\r
+                       *MESH_TVERT     5       0.562500        0.843750        1.000000\r
+                       *MESH_TVERT     6       0.656250        0.937500        1.000000\r
+                       *MESH_TVERT     7       1.000000        0.937500        1.000000\r
+                       *MESH_TVERT     8       1.000000        1.000000        1.000000\r
+                       *MESH_TVERT     9       0.562500        0.000000        1.000000\r
+                       *MESH_TVERT     10      0.500000        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        10\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       0       1       3\r
+                       *MESH_TFACE     2       0       4       2\r
+                       *MESH_TFACE     3       0       6       4\r
+                       *MESH_TFACE     4       0       3       6\r
+                       *MESH_TFACE     5       1       5       3\r
+                       *MESH_TFACE     6       4       6       7\r
+                       *MESH_TFACE     7       4       7       8\r
+                       *MESH_TFACE     8       1       9       5\r
+                       *MESH_TFACE     9       1       10      9\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf12"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf12"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 11\r
+               *MESH_NUMFACES  10\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       64.000000       -72.000000      128.000000\r
+                       *MESH_VERTEX    1       64.000000       -72.000000      110.000000\r
+                       *MESH_VERTEX    2       58.000000       -72.000000      122.000000\r
+                       *MESH_VERTEX    3       52.000000       -72.000000      116.000000\r
+                       *MESH_VERTEX    4       46.000000       -72.000000      128.000000\r
+                       *MESH_VERTEX    5       56.000000       -72.000000      108.000000\r
+                       *MESH_VERTEX    6       44.000000       -72.000000      120.000000\r
+                       *MESH_VERTEX    7       0.000000        -72.000000      120.000000\r
+                       *MESH_VERTEX    8       0.000000        -72.000000      128.000000\r
+                       *MESH_VERTEX    9       56.000000       -72.000000      0.000000\r
+                       *MESH_VERTEX    10      64.000000       -72.000000      0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        2       -0.988273       0.000000        -0.152697\r
+                       *MESH_FACENORMAL        3       -0.988273       0.000000        -0.152697\r
+                       *MESH_FACENORMAL        4       -0.988273       0.000000        -0.152697\r
+                       *MESH_FACENORMAL        5       -0.952226       0.000000        -0.305393\r
+                       *MESH_FACENORMAL        6       -0.894427       0.000000        -0.447214\r
+                       *MESH_FACENORMAL        7       -0.780869       0.000000        -0.624695\r
+                       *MESH_FACENORMAL        8       -0.867674       0.000000        -0.497133\r
+                       *MESH_FACENORMAL        9       -0.727076       0.000000        -0.686557\r
+                       *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      10      0.000000        -1.000000       0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      2       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      1       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      2       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      4       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      8       A:      1       B:      5       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      9       A:      1       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        11\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     1       0.500000        0.859375        1.000000\r
+                       *MESH_TVERT     2       0.453125        0.953125        1.000000\r
+                       *MESH_TVERT     3       0.406250        0.906250        1.000000\r
+                       *MESH_TVERT     4       0.359375        1.000000        1.000000\r
+                       *MESH_TVERT     5       0.437500        0.843750        1.000000\r
+                       *MESH_TVERT     6       0.343750        0.937500        1.000000\r
+                       *MESH_TVERT     7       0.000000        0.937500        1.000000\r
+                       *MESH_TVERT     8       0.000000        1.000000        1.000000\r
+                       *MESH_TVERT     9       0.437500        0.000000        1.000000\r
+                       *MESH_TVERT     10      0.500000        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        10\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       1       2       3\r
+                       *MESH_TFACE     1       0       2       1\r
+                       *MESH_TFACE     2       0       4       2\r
+                       *MESH_TFACE     3       2       6       3\r
+                       *MESH_TFACE     4       1       3       5\r
+                       *MESH_TFACE     5       2       4       6\r
+                       *MESH_TFACE     6       4       7       6\r
+                       *MESH_TFACE     7       4       8       7\r
+                       *MESH_TFACE     8       1       5       9\r
+                       *MESH_TFACE     9       1       9       10\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf13"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf13"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       56.000000       64.000000       108.000000\r
+                       *MESH_VERTEX    1       56.000000       64.000000       0.000000\r
+                       *MESH_VERTEX    2       56.000000       72.000000       108.000000\r
+                       *MESH_VERTEX    3       56.000000       72.000000       0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.843750        1.000000\r
+                       *MESH_TVERT     1       0.500000        0.000000        1.000000\r
+                       *MESH_TVERT     2       0.437500        0.843750        1.000000\r
+                       *MESH_TVERT     3       0.437500        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf14"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf14"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       56.000000       -72.000000      108.000000\r
+                       *MESH_VERTEX    1       56.000000       -72.000000      0.000000\r
+                       *MESH_VERTEX    2       56.000000       -64.000000      108.000000\r
+                       *MESH_VERTEX    3       56.000000       -64.000000      0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.562500        0.843750        1.000000\r
+                       *MESH_TVERT     1       0.562500        0.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        0.843750        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf15"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf15"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       52.000000       72.000000       116.000000\r
+                       *MESH_VERTEX    1       52.000000       64.000000       116.000000\r
+                       *MESH_VERTEX    2       56.000000       72.000000       108.000000\r
+                       *MESH_VERTEX    3       56.000000       64.000000       108.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -0.894427       0.000000        -0.447214\r
+                       *MESH_VERTEXNORMAL      1       -0.894427       0.000000        -0.447214\r
+                       *MESH_VERTEXNORMAL      2       -0.894427       0.000000        -0.447214\r
+                       *MESH_VERTEXNORMAL      3       -0.894427       0.000000        -0.447214\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.437500        0.628894        1.000000\r
+                       *MESH_TVERT     1       0.500000        0.628894        1.000000\r
+                       *MESH_TVERT     2       0.437500        0.559017        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.559017        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf16"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf16"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       52.000000       -64.000000      116.000000\r
+                       *MESH_VERTEX    1       52.000000       -72.000000      116.000000\r
+                       *MESH_VERTEX    2       56.000000       -64.000000      108.000000\r
+                       *MESH_VERTEX    3       56.000000       -72.000000      108.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -0.894427       0.000000        -0.447214\r
+                       *MESH_VERTEXNORMAL      1       -0.894427       0.000000        -0.447214\r
+                       *MESH_VERTEXNORMAL      2       -0.894427       0.000000        -0.447214\r
+                       *MESH_VERTEXNORMAL      3       -0.894427       0.000000        -0.447214\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.628894        1.000000\r
+                       *MESH_TVERT     1       0.562500        0.628894        1.000000\r
+                       *MESH_TVERT     2       0.500000        0.559017        1.000000\r
