if (alsoprint)
print("^1", sprintf(Weapon_SuicideMessage(type), strcat(s1, "^1")), "\n");
} else if (type == DEATH_KILL) {
- HUD_KillNotify_Push(s1, "", 0, DEATH_KILL, s1));
+ HUD_KillNotify_Push(s1, "", 0, DEATH_KILL);
if (alsoprint)
- print(sprintf("^1%s^1 couldn't take it anymore\n", s1));
+ print ("^1",s1, "^1 couldn't take it anymore\n");
} else if (type == DEATH_ROT) {
- HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC, s1));
+ HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC);
if (alsoprint)
- print(sprintf("^1%s^1 died\n", s1));
+ print ("^1",s1, "^1 died\n");
} else if (type == DEATH_NOAMMO) {
- HUD_KillNotify_Push(s1, "", 0, DEATH_NOAMMO, s1));
+ HUD_KillNotify_Push(s1, "", 0, DEATH_NOAMMO);
if (alsoprint)
- print(sprintf("^7%s^7 committed suicide. What's the point of living without ammo?\n", s1));
+ print ("^7",s1, "^7 committed suicide. What's the point of living without ammo?\n");
} else if (type == DEATH_CAMP) {
- HUD_KillNotify_Push(s1, "", 0, DEATH_CAMP, s1));
+ HUD_KillNotify_Push(s1, "", 0, DEATH_CAMP);
if (alsoprint)
- print(sprintf("^1%s^1 thought they found a nice camping ground\n", s1));
+ print ("^1",s1, "^1 thought they found a nice camping ground\n");
} else if (type == KILL_TEAM_RED || type == KILL_TEAM_BLUE) {
- HUD_KillNotify_Push(s1, "", 0, type, s1));
+ HUD_KillNotify_Push(s1, "", 0, type);
if (alsoprint)
- print(sprintf("^1%s^1 didn't become friends with the Lord of Teamplay\n", s1));
+ print ("^1",s1, "^1 didn't become friends with the Lord of Teamplay\n");
} else if (type == DEATH_CHEAT) {
- HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC, s1));
+ HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC);
if (alsoprint)
- print(sprintf("^1%s^1 unfairly eliminated themself\n", s1));
+ print ("^1",s1, "^1 unfairly eliminated themself\n");
} else if (type == DEATH_FIRE) {
- HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC, s1));
+ HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC);
if (alsoprint)
- print(sprintf("^1%s^1 burned to death\n", s1));
+ print ("^1",s1, "^1 burned to death\n");
} else if (type != DEATH_TEAMCHANGE && type != DEATH_QUIET) {
- HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC, s1));
+ HUD_KillNotify_Push(s1, "", 0, DEATH_GENERIC);
if (alsoprint)
- print(sprintf("^1%s^1 couldn't resist the urge to self-destruct\n", s1));
+ print ("^1",s1, "^1 couldn't resist the urge to self-destruct\n");
}
if (stof(s2) > 2) // killcount > 2
- print(sprintf("^1%s^1 ended it all after a %s kill spree\n", s1, s2));
+ print ("^1",s1,"^1 ended it all after a ",s2," kill spree\n");
} else if(msg == MSG_KILL) {
w = DEATH_WEAPONOF(type);
if(WEP_VALID(w)) {
if(alsoprint)
{
if(gentle) {
- print(sprintf("^1%s^1 took action against a team mate\n", s1));
+ print ("^1", s1, "^1 took action against a team mate\n");
} else {
- print(sprintf("^1%s^1 mows down a team mate\n", s1));
+ print ("^1", s1, "^1 mows down a team mate\n");
}
}
if (stof(s2) > 2 && type == KILL_TEAM_SPREE) {