\r
(idfp, status) = verify_request(request)\r
if not idfp:\r
- raise pyramid.httpexceptions.HTTPUnauthorized\r
-\r
- log.debug('Remote address:')\r
- log.debug(get_remote_addr(request))\r
+ log.debug("ERROR: Unverified request")\r
+ raise pyramid.httpexceptions.HTTPUnauthorized("Unverified request")\r
\r
(game_meta, players) = parse_body(request) \r
\r
if not has_required_metadata(game_meta):\r
- log.debug("Required game meta fields missing. "\\r
- "Can't continue.")\r
- raise pyramid.exceptions.HTTPUnprocessableEntity\r
+ log.debug("ERROR: Required game meta missing")\r
+ raise pyramid.exceptions.HTTPUnprocessableEntity("Missing game meta")\r
\r
if not is_supported_gametype(game_meta['G']):\r
- raise pyramid.httpexceptions.HTTPOk\r
+ log.debug("ERROR: Unsupported gametype")\r
+ raise pyramid.httpexceptions.HTTPOk("OK")\r
\r
if not has_minimum_real_players(request.registry.settings, players):\r
- log.debug("The number of real players is below the minimum. " + \r
- "Stats will be ignored.")\r
- raise pyramid.httpexceptions.HTTPOk\r
+ log.debug("ERROR: Not enough real players")\r
+ raise pyramid.httpexceptions.HTTPOk("OK")\r
\r
server = get_or_create_server(session=session, hashkey=idfp, \r
name=game_meta['S'], revision=game_meta['R'],\r
ip_addr=get_remote_addr(request))\r
\r
gmap = get_or_create_map(session=session, name=game_meta['M'])\r
- log.debug(gmap)\r
\r
game = create_game(session=session, \r
start_dt=datetime.datetime(\r
*time.gmtime(float(game_meta['T']))[:6]), \r
server_id=server.server_id, game_type_cd=game_meta['G'], \r
map_id=gmap.map_id, match_id=game_meta['I'])\r
- log.debug(gmap)\r
\r
# find or create a record for each player\r
# and add stats for each if they were present at the end\r
return Response('200 OK')\r
except Exception as e:\r
session.rollback()\r
- raise e\r
+ return e\r