+                       *MESH_TVERT     3       0.562500        0.559017        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf17"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf17"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 6\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       64.000000       64.000000       128.000000\r
+                       *MESH_VERTEX    1       46.000000       64.000000       128.000000\r
+                       *MESH_VERTEX    2       64.000000       72.000000       128.000000\r
+                       *MESH_VERTEX    3       46.000000       72.000000       128.000000\r
+                       *MESH_VERTEX    4       0.000000        64.000000       128.000000\r
+                       *MESH_VERTEX    5       0.000000        72.000000       128.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        2       -0.988273       0.000000        -0.152697\r
+                       *MESH_FACENORMAL        3       -0.952226       0.000000        -0.305393\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        6\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.500000        1.000000\r
+                       *MESH_TVERT     1       0.500000        0.640625        1.000000\r
+                       *MESH_TVERT     2       0.562500        0.500000        1.000000\r
+                       *MESH_TVERT     3       0.562500        0.640625        1.000000\r
+                       *MESH_TVERT     4       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     5       0.562500        1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+                       *MESH_TFACE     2       1       3       4\r
+                       *MESH_TFACE     3       3       5       4\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf18"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf18"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 6\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       64.000000       -72.000000      128.000000\r
+                       *MESH_VERTEX    1       46.000000       -72.000000      128.000000\r
+                       *MESH_VERTEX    2       64.000000       -64.000000      128.000000\r
+                       *MESH_VERTEX    3       46.000000       -64.000000      128.000000\r
+                       *MESH_VERTEX    4       0.000000        -72.000000      128.000000\r
+                       *MESH_VERTEX    5       0.000000        -64.000000      128.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        2       -0.988273       0.000000        -0.152697\r
+                       *MESH_FACENORMAL        3       -0.952226       0.000000        -0.305393\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        6\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.437500        0.500000        1.000000\r
+                       *MESH_TVERT     1       0.437500        0.640625        1.000000\r
+                       *MESH_TVERT     2       0.500000        0.500000        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.640625        1.000000\r
+                       *MESH_TVERT     4       0.437500        1.000000        1.000000\r
+                       *MESH_TVERT     5       0.500000        1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+                       *MESH_TFACE     2       1       3       4\r
+                       *MESH_TFACE     3       3       5       4\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf19"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf19"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       44.000000       72.000000       120.000000\r
+                       *MESH_VERTEX    1       44.000000       64.000000       120.000000\r
+                       *MESH_VERTEX    2       52.000000       72.000000       116.000000\r
+                       *MESH_VERTEX    3       52.000000       64.000000       116.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -0.447214       0.000000        -0.894427\r
+                       *MESH_VERTEXNORMAL      1       -0.447214       0.000000        -0.894427\r
+                       *MESH_VERTEXNORMAL      2       -0.447214       0.000000        -0.894427\r
+                       *MESH_VERTEXNORMAL      3       -0.447214       0.000000        -0.894427\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.437500        0.111803        1.000000\r
+                       *MESH_TVERT     1       0.500000        0.111803        1.000000\r
+                       *MESH_TVERT     2       0.437500        0.041926        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.041926        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf20"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf20"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       44.000000       -64.000000      120.000000\r
+                       *MESH_VERTEX    1       44.000000       -72.000000      120.000000\r
+                       *MESH_VERTEX    2       52.000000       -64.000000      116.000000\r
+                       *MESH_VERTEX    3       52.000000       -72.000000      116.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -0.447214       0.000000        -0.894427\r
+                       *MESH_VERTEXNORMAL      1       -0.447214       0.000000        -0.894427\r
+                       *MESH_VERTEXNORMAL      2       -0.447214       0.000000        -0.894427\r
+                       *MESH_VERTEXNORMAL      3       -0.447214       0.000000        -0.894427\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.111803        1.000000\r
+                       *MESH_TVERT     1       0.562500        0.111803        1.000000\r
+                       *MESH_TVERT     2       0.500000        0.041926        1.000000\r
+                       *MESH_TVERT     3       0.562500        0.041926        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf21"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf21"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       0.000000        72.000000       120.000000\r
+                       *MESH_VERTEX    1       0.000000        64.000000       120.000000\r
+                       *MESH_VERTEX    2       44.000000       72.000000       120.000000\r
+                       *MESH_VERTEX    3       44.000000       64.000000       120.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.562500        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.500000        0.000000        1.000000\r
+                       *MESH_TVERT     2       0.562500        0.343750        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.343750        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf22"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf22"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       0.000000        -64.000000      120.000000\r
+                       *MESH_VERTEX    1       0.000000        -72.000000      120.000000\r
+                       *MESH_VERTEX    2       44.000000       -64.000000      120.000000\r
+                       *MESH_VERTEX    3       44.000000       -72.000000      120.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.437500        0.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        0.343750        1.000000\r
+                       *MESH_TVERT     3       0.437500        0.343750        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf23"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf23"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -44.000000      72.000000       120.000000\r
+                       *MESH_VERTEX    1       -44.000000      64.000000       120.000000\r
+                       *MESH_VERTEX    2       0.000000        72.000000       120.000000\r
+                       *MESH_VERTEX    3       0.000000        64.000000       120.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.562500        0.656250        1.000000\r
+                       *MESH_TVERT     1       0.500000        0.656250        1.000000\r
+                       *MESH_TVERT     2       0.562500        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.500000        1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf24"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf24"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -44.000000      -64.000000      120.000000\r
+                       *MESH_VERTEX    1       -44.000000      -72.000000      120.000000\r
+                       *MESH_VERTEX    2       0.000000        -64.000000      120.000000\r
+                       *MESH_VERTEX    3       0.000000        -72.000000      120.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.656250        1.000000\r
+                       *MESH_TVERT     1       0.437500        0.656250        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.437500        1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf25"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf25"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 11\r
+               *MESH_NUMFACES  10\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       0.000000        72.000000       128.000000\r
+                       *MESH_VERTEX    1       -46.000000      72.000000       128.000000\r
+                       *MESH_VERTEX    2       0.000000        72.000000       120.000000\r
+                       *MESH_VERTEX    3       -44.000000      72.000000       120.000000\r
