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Fix crash when bumble die without having fired its healgun
author
Jakob MG <jakob_mg@hotmail.com>
Tue, 21 Aug 2012 23:34:18 +0000
(
01:34
+0200)
committer
Jakob MG <jakob_mg@hotmail.com>
Tue, 21 Aug 2012 23:34:18 +0000
(
01:34
+0200)
qcsrc/server/vehicles/bumblebee.qc
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diff --git
a/qcsrc/server/vehicles/bumblebee.qc
b/qcsrc/server/vehicles/bumblebee.qc
index fc661625e6620909dc3f12896d8c379786597ade..0f984129fe589e406439e67aa846ccd36df14318 100644
(file)
--- a/
qcsrc/server/vehicles/bumblebee.qc
+++ b/
qcsrc/server/vehicles/bumblebee.qc
@@
-772,7
+772,8
@@
void bumb_die()
entity oldself = self;
// Hide beam
- self.gun3.enemy.effects |= EF_NODRAW;
+ if(self.gun3.enemy || !wasfreed(self.gun3.enemy))
+ self.gun3.enemy.effects |= EF_NODRAW;
if(self.gunner1)
{