--- /dev/null
+Xonotic Wiki
+============
+
+This is a wiki / development system where we can gather information for the future of this project.
+
+Project
+-------
+
+- General Info
+ - [About Xonotic and Nexuiz](Faq)
+ - [Licensing / Legal](Legal)
+ - [Announcements](Announcements)
+- Public Relations and Community
+ - [Public Relations](Pr)
+ - [Organizational Structure](Organizational_Structure)
+ - [Roles and Skills](Roles) of contributing community members
+ - [Community development](Community_development) planning
+ - [IRC channels](Channels)
+- Plans
+ - Check out our [Project Plan](Plan) so far
+ - [Website](Website) Plannning
+ - Notes from brainstorming [ideas for names](names)
+ - [Xonotic compatibility pack](Xonotic_compatibility_pack) a small pk3 that will rebrand a default Nexuiz install
+
+The Software
+------------
+- [Repository Access](Repository_Access) (how to compile from git) (see also [Git](Git))
+- [Hardware Requirements](Hardware_Requirements)
+
+
+Gameplay
+--------
+
+- [HALOGENE’S NEWBIE CORNER](Halogenes_Newbie_Corner)
+ - [Movement](Halogenes_Newbie_Corner#movement)
+ - [Bunny Hopping](Halogenes_Newbie_Corner#bunny-hopping)
+ - [Laser Jumping](Halogenes_Newbie_Corner#laser-jumping)
+ - [Wall Lasering](Halogenes_Newbie_Corner#wall-lasering)
+ - [Ramp Jumping](Halogenes_Newbie_Corner#ramp-jumping)
+ - [Weapons](Halogenes_Newbie_Corner#weapons)
+ - [Laser](Halogenes_Newbie_Corner#laser)
+ - [Shotgun](Halogenes_Newbie_Corner#shotgun)
+ - [Machinegun/Uzi](Halogenes_Newbie_Corner#machinegunuzi)
+ - [Mortar](Halogenes_Newbie_Corner#mortar)
+ - [Electro](Halogenes_Newbie_Corner#electro)
+ - [Crylink](Halogenes_Newbie_Corner#crylink)
+ - [Nex](Halogenes_Newbie_Corner#nex)
+ - [Hagar](Halogenes_Newbie_Corner#hagar)
+ - [Rocket Launcher](Halogenes_Newbie_Corner#rocket-launcher)
+ - [Gameplay Tricks](Halogenes_Newbie_Corner#gameplay-tricks)
+ - [Weapon Comboing](Halogenes_Newbie_Corner#weapon-comboing)
+ - [Keyboard Setup](Halogenes_Newbie_Corner#keyboard-setup)
+ - [Splash Damage Travels Through Walls](Halogenes_Newbie_Corner#splash-damage-travels-through-walls)
+ - [Stay Healthy](Halogenes_Newbie_Corner#stay-healthy)
+ - [Listen](Halogenes_Newbie_Corner#listen)
+ - [Console ABC](Halogenes_Newbie_Corner#console-abc)
+ - [Optimizing Perception](Halogenes_Newbie_Corner#optimizing-perception)
+ - [Visuals](Halogenes_Newbie_Corner#visuals)
+ - [Damage Blur](Halogenes_Newbie_Corner#damage-blur)
+ - [Field of View](Halogenes_Newbie_Corner#field-of-view)
+ - [Visible Players](Halogenes_Newbie_Corner#visible-players)
+ - [Reducing Effects](Halogenes_Newbie_Corner#reducing-effects)
+ - [Picmip and Simple Items](Halogenes_Newbie_Corner#picmip-and-simple-items)
+ - [Crosshair](Halogenes_Newbie_Corner#crosshair)
+ - [Fine Tuning](Halogenes_Newbie_Corner#fine-tuning)
+ - [Audio](Halogenes_Newbie_Corner#audio)
+
+- Game Mechanics
+ - [Impulse map](impulse_map)
+ - [Items](Items)
+ - [Maps](Maps)
+ - [Players](Players)
+ - [Vehicles](Vehicles)
+ - [Weapons](Weapons)
+
+- Gamemodes
+ - [Arena](Arena)
+ - [Assault](Assault)
+ - [Capture the Flag](Capture_the_Flag)
+ - [Clan Arena](Clan_Arena)
+ - [Deathmatch](Deathmatch)
+ - [1v1 Duel](1v1_Duel)
+ - [Domination](Domination)
+ - [Freeze Tag](Freeze_Tag)
+ - [Keepaway](Keepaway)
+ - [Key Hunt](Key_Hunt)
+ - [Last Man Standing](Last_Man_Standing)
+ - [Nexball](Nexball)