+                       *MESH_VERTEX    4       -58.000000      72.000000       122.000000\r
+                       *MESH_VERTEX    5       -52.000000      72.000000       116.000000\r
+                       *MESH_VERTEX    6       -64.000000      72.000000       128.000000\r
+                       *MESH_VERTEX    7       -64.000000      72.000000       110.000000\r
+                       *MESH_VERTEX    8       -56.000000      72.000000       108.000000\r
+                       *MESH_VERTEX    9       -64.000000      72.000000       0.000000\r
+                       *MESH_VERTEX    10      -56.000000      72.000000       0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -0.988273       0.000000        -0.152697\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        2       -0.952226       0.000000        -0.305393\r
+                       *MESH_FACENORMAL        3       -0.952226       0.000000        -0.305393\r
+                       *MESH_FACENORMAL        4       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        5       -0.894427       0.000000        -0.447214\r
+                       *MESH_FACENORMAL        6       -0.894427       0.000000        -0.447214\r
+                       *MESH_FACENORMAL        7       -0.780869       0.000000        -0.624695\r
+                       *MESH_FACENORMAL        8       -0.624695       0.000000        -0.780869\r
+                       *MESH_FACENORMAL        9       -0.447214       0.000000        -0.894427\r
+                       *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      8       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      9       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      10      0.000000        1.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      1       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      8       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      9       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        11\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       -0.000000       1.000000        1.000000\r
+                       *MESH_TVERT     1       0.359375        1.000000        1.000000\r
+                       *MESH_TVERT     2       -0.000000       0.937500        1.000000\r
+                       *MESH_TVERT     3       0.343750        0.937500        1.000000\r
+                       *MESH_TVERT     4       0.453125        0.953125        1.000000\r
+                       *MESH_TVERT     5       0.406250        0.906250        1.000000\r
+                       *MESH_TVERT     6       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     7       0.500000        0.859375        1.000000\r
+                       *MESH_TVERT     8       0.437500        0.843750        1.000000\r
+                       *MESH_TVERT     9       0.500000        0.000000        1.000000\r
+                       *MESH_TVERT     10      0.437500        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        10\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       1       3       4\r
+                       *MESH_TFACE     1       1       2       3\r
+                       *MESH_TFACE     2       1       4       6\r
+                       *MESH_TFACE     3       3       5       4\r
+                       *MESH_TFACE     4       0       2       1\r
+                       *MESH_TFACE     5       4       5       7\r
+                       *MESH_TFACE     6       4       7       6\r
+                       *MESH_TFACE     7       5       8       7\r
+                       *MESH_TFACE     8       7       8       9\r
+                       *MESH_TFACE     9       8       10      9\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf26"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf26"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 6\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       0.000000        64.000000       128.000000\r
+                       *MESH_VERTEX    1       -46.000000      64.000000       128.000000\r
+                       *MESH_VERTEX    2       0.000000        72.000000       128.000000\r
+                       *MESH_VERTEX    3       -46.000000      72.000000       128.000000\r
+                       *MESH_VERTEX    4       -64.000000      64.000000       128.000000\r
+                       *MESH_VERTEX    5       -64.000000      72.000000       128.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        2       -0.988273       0.000000        -0.152697\r
+                       *MESH_FACENORMAL        3       -0.952226       0.000000        -0.305393\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        6\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.500000        0.359375        1.000000\r
+                       *MESH_TVERT     2       0.562500        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.562500        0.359375        1.000000\r
+                       *MESH_TVERT     4       0.500000        0.500000        1.000000\r
+                       *MESH_TVERT     5       0.562500        0.500000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+                       *MESH_TFACE     2       1       3       4\r
+                       *MESH_TFACE     3       3       5       4\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf27"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf27"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 6\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       0.000000        -72.000000      128.000000\r
+                       *MESH_VERTEX    1       -46.000000      -72.000000      128.000000\r
+                       *MESH_VERTEX    2       0.000000        -64.000000      128.000000\r
+                       *MESH_VERTEX    3       -46.000000      -64.000000      128.000000\r
+                       *MESH_VERTEX    4       -64.000000      -72.000000      128.000000\r
+                       *MESH_VERTEX    5       -64.000000      -64.000000      128.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        2       -0.988273       0.000000        -0.152697\r
+                       *MESH_FACENORMAL        3       -0.952226       0.000000        -0.305393\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        6\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.437500        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.437500        0.359375        1.000000\r
+                       *MESH_TVERT     2       0.500000        0.000000        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.359375        1.000000\r
+                       *MESH_TVERT     4       0.437500        0.500000        1.000000\r
+                       *MESH_TVERT     5       0.500000        0.500000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+                       *MESH_TFACE     2       1       3       4\r
+                       *MESH_TFACE     3       3       5       4\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf28"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf28"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 11\r
+               *MESH_NUMFACES  10\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -44.000000      -72.000000      120.000000\r
+                       *MESH_VERTEX    1       -46.000000      -72.000000      128.000000\r
+                       *MESH_VERTEX    2       0.000000        -72.000000      120.000000\r
+                       *MESH_VERTEX    3       0.000000        -72.000000      128.000000\r
+                       *MESH_VERTEX    4       -58.000000      -72.000000      122.000000\r
+                       *MESH_VERTEX    5       -52.000000      -72.000000      116.000000\r
+                       *MESH_VERTEX    6       -64.000000      -72.000000      128.000000\r
+                       *MESH_VERTEX    7       -64.000000      -72.000000      110.000000\r
+                       *MESH_VERTEX    8       -56.000000      -72.000000      108.000000\r
+                       *MESH_VERTEX    9       -64.000000      -72.000000      0.000000\r
+                       *MESH_VERTEX    10      -56.000000      -72.000000      0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -0.988273       0.000000        -0.152697\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        2       -0.952226       0.000000        -0.305393\r
+                       *MESH_FACENORMAL        3       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        4       -0.952226       0.000000        -0.305393\r
+                       *MESH_FACENORMAL        5       -0.894427       0.000000        -0.447214\r
+                       *MESH_FACENORMAL        6       -0.894427       0.000000        -0.447214\r
+                       *MESH_FACENORMAL        7       -0.780869       0.000000        -0.624695\r
+                       *MESH_FACENORMAL        8       -0.624695       0.000000        -0.780869\r
+                       *MESH_FACENORMAL        9       -0.447214       0.000000        -0.894427\r
+                       *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      10      0.000000        -1.000000       0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      1       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      4       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      5       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      8       A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      9       A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        11\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.656250        0.937500        1.000000\r
