set g_balance_blaster_primary_delay 0
set g_balance_blaster_primary_edgedamage 12.5
set g_balance_blaster_primary_force 300
+set g_balance_blaster_primary_force_zscale 1.2
set g_balance_blaster_primary_lifetime 5
set g_balance_blaster_primary_radius 70
set g_balance_blaster_primary_refire 0.7
set g_balance_blaster_secondary_delay 0
set g_balance_blaster_secondary_edgedamage 12.5
set g_balance_blaster_secondary_force 300
+set g_balance_blaster_secondary_force_zscale 1.2
set g_balance_blaster_secondary_lifetime 5
set g_balance_blaster_secondary_radius 70
set g_balance_blaster_secondary_refire 0.7
set g_balance_vortex_secondary_damagefalloff_mindist 0
set g_balance_vortex_secondary_force 0
set g_balance_vortex_secondary_refire 0
-set g_balance_vortex_switchdelay_drop 0.3
-set g_balance_vortex_switchdelay_raise 0.25
+set g_balance_vortex_switchdelay_drop 0.2
+set g_balance_vortex_switchdelay_raise 0.2
set g_balance_vortex_weaponreplace ""
set g_balance_vortex_weaponstart 0
set g_balance_vortex_weaponstartoverride -1
set g_balance_devastator_remote_damage 70
set g_balance_devastator_remote_edgedamage 35
set g_balance_devastator_remote_force 400
-set g_balance_devastator_remote_jump_damage 40
+set g_balance_devastator_remote_jump_damage 70
set g_balance_devastator_remote_jump_radius 200
-set g_balance_devastator_remote_jump_velocity_z_add 500
+set g_balance_devastator_remote_jump_velocity_z_add 400
set g_balance_devastator_remote_jump_velocity_z_max 1500
-set g_balance_devastator_remote_jump_velocity_z_min 500
+set g_balance_devastator_remote_jump_velocity_z_min 400
set g_balance_devastator_remote_radius 110
set g_balance_devastator_speed 1300
set g_balance_devastator_speedaccel 1300
set g_balance_devastator_speedstart 1000
-set g_balance_devastator_switchdelay_drop 0.3
+set g_balance_devastator_switchdelay_drop 0.2
set g_balance_devastator_switchdelay_raise 0.2
set g_balance_devastator_weaponreplace ""
set g_balance_devastator_weaponstart 0
set g_balance_shockwave_weaponthrowable 0
// }}}
// {{{ #20: Arc
-set g_balance_arc_beam_ammo 0
+set g_balance_arc_beam_ammo 10
set g_balance_arc_beam_animtime 0.2
set g_balance_arc_beam_botaimlifetime 0
set g_balance_arc_beam_botaimspeed 0
set g_balance_arc_beam_refire 0.5
set g_balance_arc_beam_returnspeed 8
set g_balance_arc_beam_tightness 0.5
-set g_balance_arc_burst_ammo 0
+set g_balance_arc_burst_ammo 15
set g_balance_arc_burst_damage 500
set g_balance_arc_burst_healing_aps 100
set g_balance_arc_burst_healing_hps 100
w_cvar(id, sn, BOTH, delay) \
w_cvar(id, sn, BOTH, edgedamage) \
w_cvar(id, sn, BOTH, force) \
+ w_cvar(id, sn, BOTH, force_zscale) \
w_cvar(id, sn, BOTH, lifetime) \
w_cvar(id, sn, BOTH, radius) \
w_cvar(id, sn, BOTH, refire) \