}
};
-template<typename Caller>
-class BindFirstOpaque
-{
-typedef typename Caller::first_argument_type FirstBound;
-FirstBound firstBound;
-public:
-typedef typename Caller::result_type result_type;
-explicit BindFirstOpaque( FirstBound firstBound ) : firstBound( firstBound ){
-}
-result_type operator()() const {
- return Caller::call( firstBound );
-}
-FirstBound getBound() const {
- return firstBound;
-}
-static result_type thunk( void* environment ){
- return Caller::call( ConvertFromOpaque<FirstBound>::apply( environment ) );
-}
-void* getEnvironment() const {
- return convertToOpaque( firstBound );
-}
-};
-
-template<typename Caller>
-class BindFirstOpaque1
-{
-typedef typename Caller::first_argument_type FirstBound;
-FirstBound firstBound;
-public:
-typedef typename Caller::second_argument_type first_argument_type;
-typedef typename Caller::result_type result_type;
-explicit BindFirstOpaque1( FirstBound firstBound ) : firstBound( firstBound ){
-}
-result_type operator()( first_argument_type a1 ) const {
- return Caller::call( firstBound, a1 );
-}
-FirstBound getBound() const {
- return firstBound;
-}
-static result_type thunk( void* environment, first_argument_type a1 ){
- return Caller::call( ConvertFromOpaque<FirstBound>::apply( environment ), a1 );
-}
-void* getEnvironment() const {
- return convertToOpaque( firstBound );
-}
-};
-
-template<typename Caller>
-class BindFirstOpaque2
-{
-typedef typename Caller::first_argument_type FirstBound;
-FirstBound firstBound;
-public:
-typedef typename Caller::second_argument_type first_argument_type;
-typedef typename Caller::third_argument_type second_argument_type;
-typedef typename Caller::result_type result_type;
-explicit BindFirstOpaque2( FirstBound firstBound ) : firstBound( firstBound ){
-}
-result_type operator()( first_argument_type a1, second_argument_type a2 ) const {
- return Caller::call( firstBound, a1, a2 );
-}
-FirstBound getBound() const {
- return firstBound;
-}
-static result_type thunk( void* environment, first_argument_type a1, second_argument_type a2 ){
- return Caller::call( ConvertFromOpaque<FirstBound>::apply( environment ), a1, a2 );
-}
-void* getEnvironment() const {
- return convertToOpaque( firstBound );
-}
-};
-
-template<typename Caller>
-class BindFirstOpaque3
-{
-typedef typename Caller::first_argument_type FirstBound;
-FirstBound firstBound;
-public:
-typedef typename Caller::second_argument_type first_argument_type;
-typedef typename Caller::third_argument_type second_argument_type;
-typedef typename Caller::fourth_argument_type third_argument_type;
-typedef typename Caller::result_type result_type;
-explicit BindFirstOpaque3( FirstBound firstBound ) : firstBound( firstBound ){
-}
-result_type operator()( first_argument_type a1, second_argument_type a2, third_argument_type a3 ) const {
- return Caller::call( firstBound, a1, a2, a3 );
-}
-FirstBound getBound() const {
- return firstBound;
-}
-static result_type thunk( void* environment, first_argument_type a1, second_argument_type a2, third_argument_type a3 ){
- return Caller::call( ConvertFromOpaque<FirstBound>::apply( environment ), a1, a2, a3 );
-}
-void* getEnvironment() const {
- return convertToOpaque( firstBound );
-}
-};
-
template<typename Thunk_>
class CallbackBase
{
( !( other.getEnvironment() < self.getEnvironment() ) && self.getThunk() < other.getThunk() );
}
+template<class Caller, class F>
+class BindFirstOpaqueN;
+
+template<class Caller, class R, class FirstBound, class... Ts>
+class BindFirstOpaqueN<Caller, R(FirstBound, Ts...)> {
+ FirstBound firstBound;
+public:
+ explicit BindFirstOpaqueN(FirstBound firstBound) : firstBound(firstBound) {
+ }
+
+ R operator()(Ts... args) const {
+ return Caller::call(firstBound, args...);
+ }
+
+ FirstBound getBound() const {
+ return firstBound;
+ }
+
+ static R thunk(void *environment, Ts... args) {
+ return Caller::call(ConvertFromOpaque<FirstBound>::apply(environment), args...);
+ }
+
+ void *getEnvironment() const {
+ return convertToOpaque(firstBound);
+ }
+};
+
+template<class Caller>
+using BindFirstOpaque = BindFirstOpaqueN<Caller, typename Caller::func>;
+
+template<class F>
+class CallbackN;
+
+template<class R, class... Ts>
+class CallbackN<R(Ts...)> : public CallbackBase<R(*)(void *, Ts...)> {
+ using Base = CallbackBase<R (*)(void *, Ts...)>;
+
+ static R nullThunk(void *, Ts...) {
+ }
+
+public:
+ using func = R(Ts...);
+
+ CallbackN() : Base(0, nullThunk) {
+ }
+
+ template<typename Caller>
+ CallbackN(const BindFirstOpaque<Caller> &caller) : Base(caller.getEnvironment(), BindFirstOpaque<Caller>::thunk) {
+ }
+
+ CallbackN(void *environment, typename Base::Thunk function) : Base(environment, function) {
+ }
+
+ R operator()(Ts... args) const {
+ return Base::getThunk()(Base::getEnvironment(), args...);
+ }
+};
/// \brief Combines a void pointer with a pointer to a function which operates on a void pointer.
///
/// Use with the callback constructors MemberCaller, ConstMemberCaller, ReferenceCaller, ConstReferenceCaller, PointerCaller, ConstPointerCaller and FreeCaller.
-template<typename Result>
-class Callback0 : public CallbackBase<Result ( * )( void* )>
-{
-typedef CallbackBase<Result ( * )( void* )> Base;
-static Result nullThunk( void* ){
-}
-
+template<class Result>
+class Callback0 : public CallbackN<Result()> {
public:
-typedef Result result_type;
-
-Callback0() : Base( 0, nullThunk ){
-}
-template<typename Caller>
-Callback0( const BindFirstOpaque<Caller>& caller ) : Base( caller.getEnvironment(), BindFirstOpaque<Caller>::thunk ){
-}
-Callback0( void* environment, typename Base::Thunk function ) : Base( environment, function ){
-}
-result_type operator()() const {
- return Base::getThunk() ( Base::getEnvironment() );
-}
+ using CallbackN<Result()>::CallbackN;
};
template<typename Caller>
-inline Callback0<typename Caller::result_type> makeCallback0( const Caller& caller, typename Caller::first_argument_type callee ){
- return Callback0<typename Caller::result_type>( BindFirstOpaque<Caller>( callee ) );
+inline Callback0<get_result_type<Caller>> makeCallback0(const Caller &caller, get_argument<Caller, 0> callee) {
+ return Callback0<get_result_type<Caller>>(BindFirstOpaque<Caller>(callee));
}
template<typename Caller>
-inline Callback0<typename Caller::result_type> makeStatelessCallback0( const Caller& caller ){
+inline Callback0<get_result_type<Caller>> makeStatelessCallback0(const Caller &caller) {
return makeCallback0( Caller0To1<Caller>(), 0 );
}
/// \brief Combines a void pointer with a pointer to a function which operates on a void pointer and one other argument.