+                       *MESH_TVERT     1       0.640625        1.000000        1.000000\r
+                       *MESH_TVERT     2       1.000000        0.937500        1.000000\r
+                       *MESH_TVERT     3       1.000000        1.000000        1.000000\r
+                       *MESH_TVERT     4       0.546875        0.953125        1.000000\r
+                       *MESH_TVERT     5       0.593750        0.906250        1.000000\r
+                       *MESH_TVERT     6       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     7       0.500000        0.859375        1.000000\r
+                       *MESH_TVERT     8       0.562500        0.843750        1.000000\r
+                       *MESH_TVERT     9       0.500000        0.000000        1.000000\r
+                       *MESH_TVERT     10      0.562500        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        10\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       1       4\r
+                       *MESH_TFACE     1       0       2       1\r
+                       *MESH_TFACE     2       1       6       4\r
+                       *MESH_TFACE     3       1       2       3\r
+                       *MESH_TFACE     4       0       4       5\r
+                       *MESH_TFACE     5       4       6       7\r
+                       *MESH_TFACE     6       4       7       5\r
+                       *MESH_TFACE     7       5       7       8\r
+                       *MESH_TFACE     8       7       9       8\r
+                       *MESH_TFACE     9       8       9       10\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf29"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf29"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -52.000000      72.000000       116.000000\r
+                       *MESH_VERTEX    1       -52.000000      64.000000       116.000000\r
+                       *MESH_VERTEX    2       -44.000000      72.000000       120.000000\r
+                       *MESH_VERTEX    3       -44.000000      64.000000       120.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.447214        0.000000        -0.894427\r
+                       *MESH_VERTEXNORMAL      1       0.447214        0.000000        -0.894427\r
+                       *MESH_VERTEXNORMAL      2       0.447214        0.000000        -0.894427\r
+                       *MESH_VERTEXNORMAL      3       0.447214        0.000000        -0.894427\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.562500        0.041926        1.000000\r
+                       *MESH_TVERT     1       0.500000        0.041926        1.000000\r
+                       *MESH_TVERT     2       0.562500        0.111803        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.111803        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf30"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf30"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -52.000000      -64.000000      116.000000\r
+                       *MESH_VERTEX    1       -52.000000      -72.000000      116.000000\r
+                       *MESH_VERTEX    2       -44.000000      -64.000000      120.000000\r
+                       *MESH_VERTEX    3       -44.000000      -72.000000      120.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.447214        0.000000        -0.894427\r
+                       *MESH_VERTEXNORMAL      1       0.447214        0.000000        -0.894427\r
+                       *MESH_VERTEXNORMAL      2       0.447214        0.000000        -0.894427\r
+                       *MESH_VERTEXNORMAL      3       0.447214        0.000000        -0.894427\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.041926        1.000000\r
+                       *MESH_TVERT     1       0.437500        0.041926        1.000000\r
+                       *MESH_TVERT     2       0.500000        0.111803        1.000000\r
+                       *MESH_TVERT     3       0.437500        0.111803        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf31"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf31"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -56.000000      72.000000       108.000000\r
+                       *MESH_VERTEX    1       -56.000000      64.000000       108.000000\r
+                       *MESH_VERTEX    2       -52.000000      72.000000       116.000000\r
+                       *MESH_VERTEX    3       -52.000000      64.000000       116.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.894427        0.000000        -0.447214\r
+                       *MESH_VERTEXNORMAL      1       0.894427        0.000000        -0.447214\r
+                       *MESH_VERTEXNORMAL      2       0.894427        0.000000        -0.447214\r
+                       *MESH_VERTEXNORMAL      3       0.894427        0.000000        -0.447214\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.562500        0.559017        1.000000\r
+                       *MESH_TVERT     1       0.500000        0.559017        1.000000\r
+                       *MESH_TVERT     2       0.562500        0.628894        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.628894        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf32"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf32"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -56.000000      72.000000       0.000000\r
+                       *MESH_VERTEX    1       -56.000000      64.000000       0.000000\r
+                       *MESH_VERTEX    2       -56.000000      72.000000       108.000000\r
+                       *MESH_VERTEX    3       -56.000000      64.000000       108.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.562500        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.500000        0.000000        1.000000\r
+                       *MESH_TVERT     2       0.562500        0.843750        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.843750        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf33"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf33"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -56.000000      -64.000000      108.000000\r
+                       *MESH_VERTEX    1       -56.000000      -72.000000      108.000000\r
+                       *MESH_VERTEX    2       -52.000000      -64.000000      116.000000\r
+                       *MESH_VERTEX    3       -52.000000      -72.000000      116.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.894427        0.000000        -0.447214\r
+                       *MESH_VERTEXNORMAL      1       0.894427        0.000000        -0.447214\r
+                       *MESH_VERTEXNORMAL      2       0.894427        0.000000        -0.447214\r
+                       *MESH_VERTEXNORMAL      3       0.894427        0.000000        -0.447214\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.559017        1.000000\r
+                       *MESH_TVERT     1       0.437500        0.559017        1.000000\r
+                       *MESH_TVERT     2       0.500000        0.628894        1.000000\r
+                       *MESH_TVERT     3       0.437500        0.628894        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf34"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf34"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -56.000000      -64.000000      0.000000\r
+                       *MESH_VERTEX    1       -56.000000      -72.000000      0.000000\r
+                       *MESH_VERTEX    2       -56.000000      -64.000000      108.000000\r
+                       *MESH_VERTEX    3       -56.000000      -72.000000      108.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.000000        1.000000\r
+                       *MESH_TVERT     1       0.437500        0.000000        1.000000\r
+                       *MESH_TVERT     2       0.500000        0.843750        1.000000\r
+                       *MESH_TVERT     3       0.437500        0.843750        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf35"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf35"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 6\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -64.000000      64.000000       128.000000\r
+                       *MESH_VERTEX    1       -64.000000      64.000000       110.000000\r
+                       *MESH_VERTEX    2       -64.000000      72.000000       128.000000\r
+                       *MESH_VERTEX    3       -64.000000      72.000000       110.000000\r
+                       *MESH_VERTEX    4       -64.000000      64.000000       0.000000\r
+                       *MESH_VERTEX    5       -64.000000      72.000000       0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        2       -0.988273       0.000000        -0.152697\r
+                       *MESH_FACENORMAL        3       -0.952226       0.000000        -0.305393\r
+                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        6\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     1       0.500000        0.859375        1.000000\r
+                       *MESH_TVERT     2       0.437500        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.437500        0.859375        1.000000\r
