void W_HitPlotAnalysis(entity player, .entity weaponentity, vector screenforward, vector screenright, vector screenup)
{
- vector hitplot;
- vector org;
- float lag;
-
- if(player.hitplotfh >= 0)
+ if(CS(player).hitplotfh >= 0)
{
- lag = ANTILAG_LATENCY(player);
+ float lag = ANTILAG_LATENCY(player);
if(lag < 0.001)
lag = 0;
if(!IS_REAL_CLIENT(player))
lag = 0; // only antilag for clients
- org = player.origin + player.view_ofs;
+ vector org = player.origin + player.view_ofs;
traceline_antilag_force(player, org, org + screenforward * max_shot_distance, MOVE_NORMAL, player, lag);
if(IS_CLIENT(trace_ent) || IS_MONSTER(trace_ent))
{
entity store = IS_CLIENT(trace_ent) ? CS(trace_ent) : trace_ent;
antilag_takeback(trace_ent, store, time - lag);
- hitplot = W_HitPlotNormalizedUntransform(org, trace_ent, screenforward, screenright, screenup, trace_endpos);
+ vector hitplot = W_HitPlotNormalizedUntransform(org, trace_ent, screenforward, screenright, screenup, trace_endpos);
antilag_restore(trace_ent, store);
- fputs(player.hitplotfh, strcat(ftos(hitplot.x), " ", ftos(hitplot.y), " ", ftos(hitplot.z), " ", ftos(player.(weaponentity).m_switchweapon.m_id), "\n"));
+ fputs(CS(player).hitplotfh, strcat(ftos(hitplot.x), " ", ftos(hitplot.y), " ", ftos(hitplot.z), " ", ftos(player.(weaponentity).m_switchweapon.m_id), "\n"));
//print(strcat(ftos(hitplot_x), " ", ftos(hitplot_y), " ", ftos(hitplot_z), "\n"));
}
}
{
if(autocvar_g_hitplots || strhasword(autocvar_g_hitplots_individuals, player.netaddress))
{
- player.hitplotfh = fopen(strcat("hits-", matchid, "-", player.netaddress, "-", ftos(player.playerid), ".plot"), FILE_WRITE);
- fputs(player.hitplotfh, strcat("#name ", playername(player, false), "\n"));
+ CS(player).hitplotfh = fopen(strcat("hits-", matchid, "-", player.netaddress, "-", ftos(player.playerid), ".plot"), FILE_WRITE);
+ fputs(CS(player).hitplotfh, strcat("#name ", playername(player, false), "\n"));
}
- else { player.hitplotfh = -1; }
+ else { CS(player).hitplotfh = -1; }
}
void W_HitPlotClose(entity player)
{
- if(player.hitplotfh >= 0)
+ if(CS(player).hitplotfh >= 0)
{
- fclose(player.hitplotfh);
- player.hitplotfh = -1;
+ fclose(CS(player).hitplotfh);
+ CS(player).hitplotfh = -1;
}
}