///
/// Use with the callback constructors MemberCaller1, ConstMemberCaller1, ReferenceCaller1, ConstReferenceCaller1, PointerCaller1, ConstPointerCaller1 and FreeCaller1.
-template<typename FirstArgument, typename Result>
-class Callback1 : public CallbackBase<Result ( * )( void*, FirstArgument )>
-{
-typedef CallbackBase<Result ( * )( void*, FirstArgument )> Base;
-static Result nullThunk( void*, FirstArgument ){
-}
-
+template<class FirstArgument, class Result>
+class Callback1 : public CallbackN<Result(FirstArgument)> {
public:
-typedef FirstArgument first_argument_type;
-typedef Result result_type;
-
-Callback1() : Base( 0, nullThunk ){
-}
-template<typename Caller>
-Callback1( const BindFirstOpaque1<Caller>& caller ) : Base( caller.getEnvironment(), BindFirstOpaque1<Caller>::thunk ){
-}
-Callback1( void* environment, typename Base::Thunk function ) : Base( environment, function ){
-}
-result_type operator()( FirstArgument firstArgument ) const {
- return Base::getThunk() ( Base::getEnvironment(), firstArgument );
-}
+ using CallbackN<Result(FirstArgument)>::CallbackN;
};
template<typename Caller>
-inline Callback1<typename Caller::second_argument_type, typename Caller::result_type> makeCallback1( const Caller& caller, typename Caller::first_argument_type callee ){
- return Callback1<typename Caller::second_argument_type, typename Caller::result_type>( BindFirstOpaque1<Caller>( callee ) );
+inline Callback1<get_argument<Caller, 1>, get_result_type<Caller>>
+makeCallback1(const Caller &caller, get_argument<Caller, 0> callee) {
+ return Callback1<get_argument<Caller, 1>, get_result_type<Caller>>(BindFirstOpaque<Caller>(callee));
}
template<typename Caller>
-inline Callback1<typename Caller::second_argument_type, typename Caller::result_type> makeStatelessCallback1( const Caller& caller ){
+inline Callback1<get_argument<Caller, 1>, get_result_type<Caller>> makeStatelessCallback1(const Caller &caller) {
return makeCallback1( Caller1To2<Caller>(), 0 );
}
/// \brief Combines a void pointer with a pointer to a function which operates on a void pointer and two other arguments.
///
template<typename FirstArgument, typename SecondArgument, typename Result>
-class Callback2 : public CallbackBase<Result ( * )( void*, FirstArgument, SecondArgument )>
-{
-typedef CallbackBase<Result ( * )( void*, FirstArgument, SecondArgument )> Base;
-static Result nullThunk( void*, FirstArgument, SecondArgument ){
-}
-
+class Callback2 : public CallbackN<Result(FirstArgument, SecondArgument)> {
public:
-typedef FirstArgument first_argument_type;
-typedef SecondArgument second_argument_type;
-typedef Result result_type;
-
-Callback2() : Base( 0, nullThunk ){
-}
-template<typename Caller>
-Callback2( const BindFirstOpaque2<Caller>& caller ) : Base( caller.getEnvironment(), BindFirstOpaque2<Caller>::thunk ){
-}
-Callback2( void* environment, typename Base::Thunk function ) : Base( environment, function ){
-}
-result_type operator()( FirstArgument firstArgument, SecondArgument secondArgument ) const {
- return Base::getThunk() ( Base::getEnvironment(), firstArgument, secondArgument );
-}
+ using CallbackN<Result(FirstArgument, SecondArgument)>::CallbackN;
};
template<typename Caller>
inline Callback2<
- typename Caller::second_argument_type,
- typename Caller::third_argument_type,
- typename Caller::result_type
- > makeCallback2( const Caller& caller, typename Caller::first_argument_type callee ){
+ get_argument<Caller, 1>,
+ get_argument<Caller, 2>,
+ get_result_type<Caller>
+> makeCallback2(const Caller &caller, get_argument<Caller, 0> callee) {
return Callback2<
- typename Caller::second_argument_type,
- typename Caller::third_argument_type,
- typename Caller::result_type
- >( BindFirstOpaque2<Caller>( callee ) );
+ get_argument<Caller, 1>,
+ get_argument<Caller, 2>,
+ get_result_type<Caller>
+ >(BindFirstOpaque<Caller>(callee));
}
template<typename Caller>
inline Callback2<
- typename Caller::first_argument_type,
- typename Caller::second_argument_type,
- typename Caller::result_type
- > makeStatelessCallback2( const Caller& caller ){
+ get_argument<Caller, 0>,
+ get_argument<Caller, 1>,
+ get_result_type<Caller>
+> makeStatelessCallback2(const Caller &caller) {
return makeCallback2( Caller2To3<Caller>(), 0 );
}
/// \brief Combines a void pointer with a pointer to a function which operates on a void pointer and three other arguments.
///
template<typename FirstArgument, typename SecondArgument, typename ThirdArgument, typename Result>
-class Callback3 : public CallbackBase<Result ( * )( void*, FirstArgument, SecondArgument, ThirdArgument )>
-{
-typedef CallbackBase<Result ( * )( void*, FirstArgument, SecondArgument, ThirdArgument )> Base;
-static Result nullThunk( void*, FirstArgument, SecondArgument, ThirdArgument ){
-}
-
+class Callback3 : public CallbackN<Result(FirstArgument, SecondArgument, ThirdArgument)> {
public:
-typedef FirstArgument first_argument_type;
-typedef SecondArgument second_argument_type;
-typedef ThirdArgument third_argument_type;
-typedef Result result_type;
-
-Callback3() : Base( 0, nullThunk ){
-}
-template<typename Caller>
-Callback3( const BindFirstOpaque3<Caller>& caller ) : Base( caller.getEnvironment(), BindFirstOpaque3<Caller>::thunk ){
-}
-Callback3( void* environment, typename Base::Thunk function ) : Base( environment, function ){
-}
-result_type operator()( FirstArgument firstArgument, SecondArgument secondArgument, ThirdArgument thirdArgument ) const {
- return Base::getThunk() ( Base::getEnvironment(), firstArgument, secondArgument, thirdArgument );
-}
+ using CallbackN<Result(FirstArgument, SecondArgument, ThirdArgument)>::CallbackN;
};
template<typename Caller>
inline Callback3<
- typename Caller::second_argument_type,
- typename Caller::third_argument_type,
- typename Caller::fourth_argument_type,
- typename Caller::result_type
- > makeCallback3( const Caller& caller, typename Caller::first_argument_type callee ){
+ get_argument<Caller, 1>,
+ get_argument<Caller, 2>,
+ get_argument<Caller, 3>,
+ get_result_type<Caller>
+> makeCallback3(const Caller &caller, get_argument<Caller, 0> callee) {
return Callback3<
- typename Caller::second_argument_type,
- typename Caller::third_argument_type,
- typename Caller::fourth_argument_type,
- typename Caller::result_type
- >( BindFirstOpaque3<Caller>( callee ) );
+ get_argument<Caller, 1>,
+ get_argument<Caller, 2>,
+ get_argument<Caller, 3>,
+ get_result_type<Caller>
+ >(BindFirstOpaque<Caller>(callee));
}
template<typename Caller>
inline Callback3<
- typename Caller::first_argument_type,
- typename Caller::second_argument_type,
- typename Caller::third_argument_type,
- typename Caller::result_type
- > makeStatelessCallback3( const Caller& caller ){
+ get_argument<Caller, 0>,
+ get_argument<Caller, 1>,
+ get_argument<Caller, 2>,
+ get_result_type<Caller>
+> makeStatelessCallback3(const Caller &caller) {
return makeCallback3( Caller3To4<Caller>(), 0 );
}
/// \dontinclude generic/callback.cpp
/// \skipline MemberCaller example
/// \until end example
-template<typename Environment, void( Environment::*member ) ( )>
-class MemberCaller : public BindFirstOpaque< Member<Environment, void, member> >
-{
-public:
-MemberCaller( Environment& environment ) : BindFirstOpaque< Member<Environment, void, member> >( environment ){
-}
-};
+template<class Environment, void(Environment::*member)()>
+using MemberCaller = BindFirstOpaque<Member<Environment, void, member>>;
/// \brief Forms a Callback from a const Environment reference and a const Environment member-function.