+                       *MESH_TVERT     4       0.500000        0.000000        1.000000\r
+                       *MESH_TVERT     5       0.437500        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+                       *MESH_TFACE     2       1       3       4\r
+                       *MESH_TFACE     3       3       5       4\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat2model0surf36"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat2model0surf36"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 6\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       -64.000000      -72.000000      128.000000\r
+                       *MESH_VERTEX    1       -64.000000      -72.000000      110.000000\r
+                       *MESH_VERTEX    2       -64.000000      -64.000000      128.000000\r
+                       *MESH_VERTEX    3       -64.000000      -64.000000      110.000000\r
+                       *MESH_VERTEX    4       -64.000000      -72.000000      0.000000\r
+                       *MESH_VERTEX    5       -64.000000      -64.000000      0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       -1.000000       0.000000        0.000000\r
+                       *MESH_FACENORMAL        2       -0.988273       0.000000        -0.152697\r
+                       *MESH_FACENORMAL        3       -0.952226       0.000000        -0.305393\r
+                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        6\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.562500        1.000000        1.000000\r
+                       *MESH_TVERT     1       0.562500        0.859375        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.859375        1.000000\r
+                       *MESH_TVERT     4       0.562500        0.000000        1.000000\r
+                       *MESH_TVERT     5       0.500000        0.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+                       *MESH_TFACE     2       1       3       4\r
+                       *MESH_TFACE     3       3       5       4\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   2\r
+}\r
diff --git a/models/map_zenith/doorway.map b/models/map_zenith/doorway.map
new file mode 100644 (file)
index 0000000..4ca7f12
--- /dev/null
@@ -0,0 +1,474 @@
+{
+"classname" "worldspawn"
+{
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+{
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+}
+}
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+{
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+}
+}
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+{
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+}
+}
+{
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+{
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+}
+}
+{
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+{
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+}
+}
+{
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diff --git a/models/map_zenith/support1.ase b/models/map_zenith/support1.ase
new file mode 100644 (file)
index 0000000..f532df0
--- /dev/null
@@ -0,0 +1,1145 @@
+*3DSMAX_ASCIIEXPORT    200\r
+*COMMENT       "Generated by Q3Map2 (ydnar) -convert -format ase"\r
+*SCENE {\r
+       *SCENE_FILENAME "support1.bsp"\r
+       *SCENE_FIRSTFRAME       0\r
+       *SCENE_LASTFRAME        100\r
+       *SCENE_FRAMESPEED       30\r
+       *SCENE_TICKSPERFRAME    160\r
+       *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
+       *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
+}\r
+*MATERIAL_LIST {\r
+       *MATERIAL_COUNT 3\r
+       *MATERIAL       0       {\r
+               *MATERIAL_NAME  "textures/phillipk2x/base-pk02_generic01b"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       0.979514        1.000000        0.994528\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "textures/phillipk2x/base-pk02_generic01b"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "textures/phillipk2x/base-pk02_generic01b"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       1       {\r
+               *MATERIAL_NAME  "textures/common/caulk"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "textures/common/caulk"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "textures/common/caulk"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+       *MATERIAL       2       {\r
+               *MATERIAL_NAME  "noshader"\r
+               *MATERIAL_CLASS "Standard"\r
+               *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
+               *MATERIAL_SHADING Phong\r
+               *MAP_DIFFUSE    {\r
+                       *MAP_NAME       "noshader"\r
+                       *MAP_CLASS      "Bitmap"\r
+                       *MAP_SUBNO      1\r
+                       *MAP_AMOUNT     1.0\r
+                       *MAP_TYPE       Screen\r
+                       *BITMAP "noshader"\r
+                       *BITMAP_FILTER  Pyramidal\r
+               }\r
+       }\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf0"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf0"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 24\r
+               *MESH_NUMFACES  14\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       64.000000       80.000000       -32.000000\r
+                       *MESH_VERTEX    1       64.000000       72.000000       0.000000\r
+                       *MESH_VERTEX    2       64.000000       384.000000      -32.000000\r
+                       *MESH_VERTEX    3       64.000000       384.000000      0.000000\r
+                       *MESH_VERTEX    4       64.000000       80.000000       -32.000000\r
+                       *MESH_VERTEX    5       64.000000       24.000000       -24.000000\r
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+                       *MESH_VERTEX    15      64.000000       32.000000       -256.000000\r
+                       *MESH_VERTEX    16      64.000000       32.000000       -256.000000\r
+                       *MESH_VERTEX    17      64.000000       28.000000       -284.000000\r
+                       *MESH_VERTEX    18      64.000000       0.000000        -288.000000\r
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+                       *MESH_VERTEX    20      64.000000       -96.000000      -288.000000\r
+                       *MESH_VERTEX    21      64.000000       0.000000        -256.000000\r
+                       *MESH_VERTEX    22      64.000000       -96.000000      -256.000000\r
+                       *MESH_VERTEX    23      64.000000       20.000000       -288.000000\r
+               }\r
+               *MESH_NORMALS   {\r
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+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
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+                       *MESH_FACENORMAL        13      1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
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+                       *MESH_VERTEXNORMAL      23      1.000000        0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
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+                       *MESH_FACE      1       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      10      B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      10      B:      11      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      8       A:      13      B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      9       A:      13      B:      14      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      10      A:      14      B:      18      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      11      A:      17      B:      18      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      12      A:      19      B:      21      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      13      A:      20      B:      21      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        24\r
+               *MESH_TVERTLIST {\r
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+                       *MESH_TVERT     1       1.000000        -54.500000      1.000000\r
+                       *MESH_TVERT     2       1.250000        -56.937500      1.000000\r
+                       *MESH_TVERT     3       1.000000        -56.937500      1.000000\r
+                       *MESH_TVERT     4       1.250000        -55.562500      1.000000\r
+                       *MESH_TVERT     5       1.187500        -55.125000      1.000000\r
+                       *MESH_TVERT     6       1.000000        -55.500000      1.000000\r
+                       *MESH_TVERT     7       1.375000        -55.312500      1.000000\r
+                       *MESH_TVERT     8       1.000000        -55.500000      1.000000\r
+                       *MESH_TVERT     9       1.250000        -55.562500      1.000000\r
+                       *MESH_TVERT     10      1.250000        -54.562500      1.000000\r
+                       *MESH_TVERT     11      1.000000        -55.937500      1.000000\r
+                       *MESH_TVERT     12      1.000000        -54.500000      1.000000\r
+                       *MESH_TVERT     13      1.250000        -63.531250      1.000000\r
+                       *MESH_TVERT     14      1.000000        -63.375000      1.000000\r