+ - [Onslaught](Onslaught)
+ - [Race](Race)
+ - [Race CTS](Race_CTS)
+ - [Runematch](Rune)
+ - [Team Deathmatch](Team_Deathmatch)
+ - [Conquest](Conquest)
+
+- Mutators
+ - [Dodging](Dodging)
+ - [Midair](Midair)
+ - [Vampire](Vampire)
+ - [Blood Loss](Blood Loss)
+ - [Low Gravity](Low Gravity)
+ - [Cloak](Cloak)
+ - [Relics](Relics)
+ - [Weapon Arena](Weapon Arena)
+ - [Grappling Hook](Grappling_Hook)
+ - [Jet Pack](Jet Pack)
+ - [Rocket Flying](Rocket Flying)
+ - [Pinata](Pinata)
+ - [Weapons Stay](Weapons Stay)
+ - [MinstaGib](MinstaGib)
+ - [NIX](NIX)
+
+- Misc
+ - [Camera for demos explained](Demo_Camera)
+ - [Xonotic Bot Orchestra](Xonotic_Bot_Orchestra)
+
+Art & Media
+-----------
+
+- [Art Roadmap](Art_Roadmap)
+- [Artistic Style](Artistic_Style)
+- [Xonotic Logo](Logo)
+- [Maps Makeover](Maps_Makeover)
+- [Weapons Makeover](Weapons_Makeover)
+ - [New weapon names discussion](NamesWeapons)
+- [2d art](2d art)
+- [Music](Music)
+ - [Music contributions](Music_contributions)
+- [Sound FX](Sound_FX)
+ - [Sound FX contributions](Sound_FX_contributions)
+- Story Themes
+ - [Close to home](Close_to_home)
+ - [Tech Conglomerate](Tech_Conglomerate)
+
+Additional Engine References
+----------------------------
+
+- [Darkplaces Parameters](Darkplaces_Parameters)
+
+Editing
+-------
+
+In this section you will find helpful information about editing Xonotic in general, let that be coding, texturing, modeling, mapping, etc
+
+- Programming
+ - [Introduction to QuakeC](Introduction_to_QuakeC)
+ - [DarkPlaces Wiki](DarkPlaces_Wiki)
+ - [QuakeC Specifications v1.0](QuakeC_Wiki)
+ - [QuakeC tutorials](http://www.inside3d.com/tutorials.php) at inside3d.com
+ - [NewQC](NewQC) - Possible changes regarding QC (compiler, syntax, …)
+
+- [Modeling](Modeling)
+ - [Textures know-how](Textures)
+ - [Normal Maps know-how](Normal_Maps)
+ - [Polygon count](Polycounts) on Weapons and Models
+ - [.framegroups](framegroups) file (allow self playing animations) know-how
+ - [.sounds](Voices_and_sounds) file (player model sounds) know-how
+ - [How to compile dpm models](dpmodel)
+ - [How to make weapons](Weaponsystem)
+ - How to get an animated mesh from [Blender to DPM](Blender_to_DPM)
+ - [Inter-Quake Model (IQM) Format](http://lee.fov120.com/iqm/)
+ - [Player Model Spec](Player_Model_Spec)
+ - [Blender to IQM](Blender_to_IQM)
+
+- Texturing
+ - Tutorials [1](http://www.cgtextures.com/content.php?action=tutorials)
+ - [Recovering detailed normals from photo textures](http://www.cgtextures.com/content.php?action=tutorial&name=normalmap)
+ - [Hard Surface Texture Painting](http://forums.cgsociety.org/showthread.php?t=373024)
+ - Some [tips](http://forums.xonotic.org/showthread.php?tid=63&pid=445#pid445) by *FruitieX*
+ - [Q3A Shader Manual](http://toolz.nexuizninjaz.com/shader/)
+
+- Configuration
+ - [Capturing video clips and using the demo camera](democapture)
+ - [Git](Git)
+
+- [Mapping](Mapping)
+ - [Creating Maps](Creating_Maps)
+ - [Mapper resources](Mapper_resources)
+ - [Map naming convention](http://alientrap.org/forum/viewtopic.php?f=2&t=2363&sid=4f8a9e06ada52255e98bdfa744ec6beb#p27330)
+
+References
+----------
+
+- [Git](Git)
+- [Forbidden disposable e-mail providers](Forbidden_disposable_e-mail_providers)
+
+++ /dev/null
-Xonotic Wiki
-============
-
-This is a wiki / development system where we can gather information for the future of this project.