///
/// \dontinclude generic/callback.cpp
/// \skipline MemberCaller example
/// \until end example
-template<typename Environment, void( Environment::*member ) ( ) const>
-class ConstMemberCaller : public BindFirstOpaque< ConstMember<Environment, void, member> >
-{
-public:
-ConstMemberCaller( const Environment& environment ) : BindFirstOpaque< ConstMember<Environment, void, member> >( environment ){
-}
-};
+template<class Environment, void(Environment::*member)() const>
+using ConstMemberCaller = BindFirstOpaque<ConstMember<Environment, void, member>>;
/// \brief Forms a Callback from a non-const Environment reference and a const Environment member-function which takes one argument.
-template<typename Environment, typename FirstArgument, void( Environment::*member ) (FirstArgument)>
-class MemberCaller1 : public BindFirstOpaque1< Member1<Environment, FirstArgument, void, member> >
-{
-public:
-MemberCaller1( Environment& environment ) : BindFirstOpaque1< Member1<Environment, FirstArgument, void, member> >( environment ){
-}
-};
+template<class Environment, class FirstArgument, void(Environment::*member)(FirstArgument)>
+using MemberCaller1 = BindFirstOpaque<Member1<Environment, FirstArgument, void, member>>;
/// \brief Forms a Callback from a const Environment reference and a const Environment member-function which takes one argument.
-template<typename Environment, typename FirstArgument, void( Environment::*member ) (FirstArgument) const>
-class ConstMemberCaller1 : public BindFirstOpaque1< ConstMember1<Environment, FirstArgument, void, member> >
-{
-public:
-ConstMemberCaller1( const Environment& environment ) : BindFirstOpaque1< ConstMember1<Environment, FirstArgument, void, member> >( environment ){
-}
-};
+template<class Environment, class FirstArgument, void(Environment::*member)(FirstArgument) const>
+using ConstMemberCaller1 = BindFirstOpaque<ConstMember1<Environment, FirstArgument, void, member>>;
/// \brief Forms a Callback from a non-const Environment reference and a free function which operates on a non-const Environment reference.
///
/// \dontinclude generic/callback.cpp
/// \skipline ReferenceCaller example
/// \until end example
-template<typename Environment, void( *func ) (Environment&)>
-class ReferenceCaller : public BindFirstOpaque< Function1<Environment&, void, func> >
-{
-public:
-ReferenceCaller( Environment& environment ) : BindFirstOpaque< Function1<Environment&, void, func> >( environment ){
-}
-};
+template<class Environment, void(*func)(Environment &)>
+using ReferenceCaller = BindFirstOpaque<Function1<Environment &, void, func>>;
/// \brief Forms a Callback from a const Environment reference and a free function which operates on a const Environment reference.
///
/// \dontinclude generic/callback.cpp
/// \skipline ReferenceCaller example
/// \until end example
-template<typename Environment, void( *func ) (const Environment&)>
-class ConstReferenceCaller : public BindFirstOpaque< Function1<const Environment&, void, func> >
-{
-public:
-ConstReferenceCaller( const Environment& environment ) : BindFirstOpaque< Function1<const Environment&, void, func> >( environment ){
-}
-};
+template<class Environment, void(*func)(const Environment &)>
+using ConstReferenceCaller = BindFirstOpaque<Function1<const Environment &, void, func>>;
/// \brief Forms a Callback from a non-const Environment reference and a free function which operates on a non-const Environment reference and one other argument.
-template<typename Environment, typename FirstArgument, void( *func ) ( Environment&, FirstArgument )>
-class ReferenceCaller1 : public BindFirstOpaque1< Function2<Environment&, FirstArgument, void, func> >
-{
-public:
-ReferenceCaller1( Environment& environment ) : BindFirstOpaque1< Function2<Environment&, FirstArgument, void, func> >( environment ){
-}
-};
+template<class Environment, class FirstArgument, void(*func)(Environment &, FirstArgument)>
+using ReferenceCaller1 = BindFirstOpaque<Function2<Environment &, FirstArgument, void, func>>;
/// \brief Forms a Callback from a const Environment reference and a free function which operates on a const Environment reference and one other argument.
-template<typename Environment, typename FirstArgument, void( *func ) ( const Environment&, FirstArgument )>
-class ConstReferenceCaller1 : public BindFirstOpaque1< Function2<const Environment&, FirstArgument, void, func> >
-{
-public:
-ConstReferenceCaller1( const Environment& environment ) : BindFirstOpaque1< Function2<const Environment&, FirstArgument, void, func> >( environment ){
-}
-};
+template<class Environment, class FirstArgument, void(*func)(const Environment &, FirstArgument)>
+using ConstReferenceCaller1 = BindFirstOpaque<Function2<const Environment &, FirstArgument, void, func>>;
/// \brief Forms a Callback from a non-const Environment pointer and a free function which operates on a non-const Environment pointer.
-template<typename Environment, void( *func ) (Environment*)>
-class PointerCaller : public BindFirstOpaque< Function1<Environment*, void, func> >
-{
-public:
-PointerCaller( Environment* environment ) : BindFirstOpaque< Function1<Environment*, void, func> >( environment ){
-}
-};
+template<class Environment, void(*func)(Environment *)>
+using PointerCaller = BindFirstOpaque<Function1<Environment *, void, func>>;
/// \brief Forms a Callback from a const Environment pointer and a free function which operates on a const Environment pointer.
-template<typename Environment, void( *func ) (const Environment*)>
-class ConstPointerCaller : public BindFirstOpaque< Function1<const Environment*, void, func> >
-{
-public:
-ConstPointerCaller( const Environment* environment ) : BindFirstOpaque< Function1<const Environment*, void, func> >( environment ){
-}
-};
+template<class Environment, void(*func)(const Environment *)>
+using ConstPointerCaller = BindFirstOpaque<Function1<const Environment *, void, func>>;
/// \brief Forms a Callback from a non-const Environment pointer and a free function which operates on a non-const Environment pointer and one other argument.