+                       *MESH_TVERT     15      1.250000        -63.375000      1.000000\r
+                       *MESH_TVERT     16      1.250000        -55.937500      1.000000\r
+                       *MESH_TVERT     17      1.218750        -63.593750      1.000000\r
+                       *MESH_TVERT     18      1.000000        -63.625000      1.000000\r
+                       *MESH_TVERT     19      1.000000        63.750000       1.000000\r
+                       *MESH_TVERT     20      0.250000        63.750000       1.000000\r
+                       *MESH_TVERT     21      1.000000        64.000000       1.000000\r
+                       *MESH_TVERT     22      0.250000        64.000000       1.000000\r
+                       *MESH_TVERT     23      1.156250        -63.625000      1.000000\r
+               }\r
+               *MESH_NUMTVFACES        14\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       4       5       7\r
+                       *MESH_TFACE     1       4       6       5\r
+                       *MESH_TFACE     2       5       8       7\r
+                       *MESH_TFACE     3       0       2       1\r
+                       *MESH_TFACE     4       1       2       3\r
+                       *MESH_TFACE     5       7       8       9\r
+                       *MESH_TFACE     6       10      12      11\r
+                       *MESH_TFACE     7       10      11      16\r
+                       *MESH_TFACE     8       13      15      14\r
+                       *MESH_TFACE     9       13      14      17\r
+                       *MESH_TFACE     10      14      18      17\r
+                       *MESH_TFACE     11      17      18      23\r
+                       *MESH_TFACE     12      19      21      20\r
+                       *MESH_TFACE     13      20      21      22\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf1"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf1"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       0.000000        384.000000      0.000000\r
+                       *MESH_VERTEX    1       0.000000        384.000000      -32.000000\r
+                       *MESH_VERTEX    2       64.000000       384.000000      0.000000\r
+                       *MESH_VERTEX    3       64.000000       384.000000      -32.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.000000        0.500000        1.000000\r
+                       *MESH_TVERT     1       0.250000        0.500000        1.000000\r
+                       *MESH_TVERT     2       0.000000        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.250000        1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf2"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf2"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       0.000000        384.000000      -32.000000\r
+                       *MESH_VERTEX    1       0.000000        80.000000       -32.000000\r
+                       *MESH_VERTEX    2       64.000000       384.000000      -32.000000\r
+                       *MESH_VERTEX    3       64.000000       80.000000       -32.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        -0.937500       1.000000\r
+                       *MESH_TVERT     1       0.500000        1.437500        1.000000\r
+                       *MESH_TVERT     2       0.000000        -0.937500       1.000000\r
+                       *MESH_TVERT     3       0.000000        1.437500        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf3"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf3"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       64.000000       72.000000       0.000000\r
+                       *MESH_VERTEX    1       0.000000        72.000000       0.000000\r
+                       *MESH_VERTEX    2       64.000000       384.000000      0.000000\r
+                       *MESH_VERTEX    3       0.000000        384.000000      0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       1.000000        1.500000        1.000000\r
+                       *MESH_TVERT     1       0.500000        1.500000        1.000000\r
+                       *MESH_TVERT     2       1.000000        -0.937500       1.000000\r
+                       *MESH_TVERT     3       0.500000        -0.937500       1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf4"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf4"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 24\r
+               *MESH_NUMFACES  14\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       0.000000        384.000000      0.000000\r
+                       *MESH_VERTEX    1       0.000000        72.000000       0.000000\r
+                       *MESH_VERTEX    2       0.000000        384.000000      -32.000000\r
+                       *MESH_VERTEX    3       0.000000        80.000000       -32.000000\r
+                       *MESH_VERTEX    4       0.000000        72.000000       0.000000\r
+                       *MESH_VERTEX    5       0.000000        24.000000       -24.000000\r
+                       *MESH_VERTEX    6       0.000000        80.000000       -32.000000\r
+                       *MESH_VERTEX    7       0.000000        48.000000       -48.000000\r
+                       *MESH_VERTEX    8       0.000000        0.000000        -72.000000\r
+                       *MESH_VERTEX    9       0.000000        32.000000       -80.000000\r
+                       *MESH_VERTEX    10      0.000000        0.000000        -72.000000\r
+                       *MESH_VERTEX    11      0.000000        0.000000        -256.000000\r
+                       *MESH_VERTEX    12      0.000000        32.000000       -80.000000\r
+                       *MESH_VERTEX    13      0.000000        32.000000       -256.000000\r
+                       *MESH_VERTEX    14      0.000000        0.000000        -256.000000\r
+                       *MESH_VERTEX    15      0.000000        0.000000        -288.000000\r
+                       *MESH_VERTEX    16      0.000000        32.000000       -256.000000\r
+                       *MESH_VERTEX    17      0.000000        20.000000       -288.000000\r
+                       *MESH_VERTEX    18      0.000000        32.000000       -276.000000\r
+                       *MESH_VERTEX    19      0.000000        28.000000       -284.000000\r
+                       *MESH_VERTEX    20      0.000000        0.000000        -256.000000\r
+                       *MESH_VERTEX    21      0.000000        -96.000000      -288.000000\r
+                       *MESH_VERTEX    22      0.000000        0.000000        -288.000000\r
+                       *MESH_VERTEX    23      0.000000        -96.000000      -256.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        8       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        9       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        10      1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        11      1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        12      1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        13      1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      10      -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      12      -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      13      -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      14      -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      15      -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      16      -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      17      -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      18      -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      19      -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      20      -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      21      -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      22      -1.000000       0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      23      -1.000000       0.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      5       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      4       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      5       A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      6       A:      10      B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      7       A:      11      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      8       A:      14      B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      9       A:      15      B:      16      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      10      A:      16      B:      18      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      11      A:      17      B:      18      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      12      A:      20      B:      22      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      13      A:      20      B:      21      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        24\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.000000        -56.937500      1.000000\r
+                       *MESH_TVERT     1       0.000000        -54.500000      1.000000\r
+                       *MESH_TVERT     2       -0.250000       -56.937500      1.000000\r
+                       *MESH_TVERT     3       -0.250000       -54.562500      1.000000\r