-
-Project
--------
-
-- [Frequently Asked Questions](Faq)
-- [Public Relations](Pr)
-- Check out our [Project Plan](Plan) so far
-- [Organizational Structure](Organizational_Structure)
-- [Roles and Skills](Roles) of contributing community members
-- [IRC channels](Channels)
-- [Community development](Community_development) planning
-- [Licensing / Legal](Legal)
-- [Announcements](Announcements)
-- [Repository Access](Repository_Access) (how to compile from git) (see also [Git](Git))
-- [Website](Website) Plannning
-- [Xonotic compatibility pack](Xonotic_compatibility_pack) a small pk3 that will rebrand a default Nexuiz install
-- Notes from brainstorming [ideas for names](names)
-- [Hardware Requirements](Hardware_Requirements)
-
-Gameplay
---------
-
-- [HALOGENE’S NEWBIE CORNER](Halogenes_Newbie_Corner)
- - [Movement](Halogenes_Newbie_Corner#movement)
- - [Bunny Hopping](Halogenes_Newbie_Corner#bunny-hopping)
- - [Laser Jumping](Halogenes_Newbie_Corner#laser-jumping)
- - [Wall Lasering](Halogenes_Newbie_Corner#wall-lasering)
- - [Ramp Jumping](Halogenes_Newbie_Corner#ramp-jumping)
- - [Weapons](Halogenes_Newbie_Corner#weapons)
- - [Laser](Halogenes_Newbie_Corner#laser)
- - [Shotgun](Halogenes_Newbie_Corner#shotgun)
- - [Machinegun/Uzi](Halogenes_Newbie_Corner#machinegunuzi)
- - [Mortar](Halogenes_Newbie_Corner#mortar)
- - [Electro](Halogenes_Newbie_Corner#electro)
- - [Crylink](Halogenes_Newbie_Corner#crylink)
- - [Nex](Halogenes_Newbie_Corner#nex)
- - [Hagar](Halogenes_Newbie_Corner#hagar)
- - [Rocket Launcher](Halogenes_Newbie_Corner#rocket-launcher)
- - [Gameplay Tricks](Halogenes_Newbie_Corner#gameplay-tricks)
- - [Weapon Comboing](Halogenes_Newbie_Corner#weapon-comboing)
- - [Keyboard Setup](Halogenes_Newbie_Corner#keyboard-setup)
- - [Splash Damage Travels Through Walls](Halogenes_Newbie_Corner#splash-damage-travels-through-walls)
- - [Stay Healthy](Halogenes_Newbie_Corner#stay-healthy)
- - [Listen](Halogenes_Newbie_Corner#listen)
- - [Console ABC](Halogenes_Newbie_Corner#console-abc)
- - [Optimizing Perception](Halogenes_Newbie_Corner#optimizing-perception)
- - [Visuals](Halogenes_Newbie_Corner#visuals)
- - [Damage Blur](Halogenes_Newbie_Corner#damage-blur)
- - [Field of View](Halogenes_Newbie_Corner#field-of-view)
- - [Visible Players](Halogenes_Newbie_Corner#visible-players)
- - [Reducing Effects](Halogenes_Newbie_Corner#reducing-effects)
- - [Picmip and Simple Items](Halogenes_Newbie_Corner#picmip-and-simple-items)
- - [Crosshair](Halogenes_Newbie_Corner#crosshair)
- - [Fine Tuning](Halogenes_Newbie_Corner#fine-tuning)
- - [Audio](Halogenes_Newbie_Corner#audio)
-
-- Game Mechanics
- - [Impulse map](impulse_map)
- - [Items](Items)
- - [Maps](Maps)
- - [Players](Players)
- - [Vehicles](Vehicles)
- - [Weapons](Weapons)
-
-- Gamemodes
- - [Arena](Arena)
- - [Assault](Assault)
- - [Capture the Flag](Capture_the_Flag)
- - [Clan Arena](Clan_Arena)
- - [Deathmatch](Deathmatch)
- - [1v1 Duel](1v1_Duel)
- - [Domination](Domination)
- - [Freeze Tag](Freeze_Tag)
- - [Keepaway](Keepaway)
- - [Key Hunt](Key_Hunt)
- - [Last Man Standing](Last_Man_Standing)
- - [Nexball](Nexball)
- - [Onslaught](Onslaught)
- - [Race](Race)
- - [Race CTS](Race_CTS)