-template<typename Environment, typename FirstArgument, void( *func ) ( Environment*, FirstArgument )>
-class PointerCaller1 : public BindFirstOpaque1< Function2<Environment*, FirstArgument, void, func> >
-{
-public:
-PointerCaller1( Environment* environment ) : BindFirstOpaque1< Function2<Environment*, FirstArgument, void, func> >( environment ){
-}
-};
+template<class Environment, class FirstArgument, void(*func)(Environment *, FirstArgument)>
+using PointerCaller1 = BindFirstOpaque<Function2<Environment *, FirstArgument, void, func>>;
/// \brief Forms a Callback from a const Environment pointer and a free function which operates on a const Environment pointer and one other argument.
-template<typename Environment, typename FirstArgument, void( *func ) ( const Environment*, FirstArgument )>
-class ConstPointerCaller1 : public BindFirstOpaque1< Function2<const Environment*, FirstArgument, void, func> >
-{
-public:
-ConstPointerCaller1( const Environment* environment ) : BindFirstOpaque1< Function2<const Environment*, FirstArgument, void, func> >( environment ){
-}
-};
+template<class Environment, class FirstArgument, void(*func)(const Environment *, FirstArgument)>
+using ConstPointerCaller1 = BindFirstOpaque<Function2<const Environment *, FirstArgument, void, func>>;
/// \brief Forms a Callback from a free function which takes no arguments.
-template<void( *func ) ( )>
-class FreeCaller : public BindFirstOpaque< Caller0To1< Function0<void, func> > >
-{
+template<void(*func)()>
+class FreeCaller : public BindFirstOpaque<Caller0To1<Function0<void, func>>> {
public:
-FreeCaller() : BindFirstOpaque< Caller0To1< Function0<void, func> > >( 0 ){
-}
+ FreeCaller() : BindFirstOpaque<Caller0To1<Function0<void, func>>>(0) {
+ }
};
/// \brief Forms a Callback from a free function which takes a single argument.
-template<typename FirstArgument, void( *func ) (FirstArgument)>
-class FreeCaller1 : public BindFirstOpaque1< Caller1To2< Function1<FirstArgument, void, func> > >
-{
+template<class FirstArgument, void(*func)(FirstArgument)>
+class FreeCaller1 : public BindFirstOpaque<Caller1To2<Function1<FirstArgument, void, func>>> {
public:
-FreeCaller1() : BindFirstOpaque1< Caller1To2< Function1<FirstArgument, void, func> > >( 0 ){
-}
+ FreeCaller1() : BindFirstOpaque<Caller1To2<Function1<FirstArgument, void, func>>>(0) {
+ }
};
///
/// \param Functor Must define \c first_argument_type and \c operator()(first_argument_type).
template<typename Functor>
-inline Callback1<typename Functor::first_argument_type> makeCallback1( Functor& functor ){
- typedef typename Functor::first_argument_type FirstArgument;
+inline Callback1<get_argument<Functor, 0>> makeCallback1(Functor &functor) {
+ typedef get_argument<Functor, 0> FirstArgument;
return Callback1<FirstArgument>( MemberCaller1<Functor, FirstArgument, &Functor::operator()>( functor ) );
}
///
/// \param Functor Must define \c first_argument_type and const \c operator()(first_argument_type).
template<typename Functor>
-inline Callback1<typename Functor::first_argument_type> makeCallback1( const Functor& functor ){
- typedef typename Functor::first_argument_type FirstArgument;
+inline Callback1<get_argument<Functor, 0>> makeCallback1(const Functor &functor) {
+ typedef get_argument<Functor, 0> FirstArgument;
return Callback1<FirstArgument>( ConstMemberCaller1<Functor, FirstArgument, &Functor::operator()>( functor ) );
}
-
#if !defined( INCLUDED_FUNCTIONAL_H )
#define INCLUDED_FUNCTIONAL_H
-template<typename Object, typename R, R( Object::*member ) ( )>
-class Member
-{
-public:
-typedef Object& first_argument_type;
-typedef R result_type;
-static result_type call( first_argument_type object ){
- return ( object.*member )();
-}
-};
+#include <tuple>
-template<typename Object, typename R, R( Object::*member ) ( ) const>
-class ConstMember
-{
-public:
-typedef const Object& first_argument_type;
-typedef R result_type;
-static result_type call( first_argument_type object ){
- return ( object.*member )();
-}
-};
+namespace detail {
+ template<class F>
+ struct Fn;
-template<typename Object, typename A1, typename R, R( Object::*member ) (A1)>
-class Member1
-{
-public:
-typedef Object& first_argument_type;
-typedef A1 second_argument_type;
-typedef R result_type;
-static result_type call( first_argument_type object, second_argument_type a1 ){
- return ( object.*member )( a1 );
-}
-};
+ template<class R, class... Ts>
+ struct Fn<R(Ts...)> {
+ using result_type = R;
-template<typename Object, typename A1, typename R, R( Object::*member ) (A1) const>
-class ConstMember1
-{
-public:
-typedef const Object& first_argument_type;
-typedef A1 second_argument_type;
-typedef R result_type;
-static result_type call( first_argument_type object, second_argument_type a1 ){
- return ( object.*member )( a1 );
+ template<int N>
+ using get = typename std::tuple_element<N, std::tuple<Ts...>>::type;
+ };
}
-};
-template<typename Object, typename A2, typename A3, typename R, R( Object::*member ) ( A2, A3 )>
-class Member2
-{
-public:
-typedef Object& first_argument_type;
-typedef A2 second_argument_type;
-typedef A3 third_argument_type;
-typedef R result_type;
-static result_type call( first_argument_type object, second_argument_type a2, third_argument_type a3 ){
- return ( object.*member )( a2, a3 );
-}
-};
+template<class Caller>
+using get_result_type = typename detail::Fn<typename Caller::func>::result_type;
-template<typename Object, typename A2, typename A3, typename R, R( Object::*member ) ( A2, A3 ) const>
-class ConstMember2
-{
-public:
-typedef const Object& first_argument_type;
-typedef A2 second_argument_type;
-typedef A3 third_argument_type;
-typedef R result_type;
-static result_type call( first_argument_type object, second_argument_type a2, third_argument_type a3 ){
- return ( object.*member )( a2, a3 );
-}
-};
+template<class Caller, int N>
+using get_argument = typename detail::Fn<typename Caller::func>::template get<N>;
-template<typename Object, typename A2, typename A3, typename A4, typename R, R( Object::*member ) ( A2, A3, A4 )>
-class Member3
-{
-public:
-typedef Object& first_argument_type;
-typedef A2 second_argument_type;
-typedef A3 third_argument_type;
-typedef A4 fourth_argument_type;
-typedef R result_type;
-static result_type call( first_argument_type object, second_argument_type a2, third_argument_type a3, fourth_argument_type a4 ){
- return ( object.*member )( a2, a3, a4 );
-}
-};
+template<class Object, class F>
+class MemberN;
-template<typename Object, typename A2, typename A3, typename A4, typename R, R( Object::*member ) ( A2, A3, A4 ) const>
-class ConstMember3
-{
+template<class Object, class R, class... Ts>