+                       *MESH_TVERT     4       0.000000        -55.500000      1.000000\r
+                       *MESH_TVERT     5       -0.187500       -55.125000      1.000000\r
+                       *MESH_TVERT     6       -0.250000       -55.562500      1.000000\r
+                       *MESH_TVERT     7       -0.375000       -55.312500      1.000000\r
+                       *MESH_TVERT     8       0.000000        -55.500000      1.000000\r
+                       *MESH_TVERT     9       -0.250000       -55.562500      1.000000\r
+                       *MESH_TVERT     10      0.000000        -54.500000      1.000000\r
+                       *MESH_TVERT     11      0.000000        -55.937500      1.000000\r
+                       *MESH_TVERT     12      -0.250000       -54.562500      1.000000\r
+                       *MESH_TVERT     13      -0.250000       -55.937500      1.000000\r
+                       *MESH_TVERT     14      0.000000        -63.375000      1.000000\r
+                       *MESH_TVERT     15      0.000000        -63.625000      1.000000\r
+                       *MESH_TVERT     16      -0.250000       -63.375000      1.000000\r
+                       *MESH_TVERT     17      -0.156250       -63.625000      1.000000\r
+                       *MESH_TVERT     18      -0.250000       -63.531250      1.000000\r
+                       *MESH_TVERT     19      -0.218750       -63.593750      1.000000\r
+                       *MESH_TVERT     20      0.000000        64.000000       1.000000\r
+                       *MESH_TVERT     21      0.750000        63.750000       1.000000\r
+                       *MESH_TVERT     22      0.000000        63.750000       1.000000\r
+                       *MESH_TVERT     23      0.750000        64.000000       1.000000\r
+               }\r
+               *MESH_NUMTVFACES        14\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       5       6       7\r
+                       *MESH_TFACE     1       5       7       8\r
+                       *MESH_TFACE     2       4       6       5\r
+                       *MESH_TFACE     3       0       2       1\r
+                       *MESH_TFACE     4       1       2       3\r
+                       *MESH_TFACE     5       7       9       8\r
+                       *MESH_TFACE     6       10      12      11\r
+                       *MESH_TFACE     7       11      12      13\r
+                       *MESH_TFACE     8       14      16      15\r
+                       *MESH_TFACE     9       15      16      17\r
+                       *MESH_TFACE     10      16      18      17\r
+                       *MESH_TFACE     11      17      18      19\r
+                       *MESH_TFACE     12      20      22      21\r
+                       *MESH_TFACE     13      20      21      23\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf5"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf5"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       0.000000        80.000000       -32.000000\r
+                       *MESH_VERTEX    1       0.000000        48.000000       -48.000000\r
+                       *MESH_VERTEX    2       64.000000       80.000000       -32.000000\r
+                       *MESH_VERTEX    3       64.000000       48.000000       -48.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.447214        -0.894427\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.447214        -0.894427\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.447214        -0.894427\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.447214        -0.894427\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.608688        1.000000\r
+                       *MESH_TVERT     1       0.500000        0.888199        1.000000\r
+                       *MESH_TVERT     2       0.000000        0.608688        1.000000\r
+                       *MESH_TVERT     3       0.000000        0.888199        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf6"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf6"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       0.000000        48.000000       -48.000000\r
+                       *MESH_VERTEX    1       0.000000        32.000000       -80.000000\r
+                       *MESH_VERTEX    2       64.000000       48.000000       -48.000000\r
+                       *MESH_VERTEX    3       64.000000       32.000000       -80.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.894427        -0.447214\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.894427        -0.447214\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.894427        -0.447214\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.894427        -0.447214\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        0.888199        1.000000\r
+                       *MESH_TVERT     1       0.500000        0.608688        1.000000\r
+                       *MESH_TVERT     2       0.000000        0.888199        1.000000\r
+                       *MESH_TVERT     3       0.000000        0.608688        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf7"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf7"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 8\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       0.000000        32.000000       -80.000000\r
+                       *MESH_VERTEX    1       0.000000        32.000000       -256.000000\r
+                       *MESH_VERTEX    2       64.000000       32.000000       -80.000000\r
+                       *MESH_VERTEX    3       64.000000       32.000000       -256.000000\r
+                       *MESH_VERTEX    4       0.000000        32.000000       -256.000000\r
+                       *MESH_VERTEX    5       0.000000        32.000000       -276.000000\r
+                       *MESH_VERTEX    6       64.000000       32.000000       -256.000000\r
+                       *MESH_VERTEX    7       64.000000       32.000000       -276.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      6       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        8\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       0.500000        5.437500        1.000000\r
+                       *MESH_TVERT     1       0.500000        4.062500        1.000000\r
+                       *MESH_TVERT     2       0.000000        5.437500        1.000000\r
+                       *MESH_TVERT     3       0.000000        4.062500        1.000000\r
+                       *MESH_TVERT     4       -0.000000       -3.375000       1.000000\r
+                       *MESH_TVERT     5       -0.000000       -3.531250       1.000000\r
+                       *MESH_TVERT     6       -0.500000       -3.375000       1.000000\r
+                       *MESH_TVERT     7       -0.500000       -3.531250       1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+                       *MESH_TFACE     2       4       6       5\r
+                       *MESH_TFACE     3       6       7       5\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf8"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf8"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       0.000000        32.000000       -276.000000\r
+                       *MESH_VERTEX    1       0.000000        28.000000       -284.000000\r
+                       *MESH_VERTEX    2       64.000000       32.000000       -276.000000\r
+                       *MESH_VERTEX    3       64.000000       28.000000       -284.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.894427        -0.447214\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.894427        -0.447214\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.894427        -0.447214\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.894427        -0.447214\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       1.000000        0.742203        1.000000\r
+                       *MESH_TVERT     1       1.000000        0.672333        1.000000\r
+                       *MESH_TVERT     2       0.500000        0.742203        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.672333        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf9"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf9"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       64.000000       24.000000       -24.000000\r
+                       *MESH_VERTEX    1       0.000000        24.000000       -24.000000\r
+                       *MESH_VERTEX    2       64.000000       72.000000       0.000000\r
+                       *MESH_VERTEX    3       0.000000        72.000000       0.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        -0.447214       0.894427\r
+                       *MESH_VERTEXNORMAL      1       0.000000        -0.447214       0.894427\r
+                       *MESH_VERTEXNORMAL      2       0.000000        -0.447214       0.894427\r
+                       *MESH_VERTEXNORMAL      3       0.000000        -0.447214       0.894427\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       1.000000        0.972046        1.000000\r
+                       *MESH_TVERT     1       0.500000        0.972046        1.000000\r
+                       *MESH_TVERT     2       1.000000        0.552788        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.552788        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf10"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf10"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       0.000000        28.000000       -284.000000\r