- - [Runematch](Rune)
- - [Team Deathmatch](Team_Deathmatch)
- - [Conquest](Conquest)
-
-- Mutators
- - [Dodging](Dodging)
- - [Midair](Midair)
- - [Vampire](Vampire)
- - [Blood Loss](Blood Loss)
- - [Low Gravity](Low Gravity)
- - [Cloak](Cloak)
- - [Relics](Relics)
- - [Weapon Arena](Weapon Arena)
- - [Grappling Hook](Grappling_Hook)
- - [Jet Pack](Jet Pack)
- - [Rocket Flying](Rocket Flying)
- - [Pinata](Pinata)
- - [Weapons Stay](Weapons Stay)
- - [MinstaGib](MinstaGib)
- - [NIX](NIX)
-
-- Misc
- - [Camera for demos explained](Demo_Camera)
- - [Xonotic Bot Orchestra](Xonotic_Bot_Orchestra)
-
-Art & Media
------------
-
-- [Art Roadmap](Art_Roadmap)
-- [Artistic Style](Artistic_Style)
-- [Xonotic Logo](Logo)
-- [Maps Makeover](Maps_Makeover)
-- [Weapons Makeover](Weapons_Makeover)
- - [New weapon names discussion](NamesWeapons)
-- [2d art](2d art)
-- [Music](Music)
- - [Music contributions](Music_contributions)
-- [Sound FX](Sound_FX)
- - [Sound FX contributions](Sound_FX_contributions)
-- Story Themes
- - [Close to home](Close_to_home)
- - [Tech Conglomerate](Tech_Conglomerate)
-
-Additional Engine References
-----------------------------
-
-- [Darkplaces Parameters](Darkplaces_Parameters)
-
-Editing
--------
-
-In this section you will find helpful information about editing Xonotic in general, let that be coding, texturing, modeling, mapping, etc
-
-- Programming
- - [Introduction to QuakeC](Introduction_to_QuakeC)
- - [DarkPlaces Wiki](DarkPlaces_Wiki)
- - [QuakeC Specifications v1.0](QuakeC_Wiki)
- - [QuakeC tutorials](http://www.inside3d.com/tutorials.php) at inside3d.com
- - [NewQC](NewQC) - Possible changes regarding QC (compiler, syntax, …)
-
-- [Modeling](Modeling)
- - [Textures know-how](Textures)
- - [Normal Maps know-how](Normal_Maps)
- - [Polygon count](Polycounts) on Weapons and Models
- - [.framegroups](framegroups) file (allow self playing animations) know-how
- - [.sounds](Voices_and_sounds) file (player model sounds) know-how
- - [How to compile dpm models](dpmodel)
- - [How to make weapons](Weaponsystem)
- - How to get an animated mesh from [Blender to DPM](Blender_to_DPM)
- - [Inter-Quake Model (IQM) Format](http://lee.fov120.com/iqm/)
- - [Player Model Spec](Player_Model_Spec)
- - [Blender to IQM](Blender_to_IQM)
-
-- Texturing
- - Tutorials [1](http://www.cgtextures.com/content.php?action=tutorials)
- - [Recovering detailed normals from photo textures](http://www.cgtextures.com/content.php?action=tutorial&name=normalmap)
- - [Hard Surface Texture Painting](http://forums.cgsociety.org/showthread.php?t=373024)
- - Some [tips](http://forums.xonotic.org/showthread.php?tid=63&pid=445#pid445) by *FruitieX*
- - [Q3A Shader Manual](http://toolz.nexuizninjaz.com/shader/)
-
-- Configuration
- - [Capturing video clips and using the demo camera](democapture)
- - [Git](Git)
-
-- [Mapping](Mapping)
- - [Creating Maps](Creating_Maps)
- - [Mapper resources](Mapper_resources)
- - [Map naming convention](http://alientrap.org/forum/viewtopic.php?f=2&t=2363&sid=4f8a9e06ada52255e98bdfa744ec6beb#p27330)
-
-References
-----------
-
-- [Git](Git)
-- [Forbidden disposable e-mail providers](Forbidden_disposable_e-mail_providers)
-