+class MemberN<Object, R(Ts...)> {
public:
-typedef const Object& first_argument_type;
-typedef A2 second_argument_type;
-typedef A3 third_argument_type;
-typedef A4 fourth_argument_type;
-typedef R result_type;
-static result_type call( first_argument_type object, second_argument_type a2, third_argument_type a3, fourth_argument_type a4 ){
- return ( object.*member )( a2, a3, a4 );
-}
-};
+ template<R(Object::*f)(Ts...)>
+ class instance {
+ public:
+ using func = R(Object &, Ts...);
-template<typename R, R( *func ) ( )>
-class Function0
-{
-public:
-typedef R result_type;
-static result_type call(){
- return (func)( );
-}
+ static R call(Object &object, Ts... args) {
+ return (object.*f)(args...);
+ }
+ };
};
-template<typename A1, typename R, R( *func ) (A1)>
-class Function1
-{
-public:
-typedef A1 first_argument_type;
-typedef R result_type;
-static result_type call( first_argument_type a1 ){
- return (func)( a1 );
-}
-};
+template<class Object, class F>
+class ConstMemberN;
-template<typename A1, typename A2, typename R, R( *func ) ( A1, A2 )>
-class Function2
-{
+template<class Object, class R, class... Ts>
+class ConstMemberN<Object, R(Ts...)> {
public:
-typedef A1 first_argument_type;
-typedef A2 second_argument_type;
-typedef R result_type;
-static result_type call( first_argument_type a1, second_argument_type a2 ){
- return (func)( a1, a2 );
-}
-};
+ template<R(Object::*f)(Ts...) const>
+ class instance {
+ public:
+ using func = R(const Object &, Ts...);
-template<typename A1, typename A2, typename A3, typename R, R( *func ) ( A1, A2, A3 )>
-class Function3
-{
-public:
-typedef A1 first_argument_type;
-typedef A2 second_argument_type;
-typedef A3 third_argument_type;
-typedef R result_type;
-static result_type call( first_argument_type a1, second_argument_type a2, third_argument_type a3 ){
- return (func)( a1, a2, a3 );
-}
+ static R call(const Object &object, Ts... args) {
+ return (object.*f)(args...);
+ }
+ };
};
-template<typename A1, typename A2, typename A3, typename A4, typename R, R( *func ) ( A1, A2, A3, A4 )>
-class Function4
-{
-public:
-typedef A1 first_argument_type;
-typedef A2 second_argument_type;
-typedef A3 third_argument_type;
-typedef A4 fourth_argument_type;
-typedef R result_type;
-static result_type call( first_argument_type a1, second_argument_type a2, third_argument_type a3, fourth_argument_type a4 ){
- return (func)( a1, a2, a3, a4 );
-}
-};
+template<class F>
+class FunctionN;
-template<typename Caller, typename FirstArgument = void*>
-class Caller0To1
-{
+template<class R, class... Ts>
+class FunctionN<R(Ts...)> {
public:
-typedef FirstArgument first_argument_type;
-typedef typename Caller::result_type result_type;
-static result_type call( first_argument_type ){
- return Caller::call();
-}
-};
+ template<R(*f)(Ts...)>
+ class instance {
+ public:
+ using func = R(Ts...);
-template<typename Caller, typename FirstArgument = void*>
-class Caller1To2
-{
-public:
-typedef FirstArgument first_argument_type;
-typedef typename Caller::first_argument_type second_argument_type;
-typedef typename Caller::result_type result_type;
-static result_type call( first_argument_type, second_argument_type a2 ){
- return Caller::call( a2 );
-}
+ static R call(Ts... args) {
+ return (f)(args...);
+ }
+ };
};
-template<typename Caller, typename FirstArgument = void*>
-class Caller2To3
-{
-public:
-typedef FirstArgument first_argument_type;
-typedef typename Caller::first_argument_type second_argument_type;
-typedef typename Caller::second_argument_type third_argument_type;
-typedef typename Caller::result_type result_type;
-static result_type call( first_argument_type, second_argument_type a2, third_argument_type a3 ){
- return Caller::call( a2, a3 );
-}
-};
+template<class Caller, class F>
+class CallerShiftFirst;
-template<typename Caller, typename FirstArgument = void*>
-class Caller3To4
-{
+template<class Caller, class R, class FirstArgument, class... Ts>
+class CallerShiftFirst<Caller, R(FirstArgument, Ts...)> {
public:
-typedef FirstArgument first_argument_type;
-typedef typename Caller::first_argument_type second_argument_type;
-typedef typename Caller::second_argument_type third_argument_type;
-typedef typename Caller::third_argument_type fourth_argument_type;
-typedef typename Caller::result_type result_type;
-static result_type call( first_argument_type, second_argument_type a2, third_argument_type a3, fourth_argument_type a4 ){
- return Caller::call( a2, a3, a4 );
-}
-};
+ using func = R(FirstArgument, Ts...);
-template<typename Functor>
-class FunctorInvoke
-{
-public:
-typedef typename Functor::result_type result_type;
-inline result_type operator()( Functor functor ){
- return functor();
-}
+ static R call(FirstArgument, Ts... args) {
+ return Caller::call(args...);
+ }
};
-template<typename Functor>
-class Functor1Invoke
-{
-typename Functor::first_argument_type a1;
-public:
-typedef typename Functor::first_argument_type first_argument_type;
-typedef typename Functor::result_type result_type;
-Functor1Invoke( first_argument_type a1 ) : a1( a1 ){
-}
-inline result_type operator()( Functor functor ){
- return functor( a1 );
-}
-};
+template<class Functor, class F>
+class FunctorNInvoke;
-template<typename Functor>
-class Functor2Invoke
-{
-typename Functor::first_argument_type a1;
-typename Functor::second_argument_type a2;
-public:
-typedef typename Functor::first_argument_type first_argument_type;
-typedef typename Functor::second_argument_type second_argument_type;
-typedef typename Functor::result_type result_type;
-Functor2Invoke( first_argument_type a1, second_argument_type a2 )
- : a1( a1 ), a2( a2 ){
-}
-inline result_type operator()( Functor functor ){
- return functor( a1, a2 );
-}
-};
+namespace detail {
+ template<int ...>
+ struct seq {
+ };
-template<typename Functor>
-class Functor3Invoke
-{
-typename Functor::first_argument_type a1;
-typename Functor::second_argument_type a2;
-typename Functor::third_argument_type a3;
-public:
-typedef typename Functor::first_argument_type first_argument_type;
-typedef typename Functor::second_argument_type second_argument_type;
-typedef typename Functor::third_argument_type third_argument_type;
-typedef typename Functor::result_type result_type;
-Functor3Invoke( first_argument_type a1, second_argument_type a2, third_argument_type a3 )
- : a1( a1 ), a2( a2 ), a3( a3 ){
-}
-inline result_type operator()( Functor functor ){
- return functor( a1, a2, a3 );
+ template<int N, int... S>
+ struct gens : gens<N - 1, N - 1, S...> {
+ };
+
+ template<int... S>
+ struct gens<0, S...> {
+ using type = seq<S...>;
+ };
+
+ template<int N>