+                       *MESH_VERTEX    1       0.000000        20.000000       -288.000000\r
+                       *MESH_VERTEX    2       64.000000       28.000000       -284.000000\r
+                       *MESH_VERTEX    3       64.000000       20.000000       -288.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.447214        -0.894427\r
+                       *MESH_VERTEXNORMAL      1       0.000000        0.447214        -0.894427\r
+                       *MESH_VERTEXNORMAL      2       0.000000        0.447214        -0.894427\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.447214        -0.894427\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       1.000000        0.482910        1.000000\r
+                       *MESH_TVERT     1       1.000000        0.413040        1.000000\r
+                       *MESH_TVERT     2       0.500000        0.482910        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.413040        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf11"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf11"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       64.000000       0.000000        -72.000000\r
+                       *MESH_VERTEX    1       0.000000        0.000000        -72.000000\r
+                       *MESH_VERTEX    2       64.000000       24.000000       -24.000000\r
+                       *MESH_VERTEX    3       0.000000        24.000000       -24.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        -0.894427       0.447214\r
+                       *MESH_VERTEXNORMAL      1       0.000000        -0.894427       0.447214\r
+                       *MESH_VERTEXNORMAL      2       0.000000        -0.894427       0.447214\r
+                       *MESH_VERTEXNORMAL      3       0.000000        -0.894427       0.447214\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       1.000000        0.552788        1.000000\r
+                       *MESH_TVERT     1       0.500000        0.552788        1.000000\r
+                       *MESH_TVERT     2       1.000000        0.972046        1.000000\r
+                       *MESH_TVERT     3       0.500000        0.972046        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf12"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf12"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       64.000000       0.000000        -256.000000\r
+                       *MESH_VERTEX    1       0.000000        0.000000        -256.000000\r
+                       *MESH_VERTEX    2       64.000000       0.000000        -72.000000\r
+                       *MESH_VERTEX    3       0.000000        0.000000        -72.000000\r
+               }\r
+               *MESH_NORMALS   {\r
+                       *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
+                       *MESH_TVERT     0       1.000000        0.062500        1.000000\r
+                       *MESH_TVERT     1       0.500000        0.062500        1.000000\r
+                       *MESH_TVERT     2       1.000000        1.500000        1.000000\r
+                       *MESH_TVERT     3       0.500000        1.500000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf13"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf13"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
+               *TM_ROW0        1.0     0       0\r
+               *TM_ROW1        0       1.0     0\r
+               *TM_ROW2        0       0       1.0\r
+               *TM_ROW3        0       0       0\r
+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
+               *TIMEVALUE      0\r
+               *MESH_NUMVERTEX 6\r
+               *MESH_NUMFACES  4\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
+                       *MESH_VERTEX    0       0.000000        20.000000       -288.000000\r
+                       *MESH_VERTEX    1       0.000000        0.000000        -288.000000\r
+                       *MESH_VERTEX    2       64.000000       20.000000       -288.000000\r
+                       *MESH_VERTEX    3       64.000000       0.000000        -288.000000\r
+                       *MESH_VERTEX    4       0.000000        -96.000000      -288.000000\r
+                       *MESH_VERTEX    5       64.000000       -96.000000      -288.000000\r
+               }\r
+               *MESH_NORMALS   {\r
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+                       *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
+                       *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
+                       *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
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+                       *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
+                       *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
+                       *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+                       *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        6\r
+               *MESH_TVERTLIST {\r
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+                       *MESH_TVERT     1       1.000000        0.000000        1.000000\r
+                       *MESH_TVERT     2       1.156250        0.500000        1.000000\r
+                       *MESH_TVERT     3       1.000000        0.500000        1.000000\r
+                       *MESH_TVERT     4       0.250000        0.000000        1.000000\r
+                       *MESH_TVERT     5       0.250000        0.500000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        4\r
+               *MESH_TFACELIST {\r
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+                       *MESH_TFACE     1       2       3       1\r
+                       *MESH_TFACE     2       1       3       4\r
+                       *MESH_TFACE     3       3       5       4\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf14"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf14"\r
+               *INHERIT_POS    0       0       0\r
+               *INHERIT_ROT    0       0       0\r
+               *INHERIT_SCL    0       0       0\r
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+               *TM_POS 0.000000        0.000000        0.000000\r
+       }\r
+       *MESH   {\r
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+               *MESH_NUMVERTEX 4\r
+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
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+                       *MESH_VERTEX    3       0.000000        0.000000        -256.000000\r
+               }\r
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+                       *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
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+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
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+                       *MESH_TVERT     3       1.000000        1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
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+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
+*GEOMOBJECT    {\r
+       *NODE_NAME      "mat0model0surf15"\r
+       *NODE_TM        {\r
+               *NODE_NAME      "mat0model0surf15"\r
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+       }\r
+       *MESH   {\r
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+               *MESH_NUMFACES  2\r
+               *COMMENT        "SURFACETYPE    MST_PLANAR"\r
+               *MESH_VERTEX_LIST       {\r
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+                       *MESH_VERTEX    1       0.000000        -96.000000      -288.000000\r
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+                       *MESH_VERTEX    3       0.000000        -96.000000      -256.000000\r
+               }\r
+               *MESH_NORMALS   {\r
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+                       *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
+               }\r
+               *MESH_FACE_LIST {\r
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+                       *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
+               }\r
+               *MESH_NUMTVERTEX        4\r
+               *MESH_TVERTLIST {\r
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+                       *MESH_TVERT     1       0.000000        0.750000        1.000000\r
+                       *MESH_TVERT     2       0.500000        1.000000        1.000000\r
+                       *MESH_TVERT     3       0.000000        1.000000        1.000000\r
+               }\r
+               *MESH_NUMTVFACES        2\r
+               *MESH_TFACELIST {\r
+                       *MESH_TFACE     0       0       2       1\r
+                       *MESH_TFACE     1       2       3       1\r
+               }\r
+       }\r
+       *PROP_MOTIONBLUR        0\r
+       *PROP_CASTSHADOW        1\r
+       *PROP_RECVSHADOW        1\r
+       *MATERIAL_REF   0\r
+}\r
diff --git a/models/map_zenith/support1.map b/models/map_zenith/support1.map
new file mode 100644 (file)
index 0000000..5f83dd6
--- /dev/null
@@ -0,0 +1,141 @@
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