/>\r
</FileConfiguration>\r
</File>\r
+ <File\r
+ RelativePath=".\ft2.c"\r
+ >\r
+ </File>\r
<File\r
RelativePath="gl_backend.c"\r
>\r
/>\r
</FileConfiguration>\r
</File>\r
+ <File\r
+ RelativePath=".\utf8lib.c"\r
+ >\r
+ </File>\r
<File\r
RelativePath="vid_null.c"\r
>\r
RelativePath="fs.h"\r
>\r
</File>\r
+ <File\r
+ RelativePath=".\ft2.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\ft2_defs.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\ft2_fontdefs.h"\r
+ >\r
+ </File>\r
<File\r
RelativePath="gl_backend.h"\r
>\r
RelativePath="sys.h"\r
>\r
</File>\r
+ <File\r
+ RelativePath=".\utf8lib.h"\r
+ >\r
+ </File>\r
<File\r
RelativePath="vid.h"\r
>\r
/>\r
</FileConfiguration>\r
</File>\r
+ <File\r
+ RelativePath=".\ft2.c"\r
+ >\r
+ </File>\r
<File\r
RelativePath="gl_backend.c"\r
>\r
/>\r
</FileConfiguration>\r
</File>\r
+ <File\r
+ RelativePath=".\utf8lib.c"\r
+ >\r
+ </File>\r
<File\r
RelativePath="vid_sdl.c"\r
>\r
RelativePath="fs.h"\r
>\r
</File>\r
+ <File\r
+ RelativePath=".\ft2.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\ft2_defs.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\ft2_fontdefs.h"\r
+ >\r
+ </File>\r
<File\r
RelativePath="gl_backend.h"\r
>\r
RelativePath="sys.h"\r
>\r
</File>\r
+ <File\r
+ RelativePath=".\utf8lib.h"\r
+ >\r
+ </File>\r
<File\r
RelativePath="vid.h"\r
>\r
InlineFunctionExpansion="1"\r
EnableIntrinsicFunctions="true"\r
FavorSizeOrSpeed="1"\r
- PreprocessorDefinitions="WIN32;WIN32_LEAN_AND_MEAN;NDEBUG;_WINDOWS;SUPPORTDIRECTX"\r
+ PreprocessorDefinitions="WIN32;WIN32_LEAN_AND_MEAN;NDEBUG;_WINDOWS"\r
RuntimeLibrary="2"\r
PrecompiledHeaderFile="$(PlatformName)\$(ConfigurationName)\darkplaces.pch"\r
WarningLevel="3"\r
<Tool\r
Name="VCCLCompilerTool"\r
Optimization="0"\r
- PreprocessorDefinitions="WIN32;WIN32_LEAN_AND_MEAN;_DEBUG;_WINDOWS;SUPPORTDIRECTX"\r
+ PreprocessorDefinitions="WIN32;WIN32_LEAN_AND_MEAN;_DEBUG;_WINDOWS"\r
MinimalRebuild="true"\r
BasicRuntimeChecks="3"\r
RuntimeLibrary="3"\r
InlineFunctionExpansion="1"\r
EnableIntrinsicFunctions="true"\r
FavorSizeOrSpeed="1"\r
- PreprocessorDefinitions="WIN32;WIN32_LEAN_AND_MEAN;NDEBUG;_WINDOWS;SUPPORTDIRECTX"\r
+ PreprocessorDefinitions="WIN32;WIN32_LEAN_AND_MEAN;NDEBUG;_WINDOWS"\r
RuntimeLibrary="2"\r
PrecompiledHeaderFile="$(PlatformName)\$(ConfigurationName)\darkplaces.pch"\r
WarningLevel="3"\r
/>\r
</FileConfiguration>\r
</File>\r
+ <File\r
+ RelativePath=".\ft2.c"\r
+ >\r
+ </File>\r
<File\r
RelativePath="gl_backend.c"\r
>\r
/>\r
</FileConfiguration>\r
</File>\r
+ <File\r
+ RelativePath=".\utf8lib.c"\r
+ >\r
+ </File>\r
<File\r
RelativePath="vid_shared.c"\r
>\r
RelativePath="fs.h"\r
>\r
</File>\r
+ <File\r
+ RelativePath=".\ft2.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\ft2_defs.h"\r
+ >\r
+ </File>\r
+ <File\r
+ RelativePath=".\ft2_fontdefs.h"\r
+ >\r
+ </File>\r
<File\r
RelativePath="gl_backend.h"\r
>\r
RelativePath="sys.h"\r
>\r
</File>\r
+ <File\r
+ RelativePath=".\utf8lib.h"\r
+ >\r
+ </File>\r
<File\r
RelativePath="vid.h"\r
>\r