#define G_MODEL_INIT(sol) \
- SetBrushEntityModel(); \
if(!self.scale) self.scale = self.modelscale; \
+ SetBrushEntityModel(); \
self.use = g_model_setcolormaptoactivator; \
InitializeEntity(self, g_model_dropbyspawnflags, INITPRIO_DROPTOFLOOR); \
if(!self.solid) self.solid = (sol); else if(self.solid < 0) self.solid = SOLID_NOT;
#define G_CLIENTMODEL_INIT(sol) \
- SetBrushEntityModel(); \
if(!self.scale) self.scale = self.modelscale; \
+ SetBrushEntityModel(); \
self.use = g_clientmodel_setcolormaptoactivator; \
InitializeEntity(self, g_clientmodel_dropbyspawnflags, INITPRIO_DROPTOFLOOR); \
if(!self.solid) self.solid = (sol); else if(self.solid < 0) self.solid = SOLID_NOT; \