+ using seq_new = typename gens<N>::type;
}
-};
-template<typename Other, typename True, typename False, typename Type>
-class TypeEqual
-{
-public:
-typedef False type;
-};
-template<typename Other, typename True, typename False>
-class TypeEqual<Other, True, False, Other>
-{
+template<class Functor, class R, class... Ts>
+class FunctorNInvoke<Functor, R(Ts...)> {
+ std::tuple<Ts...> args;
+
+ template<class T>
+ struct caller;
+
+ template<int ...I>
+ struct caller<detail::seq<I...>> {
+ static inline R call(FunctorNInvoke<Functor, R(Ts...)> *self, Functor functor) {
+ (void) self;
+ return functor(std::get<I>(self->args)...);
+ }
+ };
+
public:
-typedef True type;
+ FunctorNInvoke(Ts... args) : args(args...) {
+ }
+
+ inline R operator()(Functor functor) {
+ return caller<detail::seq_new<sizeof...(Ts)>>::call(this, functor);
+ }
};
+template<class Functor>
+using FunctorInvoke = FunctorNInvoke<Functor, typename Functor::func>;
+
+template<class Object, class R, R(Object::*member)()>
+using Member = typename MemberN<Object, R()>::template instance<member>;
+
+template<class Object, class R, R(Object::*member)() const>
+using ConstMember = typename ConstMemberN<Object, R()>::template instance<member>;
+
+template<class Object, class A1, class R, R(Object::*member)(A1)>
+using Member1 = typename MemberN<Object, R(A1)>::template instance<member>;
+
+template<class Object, class A1, class R, R(Object::*member)(A1) const>
+using ConstMember1 = typename ConstMemberN<Object, R(A1)>::template instance<member>;
+
+template<class Object, class A1, class A2, class R, R(Object::*member)(A1, A2)>
+using Member2 = typename MemberN<Object, R(A1, A2)>::template instance<member>;
+
+template<class Object, class A1, class A2, class R, R(Object::*member)(A1, A2) const>
+using ConstMember2 = typename ConstMemberN<Object, R(A1, A2)>::template instance<member>;
+
+template<class Object, class A1, class A2, class A3, class R, R(Object::*member)(A1, A2, A3)>
+using Member3 = typename MemberN<Object, R(A1, A2, A3)>::template instance<member>;
+
+template<class Object, class A1, class A2, class A3, class R, R(Object::*member)(A1, A2, A3) const>
+using ConstMember3 = typename ConstMemberN<Object, R(A1, A2, A3)>::template instance<member>;
+
+template<class R, R(*func)()>
+using Function0 = typename FunctionN<R()>::template instance<func>;
+
+template<class A1, class R, R(*func)(A1)>
+using Function1 = typename FunctionN<R(A1)>::template instance<func>;
+
+template<class A1, class A2, class R, R(*func)(A1, A2)>
+using Function2 = typename FunctionN<R(A1, A2)>::template instance<func>;
+
+template<class A1, class A2, class A3, class R, R(*func)(A1, A2, A3)>
+using Function3 = typename FunctionN<R(A1, A2, A3)>::template instance<func>;
+
+template<class A1, class A2, class A3, class A4, class R, R(*func)(A1, A2, A3, A4)>
+using Function4 = typename FunctionN<R(A1, A2, A3, A4)>::template instance<func>;
+
+template<class Caller, class FirstArgument = void *>
+using Caller0To1 = CallerShiftFirst<Caller, get_result_type<Caller>(
+ FirstArgument
+)>;
+
+template<class Caller, class FirstArgument = void *>
+using Caller1To2 = CallerShiftFirst<Caller, get_result_type<Caller>(
+ FirstArgument,
+ get_argument<Caller, 0>
+)>;
+
+template<class Caller, class FirstArgument = void *>
+using Caller2To3 = CallerShiftFirst<Caller, get_result_type<Caller>(
+ FirstArgument,
+ get_argument<Caller, 0>,
+ get_argument<Caller, 1>
+)>;
+
+template<class Caller, class FirstArgument = void *>
+using Caller3To4 = CallerShiftFirst<Caller, get_result_type<Caller>(
+ FirstArgument,
+ get_argument<Caller, 0>,
+ get_argument<Caller, 1>,
+ get_argument<Caller, 2>
+)>;
#endif
const SignalHandlerResult SIGNAL_CONTINUE_EMISSION = SignalHandlerResult( false );
const SignalHandlerResult SIGNAL_STOP_EMISSION = SignalHandlerResult( true );
-template<typename Caller>
-class SignalHandlerCaller1
-{
+template<class Caller, class F>
+class SignalHandlerCallerN;
+
+template<class Caller, class R, class... Ts>
+class SignalHandlerCallerN<Caller, R(Ts...)> {
public:
-typedef typename Caller::first_argument_type first_argument_type;
-typedef SignalHandlerResult result_type;
-static result_type call( first_argument_type a1 ){
- Caller::call( a1 );
- return SIGNAL_CONTINUE_EMISSION;
-}
+ using func = SignalHandlerResult(Ts...);
+
+ static SignalHandlerResult call(Ts... args) {
+ Caller::call(args...);
+ return SIGNAL_CONTINUE_EMISSION;
+ }
};
+template<class Caller>
+using SignalHandlerCaller = SignalHandlerCallerN<Caller, typename Caller::func>;
+
+template<class Caller>
+using SignalHandlerCaller1 = SignalHandlerCaller<Caller>;
+
+template<class Caller>
+using SignalHandlerCaller2 = SignalHandlerCaller<Caller>;
+
template<typename Caller>
-class SignalHandlerCaller2
-{
-public:
-typedef typename Caller::first_argument_type first_argument_type;
-typedef typename Caller::second_argument_type second_argument_type;
-typedef SignalHandlerResult result_type;
-static result_type call( first_argument_type a1, second_argument_type a2 ){
- Caller::call( a1, a2 );
- return SIGNAL_CONTINUE_EMISSION;
-}
-};
+using SignalHandlerCaller3 = SignalHandlerCaller<Caller>;
template<typename Caller>
-class SignalHandlerCaller3
-{
+using SignalHandlerCaller4 = SignalHandlerCaller<Caller>;
+
+template<typename Other, typename True, typename False, typename Type>
+class TypeEqual {
public:
-typedef typename Caller::first_argument_type first_argument_type;
-typedef typename Caller::second_argument_type second_argument_type;
-typedef typename Caller::third_argument_type third_argument_type;
-typedef SignalHandlerResult result_type;
-static result_type call( first_argument_type a1, second_argument_type a2, third_argument_type a3 ){
- Caller::call( a1, a2, a3 );
- return SIGNAL_CONTINUE_EMISSION;
-}
+ using type = False;
};
-template<typename Caller>
-class SignalHandlerCaller4
-{
+template<typename Other, typename True, typename False>
+class TypeEqual<Other, True, False, Other> {
public:
-typedef typename Caller::first_argument_type first_argument_type;
-typedef typename Caller::second_argument_type second_argument_type;
-typedef typename Caller::third_argument_type third_argument_type;
-typedef typename Caller::fourth_argument_type fourth_argument_type;
-typedef SignalHandlerResult result_type;
-static result_type call( first_argument_type a1, second_argument_type a2, third_argument_type a3, fourth_argument_type a4 ){
- Caller::call( a1, a2, a3, a4 );
- return SIGNAL_CONTINUE_EMISSION;
-}
+ using type = True;
};
-class SignalHandler : public Callback0<SignalHandlerResult>
-{
+template<class CB, template<class T> class Wrapper>
+class SignalHandlerN : public CB {
public:
-template<typename Caller>
-SignalHandler( const BindFirstOpaque<Caller>& caller )
- : Callback0<SignalHandlerResult>( BindFirstOpaque<typename TypeEqual<
- SignalHandlerResult,
- Caller,
- SignalHandlerCaller1<Caller>,
- typename Caller::result_type
- >::type>( caller.getBound() ) ){
-}
+ template<typename Caller>
+ SignalHandlerN(const BindFirstOpaque<Caller> &caller)
+ : CB(BindFirstOpaque<typename TypeEqual<
+ SignalHandlerResult,
+ Caller,
+ Wrapper<Caller>,
+ get_result_type<Caller>
+ >::type>(caller.getBound())) {
+ }
+};
+
+class SignalHandler : public SignalHandlerN<Callback0<SignalHandlerResult>, SignalHandlerCaller1> {
+ using SignalHandlerN<Callback0<SignalHandlerResult>, SignalHandlerCaller1>::SignalHandlerN;
};
template<typename Caller>
return SignalHandler( caller );
}
template<typename Caller>
-inline SignalHandler makeSignalHandler( const Caller& caller, typename Caller::first_argument_type callee ){
+inline SignalHandler makeSignalHandler(const Caller &caller, get_argument<Caller, 0> callee) {
return SignalHandler( BindFirstOpaque<Caller>( callee ) );
}
-
template<typename FirstArgument>
-class SignalHandler1 : public Callback1<FirstArgument, SignalHandlerResult>
-{
-public:
-template<typename Caller>
-SignalHandler1( const BindFirstOpaque1<Caller>& caller )
- : Callback1<FirstArgument, SignalHandlerResult>( BindFirstOpaque1<typename TypeEqual<
- SignalHandlerResult,
- Caller,
- SignalHandlerCaller2<Caller>,
- typename Caller::result_type
- >::type>( caller.getBound() ) ){
-}
+class SignalHandler1 : public SignalHandlerN<Callback1<FirstArgument, SignalHandlerResult>, SignalHandlerCaller2> {
+ using SignalHandlerN<Callback1<FirstArgument, SignalHandlerResult>, SignalHandlerCaller2>::SignalHandlerN;
};
template<typename Caller>
-inline SignalHandler1<typename Caller::second_argument_type> makeSignalHandler1( const BindFirstOpaque1<Caller>& caller ){
- return SignalHandler1<typename Caller::second_argument_type>( caller );
+inline SignalHandler1<get_argument<Caller, 1>> makeSignalHandler1(const BindFirstOpaque<Caller> &caller) {
+ return SignalHandler1<get_argument<Caller, 1>>(caller);
}
template<typename Caller>
-inline SignalHandler1<typename Caller::second_argument_type> makeSignalHandler1( const Caller& caller, typename Caller::first_argument_type callee ){
- return SignalHandler1<typename Caller::second_argument_type>( BindFirstOpaque1<Caller>( callee ) );
+inline SignalHandler1<get_argument<Caller, 1>>
+makeSignalHandler1(const Caller &caller, get_argument<Caller, 0> callee) {
+ return SignalHandler1<get_argument<Caller, 1>>(BindFirstOpaque<Caller>(callee));
}
-
template<typename FirstArgument, typename SecondArgument>
-class SignalHandler2 : public Callback2<FirstArgument, SecondArgument, SignalHandlerResult>
-{
-public:
-template<typename Caller>
-SignalHandler2( const BindFirstOpaque2<Caller>& caller )
- : Callback2<FirstArgument, SecondArgument, SignalHandlerResult>( BindFirstOpaque2<typename TypeEqual<
- SignalHandlerResult,
- Caller,
- SignalHandlerCaller3<Caller>,
- typename Caller::result_type
- >::type>( caller.getBound() ) ){
-}
+class SignalHandler2
+ : public SignalHandlerN<Callback2<FirstArgument, SecondArgument, SignalHandlerResult>, SignalHandlerCaller3> {
+ using SignalHandlerN<Callback2<FirstArgument, SecondArgument, SignalHandlerResult>, SignalHandlerCaller3>::SignalHandlerN;
};
template<typename Caller>
inline SignalHandler2<
- typename Caller::second_argument_type,
- typename Caller::third_argument_type
- > makeSignalHandler2( const BindFirstOpaque2<Caller>& caller ){
+ get_argument<Caller, 1>,
+ get_argument<Caller, 2>
+> makeSignalHandler2(const BindFirstOpaque<Caller> &caller) {
return SignalHandler2<
- typename Caller::second_argument_type,
- typename Caller::third_argument_type
+ get_argument<Caller, 1>,
+ get_argument<Caller, 2>
>( caller );
}
template<typename Caller>
inline SignalHandler2<
- typename Caller::second_argument_type,
- typename Caller::third_argument_type
- > makeSignalHandler2( const Caller& caller, typename Caller::first_argument_type callee ){
+ get_argument<Caller, 1>,
+ get_argument<Caller, 2>
+> makeSignalHandler2(const Caller &caller, get_argument<Caller, 0> callee) {
return SignalHandler2<
- typename Caller::second_argument_type,
- typename Caller::third_argument_type
- >( BindFirstOpaque2<Caller>( callee ) );
+ get_argument<Caller, 1>,
+ get_argument<Caller, 2>
+ >(BindFirstOpaque<Caller>(callee));
}
-
template<typename FirstArgument, typename SecondArgument, typename ThirdArgument>
-class SignalHandler3 : public Callback3<FirstArgument, SecondArgument, ThirdArgument, SignalHandlerResult>
-{
-public:
-template<typename Caller>
-SignalHandler3( const BindFirstOpaque3<Caller>& caller )
- : Callback3<FirstArgument, SecondArgument, ThirdArgument, SignalHandlerResult>( BindFirstOpaque3<typename TypeEqual<
- SignalHandlerResult,
- Caller,
- SignalHandlerCaller4<Caller>,
- typename Caller::result_type
- >::type>( caller.getBound() ) ){
-}
+class SignalHandler3
+ : public SignalHandlerN<Callback3<FirstArgument, SecondArgument, ThirdArgument, SignalHandlerResult>, SignalHandlerCaller4> {
+ using SignalHandlerN<Callback3<FirstArgument, SecondArgument, ThirdArgument, SignalHandlerResult>, SignalHandlerCaller4>::SignalHandlerN;
};
template<typename Caller>
inline SignalHandler3<
- typename Caller::second_argument_type,
- typename Caller::third_argument_type,
- typename Caller::fourth_argument_type
- > makeSignalHandler3( const BindFirstOpaque3<Caller>& caller ){
+ get_argument<Caller, 1>,
+ get_argument<Caller, 2>,
+ get_argument<Caller, 3>
+> makeSignalHandler3(const BindFirstOpaque<Caller> &caller) {
return SignalHandler3<
- typename Caller::second_argument_type,
- typename Caller::third_argument_type,
- typename Caller::fourth_argument_type
+ get_argument<Caller, 1>,
+ get_argument<Caller, 2>,
+ get_argument<Caller, 3>
>( caller );
}
template<typename Caller>
inline SignalHandler3<
- typename Caller::second_argument_type,
- typename Caller::third_argument_type,
- typename Caller::fourth_argument_type
- > makeSignalHandler3( const Caller& caller, typename Caller::first_argument_type callee ){
+ get_argument<Caller, 1>,
+ get_argument<Caller, 2>,
+ get_argument<Caller, 3>
+> makeSignalHandler3(const Caller &caller, get_argument<Caller, 0> callee) {
return SignalHandler3<
- typename Caller::second_argument_type,
- typename Caller::third_argument_type,
- typename Caller::fourth_argument_type
- >( BindFirstOpaque3<Caller>( callee ) );
+ get_argument<Caller, 1>,
+ get_argument<Caller, 2>,
+ get_argument<Caller, 3>
+ >(BindFirstOpaque<Caller>(callee));
}
#endif
typedef SignalBase< SignalHandler1<FirstArgument> > Base;
public:
void operator()( FirstArgument a1 ) const {
- invokeSignalHandlers( Base::begin(), Base::end(), Functor1Invoke<typename Base::handler_type>( a1 ) );
+ invokeSignalHandlers( Base::begin(), Base::end(), FunctorInvoke<typename Base::handler_type>( a1 ) );
}
};
typedef SignalBase< SignalHandler2<FirstArgument, SecondArgument> > Base;
public:
void operator()( FirstArgument a1, SecondArgument a2 ) const {
- invokeSignalHandlers( Base::begin(), Base::end(), Functor2Invoke<typename Base::handler_type>( a1, a2 ) );
+ invokeSignalHandlers( Base::begin(), Base::end(), FunctorInvoke<typename Base::handler_type>( a1, a2 ) );
}
};
typedef SignalBase< SignalHandler3<FirstArgument, SecondArgument, ThirdArgument> > Base;
public:
void operator()( FirstArgument a1, SecondArgument a2, ThirdArgument a3 ) const {
- invokeSignalHandlers( Base::begin(), Base::end(), Functor3Invoke<typename Base::handler_type>( a1, a2, a3 ) );
+ invokeSignalHandlers( Base::begin(), Base::end(), FunctorInvoke<typename Base::handler_type>( a1, a2, a3 ) );
}
};
template<typename Caller>
inline StringImportCallback makeBoolStringImportCallback( const Caller& caller ){
- return StringImportCallback( caller.getEnvironment(), ImportConvert1<StringImportCallback::first_argument_type, Caller, BoolFromString>::thunk );
+ return StringImportCallback( caller.getEnvironment(), ImportConvert1<get_argument<StringImportCallback, 0>, Caller, BoolFromString>::thunk );
}
template<typename Caller>
inline StringExportCallback makeBoolStringExportCallback( const Caller& caller ){
- return StringExportCallback( caller.getEnvironment(), ImportConvert1<StringExportCallback::first_argument_type, Caller, BoolToString>::thunk );
+ return StringExportCallback( caller.getEnvironment(), ImportConvert1<get_argument<StringExportCallback, 0>, Caller, BoolToString>::thunk );
}
template<typename Caller>
inline StringImportCallback makeIntStringImportCallback( const Caller& caller ){
- return StringImportCallback( caller.getEnvironment(), ImportConvert1<StringImportCallback::first_argument_type, Caller, IntFromString>::thunk );
+ return StringImportCallback( caller.getEnvironment(), ImportConvert1<get_argument<StringImportCallback, 0>, Caller, IntFromString>::thunk );
}
template<typename Caller>
inline StringExportCallback makeIntStringExportCallback( const Caller& caller ){
- return StringExportCallback( caller.getEnvironment(), ImportConvert1<StringExportCallback::first_argument_type, Caller, IntToString>::thunk );
+ return StringExportCallback( caller.getEnvironment(), ImportConvert1<get_argument<StringExportCallback, 0>, Caller, IntToString>::thunk );
}
template<typename Caller>
inline StringImportCallback makeSizeStringImportCallback( const Caller& caller ){
- return StringImportCallback( caller.getEnvironment(), ImportConvert1<StringImportCallback::first_argument_type, Caller, SizeFromString>::thunk );
+ return StringImportCallback( caller.getEnvironment(), ImportConvert1<get_argument<StringImportCallback, 0>, Caller, SizeFromString>::thunk );
}
template<typename Caller>
inline StringExportCallback makeSizeStringExportCallback( const Caller& caller ){
- return StringExportCallback( caller.getEnvironment(), ImportConvert1<StringExportCallback::first_argument_type, Caller, SizeToString>::thunk );
+ return StringExportCallback( caller.getEnvironment(), ImportConvert1<get_argument<StringExportCallback, 0>, Caller, SizeToString>::thunk );
}
#endif
{
const Functor& functor;
public:
-typedef typename RemoveReference<typename Functor::first_argument_type>::type* first_argument_type;
-typedef typename Functor::result_type result_type;
Dereference( const Functor& functor ) : functor( functor ){
}
-result_type operator()( first_argument_type firstArgument ) const {
+get_result_type<Functor> operator()( typename RemoveReference<get_argument<Functor, 0>>::type *firstArgument ) const {
return functor( *firstArgument );
}
};
template<typename Caller>
class BindArguments1
{
-typedef typename Caller::second_argument_type FirstBound;
+typedef get_argument<Caller, 1> FirstBound;
FirstBound firstBound;
public:
-typedef typename Caller::result_type result_type;
-typedef typename Caller::first_argument_type first_argument_type;
BindArguments1( FirstBound firstBound )
: firstBound( firstBound ){
}
-result_type operator()( first_argument_type firstArgument ) const {
+get_result_type<Caller> operator()( get_argument<Caller, 0> firstArgument ) const {
return Caller::call( firstArgument, firstBound );
}
};
template<typename Caller>
class BindArguments2
{
-typedef typename Caller::second_argument_type FirstBound;
-typedef typename Caller::third_argument_type SecondBound;
+typedef get_argument<Caller, 1> FirstBound;
+typedef get_argument<Caller, 2> SecondBound;
FirstBound firstBound;
SecondBound secondBound;
public:
-typedef typename Caller::result_type result_type;
-typedef typename Caller::first_argument_type first_argument_type;
BindArguments2( FirstBound firstBound, SecondBound secondBound )
: firstBound( firstBound ), secondBound( secondBound ){
}
-result_type operator()( first_argument_type firstArgument ) const {
+get_result_type<Caller> operator()( get_argument<Caller, 0> firstArgument ) const {
return Caller::call( firstArgument, firstBound, secondBound );
}
};
#include <list>
#include <uilib/uilib.h>
+#include "generic/callback.h"
#include "gtkutil/dialog.h"
#include "generic/callback.h"
#include "string/string.h"
-template<typename Environment, typename FirstArgument, void( *func ) ( Environment&, FirstArgument )>
-class ReferenceCaller1;
-
inline void BoolImport( bool& self, bool value ){
self = value;
}
const OpenGLRenderable& m_renderable;
const Matrix4& m_modelview;
public:
-typedef const RendererLight& first_argument_type;
+using func = void(const RendererLight&);
OpenGLStateBucketAdd( OpenGLStateBucket& bucket, const OpenGLRenderable& renderable, const Matrix4& modelview ) :
m_bucket( bucket ), m_renderable( renderable ), m_modelview( modelview ){
{
std::size_t m_count;
public:
-typedef RendererLight& first_argument_type;
+using func = void(RendererLight&);
CountLights() : m_count( 0 ){
}
class SelectionCounter
{
public:
-typedef const Selectable& first_argument_type;
+using func = void(const Selectable &);
SelectionCounter( const SelectionChangeCallback& onchanged )
: m_count( 0 ), m_onchanged( onchanged ){
const char* m_directory;
std::size_t& m_count;
public:
-typedef const char* first_argument_type;
+using func = void(const char *);
TextureCategoryLoadShader( const char* directory, std::size_t& count )
: m_directory( directory ), m_count( count ){